Player Matchup

Bakasura
Bakasura
Aerostrike22
Bakasura
Level 5
God Stats
3W - 0L
1,688 SR
Queue Stats
4W - 4L
1,478 Elo+
Solo
Ymir
Ymir
L8weenie
Ymir
Level 14
God Stats
4W - 3L
1,286 SR
Queue Stats
14W - 22L
1,366 Elo+
Party 1
Anubis
Anubis
StarGirl12345
Anubis
Level 37
God Stats
30W - 18L
1,562 SR
Queue Stats
100W - 109L
1,355 Elo+
Party 2
King Arthur
King Arthur
meeeeeeeeeperson
King Arthur
Level 17
God Stats
3W - 4L
1,490 SR
Queue Stats
23W - 21L
1,408 Elo+
Party 2
Jing Wei
Jing Wei
phuckbobdylan
Jing Wei
Level 25
God Stats
15W - 24L
1,463 SR
Queue Stats
32W - 31L
1,481 Elo+
Party 1
Team Averages
Level 20
1,498 SR
1,418 Elo+

VS

Team Averages
Level 24
1,499 SR
1,437 Elo+
Fenrir
Fenrir
Ainz0oalGhoul
Fenrir
Level 27
God Stats
6W - 8L
1,405 SR
Queue Stats
66W - 77L
1,440 Elo+
Party 3
Ymir
Ymir
KittenTawk
Ymir
Level 27
God Stats
25W - 26L
1,553 SR
Queue Stats
34W - 48L
1,468 Elo+
Solo
Charybdis
Charybdis
SteveoThaHippy
Charybdis
Level 33
God Stats
11W - 11L
1,467 SR
Queue Stats
60W - 74L
1,442 Elo+
Party 3
Amaterasu
Amaterasu
fire_fr_96
Amaterasu
Level 8
God Stats
3W - 2L
1,636 SR
Queue Stats
40W - 55L
1,451 Elo+
Solo
Scylla
Scylla
jonahstonah
Scylla
Level 25
God Stats
16W - 21L
1,437 SR
Queue Stats
52W - 70L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Aerostrike22
Bakasura
20
11 / 5 / 7
13,824
532
16,722
24,309
11,795
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
14
0 / 5 / 6
9,811
377
4,986
16,133
14,483
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
18 / 6 / 12
15,944
613
41,820
28,757
16,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
meeeeeeeeeperson
King Arthur
19
2 / 5 / 13
12,849
494
12,019
24,008
27,930
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
phuckbobdylan
Jing Wei
20
11 / 3 / 5
14,231
547
25,762
13,599
6,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 10 / 11
12,291
473
23,765
29,447
11,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 7 / 8
10,877
418
7,920
32,665
25,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
SteveoThaHippy
Charybdis
17
2 / 6 / 9
11,598
446
17,951
23,868
8,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
fire_fr_96
Amaterasu
16
3 / 15 / 6
10,856
418
8,479
26,331
17,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
19
9 / 5 / 2
12,485
480
14,767
15,707
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
60
42
Kills
24
24
Deaths
43
43
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Aerostrike22
Bakasura
11
5
7
2.9
L
9
10
11
1.45
L
1
7
8
0.71
W
Ymir
0
5
6
0.6
W
18
6
12
4
L
Charybdis
SteveoThaHippy
Charybdis
2
6
9
1.08
L
Amaterasu
fire_fr_96
Amaterasu
3
15
6
0.4
L
Scylla
9
5
2
2
W
King Arthur
meeeeeeeeeperson
King Arthur
2
5
13
1.7
W
Jing Wei
phuckbobdylan
Jing Wei
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,309
Damage
72,882
106,806
Taken
128,018
76,867
Mitigated
65,739
33,149
Healing
25,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Aerostrike22
Bakasura
16,722
9,540
0
12,591
24,309
11,795
258
2,685
21,624
0
84,678
L
23,765
5,080
0
4,828
29,447
11,183
0
14,106
14,991
0
74,361
L
7,920
814
3,217
5,026
32,665
25,449
0
8,026
24,134
36,954
0
W
Ymir
4,986
801
0
0
16,133
14,483
28
2,715
13,418
14,491
0
W
41,820
1,483
0
16,611
28,757
16,219
3,431
8,449
20,308
97,904
0
L
Charybdis
SteveoThaHippy
Charybdis
17,951
11,656
0
9,715
23,868
8,096
838
5,852
17,806
0
86,256
L
Amaterasu
fire_fr_96
Amaterasu
8,479
3,593
0
1,506
26,331
17,202
280
11,105
13,582
5,209
40,803
L
Scylla
14,767
913
0
990
15,707
3,809
784
9,545
5,615
66,087
0
W
King Arthur
meeeeeeeeeperson
King Arthur
12,019
994
0
0
24,008
27,930
1,290
6,307
17,701
4,606
52,932
W
Jing Wei
phuckbobdylan
Jing Wei
25,762
22,074
0
3,947
13,599
6,440
4,574
3,462
10,137
0
125,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,659
Gold Earned
58,107
561
Minions Killed
448
0
Camps Cleared
0
2,320,869
Distance Traveled
2,183,010
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,824
532
123
5
0
474,810
0
L
Fenrir
12,291
473
75
3
0
455,616
2
L
Ymir
10,877
418
55
2
0
460,428
4
W
Ymir
9,811
377
24
1
0
440,596
0
W
Anubis
15,944
613
130
5
0
416,003
2
L
Charybdis
11,598
446
138
5
0
412,872
0
L
Amaterasu
10,856
418
70
3
0
429,869
0
L
Scylla
12,485
480
110
4
0
424,225
4
W
King Arthur
12,849
494
89
3
0
491,551
5
W
Jing Wei
14,231
547
195
8
0
497,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role