Player Matchup

Charybdis
Charybdis
BDGenji
Charybdis
Level 8
God Stats
4W - 0L
1,686 SR
Queue Stats
24W - 21L
1,426 Elo+
Party 1
Ra
Ra
Blandino
Ra
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 16L
1,629 Elo+
Party 1
Bacchus
Bacchus
Nate21Dawg12
Bacchus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,648 Elo+
Party 1
Ao Kuang
Ao Kuang
Noddy304
Ao Kuang
Level 22
God Stats
4W - 6L
1,276 SR
Queue Stats
115W - 108L
1,510 Elo+
Solo
Chaac
Chaac
Nyquilzz
Chaac
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 61L
1,470 Elo+
Solo
Team Averages
Level 22
1,492 SR
1,537 Elo+

VS

Team Averages
Level 21
1,451 SR
1,380 Elo+
Ymir
Ymir
 
Ymir
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BushyBoy
Neith
Level 7
God Stats
0W - 1L
1,254 SR
Queue Stats
2W - 3L
1,313 Elo+
Party 2
Susano
Susano
Dtrop
Susano
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 3
Tiamat
Tiamat
TheSoulOfNeOn
Tiamat
Level 15
God Stats
2W - 5L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 3
Nemesis
Nemesis
killerrichmen
Nemesis
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,088 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BDGenji
Charybdis
16
10 / 0 / 5
9,991
555
17,626
11,373
4,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 0 / 11
10,255
570
8,981
7,547
2,611
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Nate21Dawg12
Bacchus
14
4 / 0 / 12
9,652
536
5,110
10,248
10,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Noddy304
Ao Kuang
17
14 / 1 / 3
10,908
606
12,435
11,997
4,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
Nyquilzz
Chaac
17
6 / 3 / 4
10,593
589
6,810
12,844
9,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 13 / 0
5,155
286
0
16,637
10,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
BushyBoy
Neith
12
0 / 5 / 0
6,963
387
6,221
11,371
3,249
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
Dtrop
Susano
10
1 / 8 / 0
6,423
357
2,699
10,931
3,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
1 / 9 / 1
6,860
381
7,657
13,450
6,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
10
1 / 6 / 0
6,881
382
4,764
11,395
4,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
4
41
Kills
3
4
Deaths
41
35
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
13
0
0
W
Charybdis
BDGenji
Charybdis
10
0
5
12.5
W
7
0
11
12.5
L
Neith
BushyBoy
Neith
0
5
0
0
L
Susano
Dtrop
Susano
1
8
0
0.13
W
Bacchus
Nate21Dawg12
Bacchus
4
0
12
10
W
Ao Kuang
Noddy304
Ao Kuang
14
1
3
15.5
W
Chaac
Nyquilzz
Chaac
6
3
4
2.67
L
1
9
1
0.17
L
Nemesis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,962
Damage
21,341
54,009
Taken
63,784
31,514
Mitigated
28,793
29,420
Healing
6,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
0
0
0
194
16,637
10,649
0
11,177
5,460
0
0
W
Charybdis
BDGenji
Charybdis
17,626
9,771
0
4,166
11,373
4,275
3,563
1,124
10,169
0
73,539
W
8,981
3,210
927
4,272
7,547
2,611
986
2,931
4,378
58,860
0
L
Neith
BushyBoy
Neith
6,221
3,184
0
797
11,371
3,249
755
3,071
8,300
0
37,986
L
Susano
Dtrop
Susano
2,699
531
0
1,729
10,931
3,444
94
2,451
8,480
0
24,758
W
Bacchus
Nate21Dawg12
Bacchus
5,110
853
2,535
3,590
10,248
10,542
130
1,022
9,085
23,895
0
W
Ao Kuang
Noddy304
Ao Kuang
12,435
5,327
0
8,638
11,997
4,890
0
910
10,921
69,340
0
W
Chaac
Nyquilzz
Chaac
6,810
609
0
5,292
12,844
9,196
4,619
1,159
11,588
1,264
59,952
L
7,657
890
105
2,709
13,450
6,565
0
6,089
7,361
31,602
0
L
Nemesis
4,764
2,070
0
918
11,395
4,886
0
3,912
7,483
0
24,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,399
Gold Earned
32,282
496
Minions Killed
204
0
Camps Cleared
0
1,692,009
Distance Traveled
1,323,621
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,155
286
0
0
0
98,294
0
W
Charybdis
9,991
555
120
7
0
303,278
1
W
Ra
10,255
570
107
6
0
279,256
0
L
Neith
6,963
387
60
3
0
282,158
3
L
Susano
6,423
357
45
3
0
322,046
0
W
Bacchus
9,652
536
30
2
0
377,169
3
W
Ao Kuang
10,908
606
120
7
0
375,616
4
W
Chaac
10,593
589
119
7
0
356,690
0
L
Tiamat
6,860
381
58
3
0
281,968
0
L
Nemesis
6,881
382
41
2
0
339,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role