Player Matchup

Sol
Sol
HBICyuukino
Sol
Level 124
God Stats
5W - 2L
1,606 SR
Queue Stats
77W - 57L
1,614 Elo+
Party 1
Chaac
Chaac
LadyClaymore143x
Chaac
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 28L
1,629 Elo+
Party 1
Hou Yi
Hou Yi
SAGREVSITO
Hou Yi
Level 138
God Stats
17W - 12L
1,471 SR
Queue Stats
65W - 71L
1,405 Elo+
Solo
Team Averages
Level 103
1,526 SR
1,549 Elo+

VS

Team Averages
Level 82
1,676 SR
1,531 Elo+
Achilles
Achilles
JBIRD3030
Achilles
Level 62
God Stats
5W - 2L
1,712 SR
Queue Stats
202W - 256L
1,428 Elo+
Solo
Mercury
Mercury
TrillHawks
Mercury
Level 64
God Stats
3W - 1L
1,512 SR
Queue Stats
239W - 159L
1,590 Elo+
Party 2
Baron Samedi
Baron Samedi
nsilo22
Baron Samedi
Level 120
God Stats
0W - 1L
1,804 SR
Queue Stats
320W - 215L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 7
13,933
697
20,332
18,549
6,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

18
10 / 2 / 6
14,461
723
25,905
26,829
37,950
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
SAGREVSITO
Hou Yi
8
1 / 2 / 1
10,046
502
1,695
4,416
1,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JBIRD3030
Achilles
15
1 / 5 / 8
11,388
569
14,243
22,618
28,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
TrillHawks
Mercury
15
4 / 6 / 6
12,704
635
11,998
21,423
10,799
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
nsilo22
Baron Samedi
16
4 / 7 / 3
12,210
611
14,189
19,082
9,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
18
Kills
9
10
Deaths
18
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
6
7
1.75
L
Achilles
JBIRD3030
Achilles
1
5
8
1
W
10
2
6
6.5
W
Hou Yi
SAGREVSITO
Hou Yi
1
2
1
0.75
L
Mercury
TrillHawks
Mercury
4
6
6
1.17
L
Baron Samedi
nsilo22
Baron Samedi
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,932
Damage
40,430
49,794
Taken
63,123
46,336
Mitigated
48,800
13,097
Healing
14,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,332
5,047
0
6,390
18,549
6,871
3,147
6,764
10,943
55,394
3,958
L
Achilles
JBIRD3030
Achilles
14,243
3,095
0
5,333
22,618
28,149
496
7,524
15,094
9,043
36,424
W
25,905
2,051
0
5,989
26,829
37,950
60
8,225
16,790
8,162
51,836
W
Hou Yi
SAGREVSITO
Hou Yi
1,695
848
0
718
4,416
1,515
0
1,663
2,414
0
8,940
L
Mercury
TrillHawks
Mercury
11,998
5,120
0
2,506
21,423
10,799
278
5,685
14,268
0
39,053
L
Baron Samedi
nsilo22
Baron Samedi
14,189
1,976
1,592
4,749
19,082
9,852
228
9,411
9,671
52,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,440
Gold Earned
36,302
158
Minions Killed
193
6
Camps Cleared
9
811,865
Distance Traveled
1,053,077
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,933
697
74
4
5
345,256
3
L
Achilles
11,388
569
57
3
1
362,591
2
W
Chaac
14,461
723
66
3
0
357,194
4
W
Hou Yi
10,046
502
18
1
1
109,415
1
L
Mercury
12,704
635
42
2
3
378,780
1
L
Baron Samedi
12,210
611
94
5
5
311,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role