Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
ChidoriChiodos
Charybdis
Level 37
God Stats
2W - 2L
1,546 SR
Queue Stats
21W - 28L
1,406 Elo+
Party 1
Achilles
Achilles
MurderGuru
Achilles
Level 142
God Stats
10W - 19L
1,426 SR
Queue Stats
209W - 215L
1,449 Elo+
Solo
Mulan
Mulan
Sayyoh
Mulan
Level 45
God Stats
5W - 5L
1,456 SR
Queue Stats
38W - 46L
1,432 Elo+
Party 1
Anubis
Anubis
clutchman42
Anubis
Level 92
God Stats
0W - 1L
1,251 SR
Queue Stats
2W - 2L
1,608 Elo+
Party 1
Team Averages
Level 89
1,436 SR
1,479 Elo+

VS

Team Averages
Level 81
1,409 SR
1,564 Elo+
Achilles
Achilles
HomeComet8773
Achilles
Level 67
God Stats
2W - 0L
1,349 SR
Queue Stats
19W - 6L
1,676 Elo+
Party 2
Medusa
Medusa
Kiwiisgaming
Medusa
Level 73
God Stats
3W - 2L
1,263 SR
Queue Stats
11W - 8L
1,509 Elo+
Party 2
Baron Samedi
Baron Samedi
NozuruKuyutsuki
Baron Samedi
Level 118
God Stats
2W - 0L
1,299 SR
Queue Stats
40W - 23L
1,540 Elo+
Party 2
Hel
Hel
Soup3rSad
Hel
Level 16
God Stats
3W - 0L
1,647 SR
Queue Stats
10W - 3L
1,618 Elo+
Party 2
Fenrir
Fenrir
Theforgotten1984
Fenrir
Level 129
God Stats
54W - 61L
1,485 SR
Queue Stats
285W - 296L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
3 / 4 / 6
11,168
1,117
9,407
16,677
21,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
ChidoriChiodos
Charybdis
16
2 / 3 / 5
9,425
943
14,040
11,568
4,942
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
MurderGuru
Achilles
16
1 / 3 / 8
9,741
974
9,823
13,253
16,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mulan
Sayyoh
Mulan
16
1 / 4 / 7
10,076
1,008
5,056
18,154
19,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
16
4 / 7 / 5
10,043
1,004
16,103
15,389
7,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

149

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HomeComet8773
Achilles
17
5 / 3 / 14
10,775
1,078
13,762
16,654
19,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
17
1 / 0 / 14
10,267
1,027
15,091
7,346
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
NozuruKuyutsuki
Baron Samedi
17
3 / 3 / 15
10,581
1,058
18,821
11,635
6,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 3 / 13
10,086
1,009
13,827
13,703
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 2 / 4
11,241
1,124
8,848
11,080
4,105
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
81
11
Kills
21
21
Deaths
11
31
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
3
4
6
1.5
L
Charybdis
ChidoriChiodos
Charybdis
2
3
5
1.5
W
Achilles
HomeComet8773
Achilles
5
3
14
4
W
Medusa
1
0
14
8
L
Achilles
MurderGuru
Achilles
1
3
8
1.67
W
Baron Samedi
NozuruKuyutsuki
Baron Samedi
3
3
15
3.5
L
Mulan
Sayyoh
Mulan
1
4
7
1.13
W
3
3
13
3.17
W
9
2
4
5.5
L
Anubis
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,429
Damage
70,349
75,041
Taken
60,418
69,420
Mitigated
37,365
12,147
Healing
21,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
9,407
761
0
946
16,677
21,189
0
8,326
7,661
19,928
0
L
Charybdis
ChidoriChiodos
Charybdis
14,040
6,476
779
942
11,568
4,942
0
5,744
5,721
0
30,840
W
Achilles
HomeComet8773
Achilles
13,762
2,328
0
1,451
16,654
19,816
0
6,942
9,208
8,230
13,891
W
Medusa
15,091
8,375
0
1,991
7,346
2,717
0
2,918
4,428
0
39,748
L
Achilles
MurderGuru
Achilles
9,823
1,777
682
2,350
13,253
16,081
0
6,390
6,601
0
25,329
W
Baron Samedi
NozuruKuyutsuki
Baron Samedi
18,821
2,581
3,890
2,568
11,635
6,384
0
6,419
5,081
39,397
0
L
Mulan
Sayyoh
Mulan
5,056
438
0
2,437
18,154
19,505
0
10,455
7,511
0
18,105
W
13,827
2,159
4,874
5,158
13,703
4,343
0
5,743
7,824
32,718
0
W
8,848
2,550
0
1,487
11,080
4,105
0
3,488
7,188
0
20,641
L
Anubis
16,103
483
0
4,011
15,389
7,703
0
5,310
9,541
29,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,453
Gold Earned
52,950
155
Minions Killed
200
5
Camps Cleared
9
941,651
Distance Traveled
980,351
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,168
1,117
14
1
0
188,141
0
L
Charybdis
9,425
943
42
4
2
187,254
0
W
Achilles
10,775
1,078
15
2
1
200,232
0
W
Medusa
10,267
1,027
68
7
4
200,825
0
L
Achilles
9,741
974
28
3
1
204,569
0
W
Baron Samedi
10,581
1,058
60
6
2
171,685
0
L
Mulan
10,076
1,008
27
3
0
189,404
0
W
Hel
10,086
1,009
42
4
0
178,405
0
W
Fenrir
11,241
1,124
15
2
2
229,204
1
L
Anubis
10,043
1,004
44
4
2
172,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role