Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
P1AY4B100D5890
Ymir
Level 65
God Stats
10W - 6L
1,704 SR
Queue Stats
10W - 6L
1,689 Elo+
Party 1
Ratatoskr
Ratatoskr
SicK SkOp3 LMS
Ratatoskr
Level 149
God Stats
11W - 10L
1,620 SR
Queue Stats
468W - 356L
1,631 Elo+
Party 1
Team Averages
Level 118
1,608 SR
1,607 Elo+

VS

Team Averages
Level 110
1,535 SR
1,638 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
FischlSimpp
Hou Yi
Level 150
God Stats
14W - 5L
1,639 SR
Queue Stats
39W - 30L
1,690 Elo+
Party 2
Ganesha
Ganesha
TopWardsPlaced
Ganesha
Level 31
God Stats
2W - 0L
1,466 SR
Queue Stats
51W - 29L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 2 / 1
7,440
676
9,014
4,485
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 4 / 2
7,273
661
1,965
13,026
7,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
SicK SkOp3 LMS
Ratatoskr
9
0 / 6 / 3
6,445
586
7,002
9,277
4,632
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 2 / 9
7,308
664
4,835
6,008
2,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
14
11 / 1 / 1
9,311
846
12,386
8,369
3,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

12
0 / 0 / 12
8,220
747
5,951
8,470
6,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
3
Kills
12
12
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
2
1
1.25
W
Baron Samedi
 
Baron Samedi
1
2
9
2.75
W
Hou Yi
11
1
1
11.5
L
1
4
2
0.5
L
Ratatoskr
SicK SkOp3 LMS
Ratatoskr
0
6
3
0.25
W
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,981
Damage
23,172
26,788
Taken
22,847
13,061
Mitigated
12,317
3,767
Healing
9,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
9,014
658
0
970
4,485
1,106
0
1,226
3,259
33,724
0
W
Baron Samedi
 
Baron Samedi
4,835
278
911
3,341
6,008
2,348
409
3,497
2,149
19,409
0
W
Hou Yi
12,386
5,517
0
1,925
8,369
3,631
282
2,899
4,925
0
44,940
L
1,965
39
0
1,412
13,026
7,323
0
6,664
6,362
9,173
0
L
Ratatoskr
SicK SkOp3 LMS
Ratatoskr
7,002
1,276
0
1,385
9,277
4,632
0
3,150
6,127
0
18,104
W
5,951
585
0
3,511
8,470
6,338
93
4,716
3,320
15,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,158
Gold Earned
24,839
122
Minions Killed
132
5
Camps Cleared
5
565,670
Distance Traveled
595,879
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,440
676
87
8
3
175,110
2
W
Baron Samedi
7,308
664
39
4
2
200,533
0
W
Hou Yi
9,311
846
89
8
3
189,479
2
L
Ymir
7,273
661
15
1
0
170,366
2
L
Ratatoskr
6,445
586
20
2
2
220,194
2
W
Ganesha
8,220
747
4
0
0
205,867
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role