Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
AIL BigBandz
Thanatos
Level 29
God Stats
5W - 1L
1,739 SR
Queue Stats
94W - 78L
1,605 Elo+
Solo
Tsukuyomi
Tsukuyomi
chickenkwang
Tsukuyomi
Level 28
God Stats
3W - 2L
1,517 SR
Queue Stats
91W - 76L
1,617 Elo+
Solo
Sobek
Sobek
codineriver
Sobek
Level 23
God Stats
2W - 0L
1,817 SR
Queue Stats
41W - 22L
1,639 Elo+
Party 1
Izanami
Izanami
spooky_gelatine5
Izanami
Level 28
God Stats
3W - 1L
1,699 SR
Queue Stats
193W - 223L
1,510 Elo+
Solo
Team Averages
Level 26
1,654 SR
1,574 Elo+

VS

Team Averages
Level 23
1,631 SR
1,643 Elo+
Mercury
Mercury
JotaroKujoNumber
Mercury
Level 25
God Stats
1W - 1L
1,959 SR
Queue Stats
107W - 62L
1,637 Elo+
Solo
Chaac
Chaac
Roblocks dad
Chaac
Level 17
God Stats
39W - 34L
1,607 SR
Queue Stats
39W - 34L
1,607 Elo+
Solo
Sol
Sol
The SLiM Slayer
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,796 Elo+
Solo
Arachne
Arachne
jazzym-14
Arachne
Level 29
God Stats
11W - 9L
1,609 SR
Queue Stats
84W - 70L
1,605 Elo+
Solo
Sobek
Sobek
yUglyGodd
Sobek
Level 29
God Stats
11W - 16L
1,481 SR
Queue Stats
81W - 91L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
8 / 0 / 4
7,195
600
7,170
4,127
1,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
AIL BigBandz
Thanatos
12
4 / 1 / 6
7,278
607
6,222
7,662
3,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
chickenkwang
Tsukuyomi
12
3 / 1 / 2
6,841
570
6,345
6,068
2,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
3 / 0 / 6
6,895
575
4,323
10,361
6,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 2 / 1
6,684
557
1,594
5,903
1,929
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,906
576
2,685
7,614
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 0
6,839
570
2,640
5,465
2,586
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
0 / 5 / 0
5,153
429
2,851
6,606
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
jazzym-14
Arachne
9
1 / 6 / 1
5,619
468
3,053
7,573
2,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
yUglyGodd
Sobek
7
0 / 5 / 0
4,717
393
2,990
11,065
3,854
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
18
Kills
4
4
Deaths
18
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
8
0
4
10
W
Thanatos
AIL BigBandz
Thanatos
4
1
6
7
L
2
1
0
2
L
1
1
0
1
L
0
5
0
0
W
Tsukuyomi
chickenkwang
Tsukuyomi
3
1
2
4
W
3
0
6
6
L
Arachne
jazzym-14
Arachne
1
6
1
0.25
W
0
2
1
0.25
L
Sobek
yUglyGodd
Sobek
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,654
Damage
14,219
34,121
Taken
38,323
16,004
Mitigated
11,985
20,085
Healing
11,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,170
4,275
0
1,127
4,127
1,489
128
978
3,075
0
36,999
W
Thanatos
AIL BigBandz
Thanatos
6,222
2,038
0
8,199
7,662
3,234
0
700
6,876
0
46,282
L
2,685
1,584
0
3,110
7,614
2,173
0
312
7,055
0
39,546
L
2,640
405
0
2,464
5,465
2,586
0
0
5,465
0
40,388
L
2,851
369
0
1,354
6,606
1,151
406
571
5,480
21,247
0
W
Tsukuyomi
chickenkwang
Tsukuyomi
6,345
1,449
0
2,050
6,068
2,609
0
979
4,937
0
41,956
W
4,323
926
0
6,081
10,361
6,743
0
2,778
7,489
25,193
0
L
Arachne
jazzym-14
Arachne
3,053
1,738
0
1,586
7,573
2,221
0
1,071
6,456
0
22,033
W
1,594
1,259
0
2,628
5,903
1,929
1,116
0
5,903
0
40,334
L
Sobek
yUglyGodd
Sobek
2,990
557
0
2,965
11,065
3,854
0
2,369
8,650
13,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,893
Gold Earned
29,234
374
Minions Killed
284
0
Camps Cleared
0
1,147,431
Distance Traveled
1,160,428
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,195
600
68
6
0
221,533
4
W
Thanatos
7,278
607
82
7
0
267,815
0
L
Mercury
6,906
576
89
7
0
278,747
0
L
Chaac
6,839
570
96
8
0
242,701
0
L
Sol
5,153
429
43
4
0
183,922
0
W
Tsukuyomi
6,841
570
80
7
0
239,256
3
W
Sobek
6,895
575
37
3
0
240,222
4
L
Arachne
5,619
468
40
3
0
218,628
1
W
Izanami
6,684
557
107
9
0
178,605
5
L
Sobek
4,717
393
16
1
0
236,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role