Player Matchup

Ra
Ra
AwfulMurder5
Ra
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 14L
1,138 Elo+
Party 3
Ganesha
Ganesha
KingLeonidas1102
Ganesha
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 213L
1,312 Elo+
Party 1
Gilgamesh
Gilgamesh
KyngLeonidas1102
Gilgamesh
Level 12
God Stats
6W - 6L
1,445 SR
Queue Stats
38W - 65L
1,231 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Master45GT
Tsukuyomi
Level 18
God Stats
24W - 30L
1,463 SR
Queue Stats
44W - 53L
1,283 Elo+
Party 3
Izanami
Izanami
ShinkaJEOG
Izanami
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 15L
1,201 Elo+
Party 3
Team Averages
Level 22
1,482 SR
1,233 Elo+

VS

Team Averages
Level 6
1,500 SR
1,363 Elo+
Nemesis
Nemesis
Bolielfo
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,085 Elo+
Party 2
Ra
Ra
Omission18221
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
jumpoutchump1400
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
pirata_fenomeno1
Xbalanque
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,228 Elo+
Party 2
Neith
Neith
xxR0b5onx
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 14
8,472
446
8,696
10,429
3,926
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

17
6 / 5 / 11
10,487
552
12,704
11,045
5,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
15
10 / 0 / 13
10,562
556
12,372
8,640
4,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Master45GT
Tsukuyomi
17
21 / 2 / 7
11,153
587
11,839
11,253
5,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
ShinkaJEOG
Izanami
15
14 / 0 / 13
10,784
568
13,820
7,916
2,982
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bolielfo
Nemesis
8
1 / 8 / 2
6,501
342
1,801
11,126
3,142
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 12 / 1
7,113
374
4,257
11,096
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 14 / 1
6,674
351
2,254
22,516
13,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
13
5 / 11 / 2
8,785
462
7,187
17,612
6,319
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
xxR0b5onx
Neith
9
2 / 11 / 0
7,306
385
4,332
12,442
3,465
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
17
54
Kills
11
13
Deaths
56
58
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
6
14
1.67
L
Nemesis
Bolielfo
Nemesis
1
8
2
0.25
W
6
5
11
2.3
W
Gilgamesh
10
0
13
16.5
W
Tsukuyomi
Master45GT
Tsukuyomi
21
2
7
12.25
L
1
12
1
0.13
W
Izanami
ShinkaJEOG
Izanami
14
0
13
20.5
L
2
14
1
0.18
L
Xbalanque
5
11
2
0.55
L
Neith
xxR0b5onx
Neith
2
11
0
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,431
Damage
19,831
49,283
Taken
74,792
22,958
Mitigated
29,526
13,290
Healing
3,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,696
1,643
167
1,782
10,429
3,926
730
2,934
7,251
33,543
0
L
Nemesis
Bolielfo
Nemesis
1,801
213
0
618
11,126
3,142
192
986
10,002
0
16,206
W
12,704
1,662
0
1,569
11,045
5,604
862
0
11,045
52,050
0
W
Gilgamesh
12,372
3,280
0
2,711
8,640
4,643
0
1,369
7,263
0
56,192
W
Tsukuyomi
Master45GT
Tsukuyomi
11,839
2,449
0
4,048
11,253
5,803
803
844
10,347
0
69,582
L
4,257
600
159
193
11,096
2,886
69
2,476
8,596
27,957
0
W
Izanami
ShinkaJEOG
Izanami
13,820
13,284
0
3,013
7,916
2,982
2,877
950
6,866
0
69,781
L
2,254
821
0
228
22,516
13,714
22
2,984
19,378
7,304
0
L
Xbalanque
7,187
5,528
0
755
17,612
6,319
336
12,489
4,545
0
28,929
L
Neith
xxR0b5onx
Neith
4,332
1,897
0
1,871
12,442
3,465
140
1,496
10,871
0
17,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,458
Gold Earned
36,379
439
Minions Killed
185
0
Camps Cleared
0
1,713,326
Distance Traveled
1,279,100
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,472
446
58
3
0
273,223
0
L
Nemesis
6,501
342
29
2
0
272,300
0
W
Ganesha
10,487
552
76
4
0
302,474
3
W
Gilgamesh
10,562
556
67
4
0
361,565
1
W
Tsukuyomi
11,153
587
115
6
0
404,836
4
L
Ra
7,113
374
62
3
0
249,829
0
W
Izanami
10,784
568
123
6
0
371,228
0
L
Ymir
6,674
351
6
0
0
259,397
1
L
Xbalanque
8,785
462
57
3
0
271,799
5
L
Neith
7,306
385
31
2
0
225,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role