Player Matchup

Thoth
Thoth
AlexTheGreat199
Thoth
Level 145
God Stats
8W - 6L
1,688 SR
Queue Stats
300W - 317L
1,468 Elo+
Party 2
Fenrir
Fenrir
DabbingGoose
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,365 Elo+
Party 2
Set
Set
Jegannj7
Set
Level 120
God Stats
2W - 1L
1,825 SR
Queue Stats
525W - 482L
1,504 Elo+
Solo
Achilles
Achilles
Niykin00
Achilles
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,414 Elo+
Solo
King Arthur
King Arthur
THRDknucklDP
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,363 Elo+
Solo
Team Averages
Level 77
1,603 SR
1,423 Elo+

VS

Team Averages
Level 98
1,383 SR
1,481 Elo+
Agni
Agni
Azariee
Agni
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 53L
1,500 Elo+
Party 1
Skadi
Skadi
NebulaInDecay
Skadi
Level 139
God Stats
1W - 2L
1,225 SR
Queue Stats
270W - 286L
1,476 Elo+
Solo
Athena
Athena
TheEternalShade
Athena
Level 145
God Stats
2W - 2L
1,539 SR
Queue Stats
84W - 84L
1,387 Elo+
Solo
Gilgamesh
Gilgamesh
frostknight50
Gilgamesh
Level 123
God Stats
2W - 1L
1,153 SR
Queue Stats
36W - 29L
1,534 Elo+
Party 1
Osiris
Osiris
szs246
Osiris
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 5
11,244
750
32,654
12,828
7,341
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Fenrir
14
0 / 7 / 3
8,799
587
7,435
21,183
23,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
2 / 6 / 6
9,500
633
11,838
13,777
7,026
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Niykin00
Achilles
18
4 / 4 / 3
10,195
680
16,181
19,229
20,759
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
THRDknucklDP
King Arthur
11
1 / 13 / 3
8,477
565
5,363
22,204
23,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Azariee
Agni
20
9 / 3 / 15
12,324
822
22,925
10,555
3,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 3 / 20
11,588
773
20,177
12,684
4,445
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 2 / 26
11,124
742
10,577
17,691
16,227
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gilgamesh
frostknight50
Gilgamesh
19
8 / 2 / 19
12,975
865
18,439
32,945
19,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
szs246
Osiris
19
6 / 2 / 23
11,567
771
10,821
16,156
12,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
136
12
Kills
33
33
Deaths
12
20
Assists
103
Player
Kills
Deaths
Assists
KDA
L
5
3
5
2.5
W
Agni
Azariee
Agni
9
3
15
5.5
L
Fenrir
0
7
3
0.21
L
2
6
6
0.83
W
8
3
20
6
L
Achilles
Niykin00
Achilles
4
4
3
1.38
L
King Arthur
THRDknucklDP
King Arthur
1
13
3
0.19
W
2
2
26
7.5
W
Gilgamesh
frostknight50
Gilgamesh
8
2
19
8.75
W
Osiris
szs246
Osiris
6
2
23
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,471
Damage
82,939
89,221
Taken
90,031
82,611
Mitigated
56,939
11,799
Healing
50,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,654
1,093
1,995
2,313
12,828
7,341
0
4,664
8,164
60,016
0
W
Agni
Azariee
Agni
22,925
2,496
3,618
2,243
10,555
3,539
569
3,973
6,304
44,752
0
L
Fenrir
7,435
873
46
1,103
21,183
23,521
0
8,182
13,001
0
10,313
L
11,838
3,621
943
1,899
13,777
7,026
0
6,805
6,972
0
24,705
W
20,177
8,305
5,753
2,882
12,684
4,445
2,480
5,747
6,671
0
43,198
L
Achilles
Niykin00
Achilles
16,181
1,924
458
2,518
19,229
20,759
0
8,166
11,063
0
28,252
L
King Arthur
THRDknucklDP
King Arthur
5,363
1,215
0
524
22,204
23,964
0
8,033
14,171
0
7,824
W
10,577
3,576
2,714
2,334
17,691
16,227
584
6,375
10,605
19,524
0
W
Gilgamesh
frostknight50
Gilgamesh
18,439
3,145
9,025
15,926
32,945
19,967
180
9,142
22,201
4,755
23,625
W
Osiris
szs246
Osiris
10,821
3,919
1,849
4,497
16,156
12,761
1,018
7,417
8,309
0
17,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,215
Gold Earned
59,578
126
Minions Killed
161
0
Camps Cleared
0
1,376,976
Distance Traveled
1,605,519
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,244
750
54
4
0
285,100
0
W
Agni
12,324
822
52
3
0
313,640
2
L
Fenrir
8,799
587
9
1
0
292,064
0
L
Set
9,500
633
39
3
0
288,325
1
W
Skadi
11,588
773
41
3
0
303,722
0
L
Achilles
10,195
680
14
1
0
326,011
0
L
King Arthur
8,477
565
10
1
0
185,476
0
W
Athena
11,124
742
21
1
0
327,739
0
W
Gilgamesh
12,975
865
23
2
0
329,494
0
W
Osiris
11,567
771
24
2
0
330,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role