Player Matchup

Discordia
Discordia
Silver V
JMC89
Discordia
Silver V
Level 129
God Stats
0W - 1L
1,335 SR
Queue Stats
39W - 44L
1,371 MMR
Solo
Cabrakan
Cabrakan
Bronze IV
jay0161
Cabrakan
Bronze IV
Level 32
God Stats
0W - 3L
1,260 SR
Queue Stats
0W - 10L
1,090 MMR
Party 1
Izanami
Izanami
Bronze IV
mrchams
Izanami
Bronze IV
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,152 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,365 SR
1,204 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,679 SR
1,218 MMR
Gilgamesh
Gilgamesh
Gold III
Badfurday88
Gilgamesh
Gold III
Level 109
God Stats
5W - 3L
1,505 SR
Queue Stats
94W - 126L
1,454 MMR
Solo
Bacchus
Bacchus
Silver III
XboxScrub
Bacchus
Silver III
Level 123
God Stats
7W - 5L
1,752 SR
Queue Stats
28W - 49L
1,198 MMR
Solo
Zeus
Zeus
Silver II
Zerakol
Zeus
Silver II
Level 158
God Stats
2W - 1L
1,779 SR
Queue Stats
97W - 136L
1,002 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JMC89
Discordia
10
1 / 5 / 0
6,735
674
5,844
6,673
2,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
jay0161
Cabrakan
9
1 / 4 / 0
6,530
653
3,893
9,946
9,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
mrchams
Izanami
8
0 / 8 / 1
5,807
581
4,183
9,359
3,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ArtioPersephoneSkadiSolAres

VS

Bans
TiamatMorgan Le FayGaneshaChang'eGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Badfurday88
Gilgamesh
13
9 / 0 / 6
8,450
845
8,069
7,862
5,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
XboxScrub
Bacchus
11
3 / 1 / 9
7,881
788
4,695
9,454
11,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
Zerakol
Zeus
12
5 / 1 / 11
7,966
797
11,605
6,627
2,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
2
Kills
17
17
Deaths
2
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Badfurday88
Gilgamesh
9
0
6
12
L
Discordia
JMC89
Discordia
1
5
0
0.2
W
Bacchus
XboxScrub
Bacchus
3
1
9
7.5
W
Zeus
Zerakol
Zeus
5
1
11
10.5
L
Cabrakan
jay0161
Cabrakan
1
4
0
0.25
L
Izanami
mrchams
Izanami
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,920
Damage
24,369
25,978
Taken
23,943
15,410
Mitigated
19,654
3,726
Healing
7,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Badfurday88
Gilgamesh
8,069
2,416
0
934
7,862
5,615
34
3,332
4,530
785
27,572
L
Discordia
JMC89
Discordia
5,844
259
0
1,418
6,673
2,422
0
5,541
1,132
23,455
0
W
Bacchus
XboxScrub
Bacchus
4,695
633
0
3,427
9,454
11,707
155
3,164
6,290
10,674
0
W
Zeus
Zerakol
Zeus
11,605
1,445
0
3,195
6,627
2,332
787
3,512
3,115
34,495
0
L
Cabrakan
jay0161
Cabrakan
3,893
693
0
1,658
9,946
9,588
0
6,223
3,723
6,197
0
L
Izanami
mrchams
Izanami
4,183
3,200
0
650
9,359
3,400
0
5,214
4,145
0
14,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,072
Gold Earned
24,297
84
Minions Killed
111
2
Camps Cleared
7
455,967
Distance Traveled
556,070
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,450
845
48
5
6
193,353
2
L
Discordia
6,735
674
49
5
1
144,727
1
W
Bacchus
7,881
788
15
2
0
188,548
5
W
Zeus
7,966
797
48
5
1
174,169
4
L
Cabrakan
6,530
653
4
0
0
167,151
3
L
Izanami
5,807
581
31
3
1
144,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role