Player Matchup

Hel
Hel
Blue4502
Hel
Level 75
God Stats
2W - 1L
1,746 SR
Queue Stats
282W - 341L
1,382 Elo+
Party 2
Ravana
Ravana
E3soldier18
Ravana
Level 105
God Stats
51W - 73L
1,481 SR
Queue Stats
314W - 363L
1,476 Elo+
Party 2
Izanami
Izanami
JAKUZZIKOP
Izanami
Level 18
God Stats
17W - 17L
1,441 SR
Queue Stats
19W - 24L
1,281 Elo+
Party 3
Khepri
Khepri
sneaky_sniper909
Khepri
Level 48
God Stats
2W - 1L
1,595 SR
Queue Stats
83W - 116L
1,404 Elo+
Party 2
Amaterasu
Amaterasu
vwfrisco96
Amaterasu
Level 83
God Stats
8W - 1L
1,850 SR
Queue Stats
54W - 33L
1,534 Elo+
Party 3
Team Averages
Level 66
1,622 SR
1,415 Elo+

VS

Team Averages
Level 48
1,504 SR
1,408 Elo+
Raijin
Raijin
Azrael2061
Raijin
Level 69
God Stats
4W - 3L
1,585 SR
Queue Stats
110W - 99L
1,430 Elo+
Party 1
Charybdis
Charybdis
DeddyThunt
Charybdis
Level 44
God Stats
3W - 7L
1,413 SR
Queue Stats
138W - 133L
1,451 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YaBoii Z420
Tsukuyomi
Level 39
God Stats
3W - 2L
1,515 SR
Queue Stats
47W - 46L
1,442 Elo+
Party 1
Chaac
Chaac
chelox52
Chaac
Level 39
God Stats
7W - 8L
1,399 SR
Queue Stats
95W - 111L
1,357 Elo+
Solo
Cliodhna
Cliodhna
pencil_fierce_3
Cliodhna
Level 48
God Stats
2W - 4L
1,609 SR
Queue Stats
34W - 64L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 10
12,417
540
11,268
18,105
6,867
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
20
10 / 1 / 8
13,190
573
19,070
11,344
6,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
JAKUZZIKOP
Izanami
15
0 / 5 / 1
9,679
421
3,884
12,540
3,224
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
7 / 3 / 7
12,514
544
9,514
20,898
20,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
vwfrisco96
Amaterasu
20
9 / 2 / 7
12,879
560
16,070
16,490
20,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Azrael2061
Raijin
15
1 / 6 / 4
9,887
430
7,310
12,500
4,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
DeddyThunt
Charybdis
19
4 / 4 / 3
12,245
532
16,139
16,847
5,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
YaBoii Z420
Tsukuyomi
16
6 / 8 / 3
10,828
471
15,878
19,574
6,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
chelox52
Chaac
11
1 / 7 / 0
8,466
368
4,567
14,117
6,723
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
18
2 / 8 / 2
11,298
491
11,485
21,512
7,794
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
31
Kills
14
14
Deaths
33
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Raijin
Azrael2061
Raijin
1
6
4
0.5
W
5
3
10
3.33
L
Charybdis
DeddyThunt
Charybdis
4
4
3
1.38
W
Ravana
10
1
8
14
W
Izanami
JAKUZZIKOP
Izanami
0
5
1
0.1
L
Tsukuyomi
YaBoii Z420
Tsukuyomi
6
8
3
0.94
L
Chaac
chelox52
Chaac
1
7
0
0.14
L
Cliodhna
2
8
2
0.38
W
7
3
7
3.5
W
Amaterasu
vwfrisco96
Amaterasu
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,806
Damage
55,379
79,377
Taken
84,550
57,704
Mitigated
31,780
35,507
Healing
19,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Azrael2061
Raijin
7,310
661
0
500
12,500
4,473
0
6,767
5,733
48,954
0
W
11,268
1,355
4,655
10,630
18,105
6,867
3,311
4,133
13,580
89,551
0
L
Charybdis
DeddyThunt
Charybdis
16,139
11,390
0
5,119
16,847
5,941
750
3,008
13,839
0
94,667
W
Ravana
19,070
7,488
0
4,388
11,344
6,406
601
176
11,088
0
102,808
W
Izanami
JAKUZZIKOP
Izanami
3,884
2,820
92
4,176
12,540
3,224
1,064
524
11,978
0
52,441
L
Tsukuyomi
YaBoii Z420
Tsukuyomi
15,878
3,490
0
3,724
19,574
6,849
548
4,814
14,760
0
70,437
L
Chaac
chelox52
Chaac
4,567
398
0
3,036
14,117
6,723
458
4,512
9,605
2,106
34,796
L
Cliodhna
11,485
628
70
7,154
21,512
7,794
474
1,681
19,831
0
67,074
W
9,514
506
360
5,428
20,898
20,696
1,448
1,524
19,252
58,547
0
W
Amaterasu
vwfrisco96
Amaterasu
16,070
7,098
0
5,778
16,490
20,511
385
647
15,777
0
79,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,679
Gold Earned
52,724
643
Minions Killed
603
0
Camps Cleared
0
2,089,586
Distance Traveled
1,905,351
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,887
430
123
5
0
367,526
1
W
Hel
12,417
540
155
7
0
375,568
5
L
Charybdis
12,245
532
162
7
0
351,778
2
W
Ravana
13,190
573
140
6
0
475,786
0
W
Izanami
9,679
421
145
6
0
320,298
0
L
Tsukuyomi
10,828
471
103
4
0
440,425
0
L
Chaac
8,466
368
84
4
0
304,051
2
L
Cliodhna
11,298
491
131
6
0
441,571
2
W
Khepri
12,514
544
71
3
0
462,850
1
W
Amaterasu
12,879
560
132
6
0
455,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role