Player Matchup

Anubis
Anubis
McKrangle
Anubis
Level 22
God Stats
7W - 4L
1,429 SR
Queue Stats
7W - 4L
1,447 Elo+
Solo
Ares
Ares
Smrfing4Friend
Ares
Level 3
God Stats
2W - 0L
1,691 SR
Queue Stats
6W - 0L
1,661 Elo+
Party 2
Hercules
Hercules
Xantiax13
Hercules
Level 17
God Stats
91W - 140L
1,442 SR
Queue Stats
522W - 578L
1,364 Elo+
Solo
Ra
Ra
bestinthebush
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,661 Elo+
Party 2
Cernunnos
Cernunnos
mj2339
Cernunnos
Level 25
God Stats
6W - 3L
1,539 SR
Queue Stats
6W - 3L
1,537 Elo+
Party 2
Team Averages
Level 14
1,520 SR
1,534 Elo+

VS

Team Averages
Level 22
1,424 SR
1,464 Elo+
Susano
Susano
AlexofHales
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,200 Elo+
Solo
Artio
Artio
CrimsonWolf88
Artio
Level 31
God Stats
11W - 8L
1,484 SR
Queue Stats
130W - 127L
1,469 Elo+
Party 1
Izanami
Izanami
Songbird146
Izanami
Level 28
God Stats
30W - 27L
1,503 SR
Queue Stats
64W - 74L
1,422 Elo+
Party 1
Thoth
Thoth
TiãoVPP
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,615 Elo+
Party 3
Scylla
Scylla
ToorTuga
Scylla
Level 26
God Stats
0W - 2L
1,133 SR
Queue Stats
8W - 7L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
McKrangle
Anubis
20
7 / 4 / 19
13,932
1,072
15,679
16,327
8,690
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
15 / 4 / 19
16,217
1,247
25,790
21,522
27,083
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
Xantiax13
Hercules
20
4 / 5 / 27
13,331
1,025
12,670
40,643
42,963
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 7 / 25
13,445
1,034
22,093
21,077
10,196
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
mj2339
Cernunnos
20
10 / 4 / 24
14,284
1,099
29,788
23,325
10,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

96

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
3 / 13 / 12
13,029
1,002
17,936
23,595
9,595
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
2 / 6 / 17
14,098
1,084
11,330
29,018
34,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Songbird146
Izanami
20
12 / 9 / 5
16,055
1,235
39,870
25,171
8,808
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thoth
TiãoVPP
Thoth
20
2 / 9 / 13
12,573
967
19,411
20,704
7,891
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
ToorTuga
Scylla
20
5 / 4 / 13
13,817
1,063
25,590
15,307
6,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
84
41
Kills
24
24
Deaths
41
114
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Susano
3
13
12
0.69
L
2
6
17
1.75
W
Anubis
McKrangle
Anubis
7
4
19
4.13
W
15
4
19
6.13
L
Izanami
Songbird146
Izanami
12
9
5
1.61
L
Thoth
TiãoVPP
Thoth
2
9
13
0.94
L
Scylla
ToorTuga
Scylla
5
4
13
2.88
W
Hercules
Xantiax13
Hercules
4
5
27
3.5
W
5
7
25
2.5
W
Cernunnos
mj2339
Cernunnos
10
4
24
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,020
Damage
114,137
122,894
Taken
113,795
99,062
Mitigated
67,049
34,496
Healing
19,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
17,936
2,767
0
230
23,595
9,595
0
14,295
9,300
0
30,623
L
11,330
918
5,427
7,368
29,018
34,551
0
15,385
13,633
20,720
0
W
Anubis
McKrangle
Anubis
15,679
1,083
1,013
3,715
16,327
8,690
0
7,876
8,335
44,012
0
W
25,790
2,182
2,342
1,987
21,522
27,083
0
8,626
12,746
35,543
0
L
Izanami
Songbird146
Izanami
39,870
32,808
0
3,969
25,171
8,808
0
15,182
9,989
0
82,858
L
Thoth
TiãoVPP
Thoth
19,411
1,816
482
1,461
20,704
7,891
0
9,249
11,455
44,728
0
L
Scylla
ToorTuga
Scylla
25,590
1,423
0
365
15,307
6,204
0
9,451
5,856
47,358
0
W
Hercules
Xantiax13
Hercules
12,670
3,287
0
10,381
40,643
42,963
0
17,488
22,945
0
26,945
W
22,093
2,640
6,449
4,283
21,077
10,196
0
9,347
11,730
47,437
0
W
Cernunnos
mj2339
Cernunnos
29,788
17,423
0
4,326
23,325
10,130
0
12,634
10,626
0
49,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,209
Gold Earned
69,572
223
Minions Killed
227
5
Camps Cleared
11
1,032,790
Distance Traveled
1,209,154
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
13,029
1,002
23
2
0
230,450
0
L
Artio
14,098
1,084
12
1
0
284,696
0
W
Anubis
13,932
1,072
70
5
2
176,707
0
W
Ares
16,217
1,247
10
1
1
204,456
0
L
Izanami
16,055
1,235
91
7
10
224,653
0
L
Thoth
12,573
967
48
4
0
216,878
0
L
Scylla
13,817
1,063
53
4
1
252,477
0
W
Hercules
13,331
1,025
23
2
1
256,225
1
W
Ra
13,445
1,034
69
5
1
220,633
0
W
Cernunnos
14,284
1,099
51
4
0
174,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role