Player Matchup

Gilgamesh
Gilgamesh
Divine_Reap
Gilgamesh
Level 14
God Stats
1W - 0L
1,748 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
NewType_Zeno
Artemis
Level 93
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 14L
1,290 Elo+
Party 1
Baron Samedi
Baron Samedi
the_real_goatman
Baron Samedi
Level 18
God Stats
1W - 1L
1,553 SR
Queue Stats
1W - 2L
1,030 Elo+
Party 1
Team Averages
Level 42
1,600 SR
1,273 Elo+

VS

Team Averages
Level 16
1,290 SR
1,165 Elo+
Izanami
Izanami
LSpidervinnY1
Izanami
Level 16
God Stats
0W - 2L
1,193 SR
Queue Stats
1W - 10L
1,200 Elo+
Party 2
Cthulhu
Cthulhu
Nyanners_Simp
Cthulhu
Level 16
God Stats
0W - 4L
1,356 SR
Queue Stats
1W - 10L
1,200 Elo+
Party 2
Nemesis
Nemesis
outsider0509
Nemesis
Level 17
God Stats
0W - 3L
1,321 SR
Queue Stats
1W - 11L
1,096 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Divine_Reap
Gilgamesh
15
9 / 5 / 14
11,993
800
9,824
13,049
12,235
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
NewType_Zeno
Artemis
16
14 / 3 / 11
12,847
856
22,998
12,230
5,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baron Samedi
the_real_goatman
Baron Samedi
14
2 / 3 / 22
10,959
731
8,188
10,874
10,186
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
5 / 11 / 3
10,579
705
11,275
15,383
6,167
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
14
5 / 7 / 5
11,207
747
9,522
20,136
23,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
outsider0509
Nemesis
12
1 / 8 / 10
9,644
643
7,467
14,578
7,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
29
25
Kills
11
11
Deaths
26
47
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Divine_Reap
Gilgamesh
9
5
14
3.2
L
Izanami
5
11
3
0.59
W
Artemis
NewType_Zeno
Artemis
14
3
11
6.5
L
Cthulhu
5
7
5
1.07
L
Nemesis
outsider0509
Nemesis
1
8
10
0.75
W
Baron Samedi
the_real_goatman
Baron Samedi
2
3
22
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,010
Damage
28,264
36,153
Taken
50,097
27,592
Mitigated
37,044
11,220
Healing
3,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Divine_Reap
Gilgamesh
9,824
3,490
0
883
13,049
12,235
433
2,698
10,351
0
23,731
L
Izanami
11,275
7,633
0
1,313
15,383
6,167
323
1,768
13,539
0
33,692
W
Artemis
NewType_Zeno
Artemis
22,998
12,831
0
4,995
12,230
5,171
2,109
4,147
8,083
0
57,488
L
Cthulhu
9,522
618
0
1,280
20,136
23,819
20
4,005
15,931
26,757
0
L
Nemesis
outsider0509
Nemesis
7,467
2,950
0
938
14,578
7,058
529
2,775
11,759
0
16,469
W
Baron Samedi
the_real_goatman
Baron Samedi
8,188
1,321
1,327
4,015
10,874
10,186
294
4,147
6,727
30,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,799
Gold Earned
31,430
111
Minions Killed
117
7
Camps Cleared
4
703,214
Distance Traveled
766,406
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,993
800
23
2
0
224,105
3
L
Izanami
10,579
705
59
4
1
238,099
0
W
Artemis
12,847
856
54
4
7
225,780
0
L
Cthulhu
11,207
747
37
2
0
266,837
0
L
Nemesis
9,644
643
21
1
3
261,470
4
W
Baron Samedi
10,959
731
34
2
0
253,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role