Player Matchup

Zeus
Zeus
Cryo Overlord
Zeus
Level 26
God Stats
10W - 2L
1,470 SR
Queue Stats
26W - 9L
1,613 Elo+
Party 1
Geb
Geb
IareEli
Geb
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
Kadenti
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 27L
1,670 Elo+
Party 1
Ra
Ra
Navicks
Ra
Level 19
God Stats
10W - 11L
1,616 SR
Queue Stats
85W - 65L
1,550 Elo+
Party 1
Set
Set
Trypophobe
Set
Level 125
God Stats
39W - 50L
1,480 SR
Queue Stats
335W - 313L
1,588 Elo+
Party 3
Team Averages
Level 38
1,513 SR
1,584 Elo+

VS

Team Averages
Level 6
1,558 SR
1,610 Elo+
Loki
Loki
Chronos_OPTIC
Loki
Level 5
God Stats
4W - 6L
1,706 SR
Queue Stats
20W - 22L
1,710 Elo+
Party 2
Gilgamesh
Gilgamesh
Fuzzbit_35
Gilgamesh
Level 5
God Stats
2W - 5L
1,706 SR
Queue Stats
9W - 10L
1,710 Elo+
Party 2
Neith
Neith
kingk1118
Neith
Level 3
God Stats
1W - 1L
1,669 SR
Queue Stats
1W - 1L
1,674 Elo+
Party 4
Da Ji
Da Ji
sandsmoon
Da Ji
Level 14
God Stats
0W - 3L
1,207 SR
Queue Stats
5W - 10L
1,280 Elo+
Party 4
Ra
Ra
succubuschad
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,674 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
17 / 0 / 23
10,975
1,372
18,477
4,679
1,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
17
1 / 0 / 37
10,145
1,268
6,142
7,209
5,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Kadenti
Bellona
17
3 / 0 / 38
10,349
1,294
10,157
7,311
5,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
12 / 0 / 28
11,218
1,402
18,305
6,123
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
15 / 1 / 14
10,343
1,293
10,436
5,170
2,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

345

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 0
8,188
1,024
4,001
12,466
6,358
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Fuzzbit_35
Gilgamesh
13
0 / 8 / 1
7,879
985
4,646
17,197
10,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
kingk1118
Neith
13
0 / 10 / 1
7,642
955
9,268
12,246
4,139
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
sandsmoon
Da Ji
13
0 / 9 / 0
7,178
897
4,913
13,549
5,163
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

13
0 / 13 / 0
7,350
919
4,580
14,314
5,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

188
Kill Participation
3
48
Kills
1
1
Deaths
48
140
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
17
0
23
28.5
L
Gilgamesh
Fuzzbit_35
Gilgamesh
0
8
1
0.06
W
Geb
1
0
37
19.5
W
Bellona
Kadenti
Bellona
3
0
38
22
W
12
0
28
26
W
15
1
14
22
L
Neith
kingk1118
Neith
0
10
1
0.05
L
Da Ji
sandsmoon
Da Ji
0
9
0
0
L
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,517
Damage
27,408
30,492
Taken
69,772
17,915
Mitigated
30,814
13,318
Healing
2,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,001
537
134
469
12,466
6,358
0
7,345
4,898
0
21,497
W
18,477
4,227
0
706
4,679
1,603
0
1,349
3,330
34,767
0
L
Gilgamesh
Fuzzbit_35
Gilgamesh
4,646
642
949
699
17,197
10,067
0
9,370
7,591
0
15,420
W
Geb
6,142
725
0
2,927
7,209
5,019
0
1,096
6,113
13,482
0
W
Bellona
Kadenti
Bellona
10,157
3,251
1,884
1,840
7,311
5,873
0
1,205
6,106
0
15,020
W
18,305
2,888
2,827
2,548
6,123
3,049
0
930
5,193
40,777
0
W
10,436
5,092
0
586
5,170
2,371
0
0
5,170
0
23,685
L
Neith
kingk1118
Neith
9,268
4,283
0
271
12,246
4,139
0
7,946
4,066
0
24,257
L
Da Ji
sandsmoon
Da Ji
4,913
815
0
0
13,549
5,163
0
8,563
4,762
0
12,052
L
4,580
903
87
59
14,314
5,087
0
8,563
5,531
17,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,030
Gold Earned
38,237
162
Minions Killed
120
7
Camps Cleared
1
836,609
Distance Traveled
716,885
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,188
1,024
40
5
0
144,679
2
W
Zeus
10,975
1,372
39
5
0
162,187
0
L
Gilgamesh
7,879
985
15
2
0
144,837
0
W
Geb
10,145
1,268
7
1
0
149,576
0
W
Bellona
10,349
1,294
19
2
1
195,247
0
W
Ra
11,218
1,402
73
9
1
162,252
0
W
Set
10,343
1,293
24
3
5
167,347
0
L
Neith
7,642
955
30
4
0
142,350
0
L
Da Ji
7,178
897
12
2
0
152,277
1
L
Ra
7,350
919
23
3
1
132,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role