Player Matchup

Guan Yu
Guan Yu
Dbuck10
Guan Yu
Level 26
God Stats
3W - 1L
1,484 SR
Queue Stats
46W - 46L
1,363 Elo+
Solo
Eset
Eset
REDRHINO2046
Eset
Level 79
God Stats
3W - 0L
1,559 SR
Queue Stats
13W - 11L
1,528 Elo+
Party 1
Hachiman
Hachiman
Steel46
Hachiman
Level 106
God Stats
2W - 0L
1,497 SR
Queue Stats
13W - 12L
1,478 Elo+
Party 1
Team Averages
Level 70
1,513 SR
1,456 Elo+

VS

Team Averages
Level 61
1,529 SR
1,428 Elo+
Merlin
Merlin
 
Merlin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Aizeen v
Cabrakan
Level 29
God Stats
10W - 2L
1,588 SR
Queue Stats
114W - 113L
1,432 Elo+
Party 2
Pele
Pele
powerpans
Pele
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dbuck10
Guan Yu
14
8 / 0 / 13
10,004
770
7,182
13,143
14,759
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 0 / 16
9,206
708
10,879
8,868
4,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Steel46
Hachiman
14
10 / 2 / 11
10,253
789
14,722
10,632
4,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 4 / 1
7,720
594
12,066
8,967
2,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
Aizeen v
Cabrakan
9
0 / 11 / 2
6,983
537
6,946
18,782
15,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
10
1 / 7 / 1
7,429
571
6,189
9,843
2,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
6
22
Kills
2
2
Deaths
22
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
1
0.38
L
Cabrakan
Aizeen v
Cabrakan
0
11
2
0.09
W
Guan Yu
Dbuck10
Guan Yu
8
0
13
14.5
W
4
0
16
12
W
Hachiman
Steel46
Hachiman
10
2
11
7.75
L
Pele
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,783
Damage
25,201
32,643
Taken
37,592
24,151
Mitigated
20,473
16,485
Healing
4,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
12,066
425
0
1,759
8,967
2,887
0
3,136
5,439
44,069
0
L
Cabrakan
Aizeen v
Cabrakan
6,946
680
0
2,897
18,782
15,243
0
4,380
13,643
13,622
0
W
Guan Yu
Dbuck10
Guan Yu
7,182
1,461
4,324
5,175
13,143
14,759
242
5,946
7,018
0
18,555
W
10,879
1,109
2,317
2,465
8,868
4,677
800
5,232
3,473
29,847
0
W
Hachiman
Steel46
Hachiman
14,722
6,622
0
2,204
10,632
4,715
1,807
7,329
2,877
0
39,642
L
Pele
6,189
373
0
263
9,843
2,343
0
2,521
7,112
0
15,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,463
Gold Earned
22,132
126
Minions Killed
105
3
Camps Cleared
7
720,262
Distance Traveled
586,615
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,720
594
69
5
3
202,959
2
L
Cabrakan
6,983
537
20
2
3
186,391
2
W
Guan Yu
10,004
770
18
1
1
275,030
3
W
Eset
9,206
708
39
3
1
232,830
4
W
Hachiman
10,253
789
69
5
1
212,402
0
L
Pele
7,429
571
16
1
1
197,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role