Player Matchup

Sol
Sol
 
Sol
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ChiefMorris
Baron Samedi
Level 127
God Stats
3W - 2L
1,561 SR
Queue Stats
110W - 137L
1,493 Elo+
Party 1
Khepri
Khepri
FutrellBoyz
Khepri
Level 88
God Stats
7W - 2L
1,749 SR
Queue Stats
23W - 26L
1,447 Elo+
Party 1
Hercules
Hercules
WESDEN96
Hercules
Level 125
God Stats
5W - 4L
1,420 SR
Queue Stats
307W - 325L
1,477 Elo+
Party 1
Medusa
Medusa
crrman
Medusa
Level 129
God Stats
14W - 10L
1,588 SR
Queue Stats
396W - 390L
1,513 Elo+
Party 1
Team Averages
Level 113
1,564 SR
1,486 Elo+

VS

Team Averages
Level 122
1,531 SR
1,443 Elo+
Scylla
Scylla
Jazaari
Scylla
Level 127
God Stats
1W - 3L
1,547 SR
Queue Stats
11W - 19L
1,437 Elo+
Party 2
Vamana
Vamana
LeGwah
Vamana
Level 83
God Stats
1W - 2L
1,471 SR
Queue Stats
39W - 61L
1,380 Elo+
Party 2
Izanami
Izanami
Troll1221
Izanami
Level 123
God Stats
1W - 5L
1,606 SR
Queue Stats
45W - 52L
1,453 Elo+
Solo
Cliodhna
Cliodhna
kennedy3178
Cliodhna
Level 129
God Stats
24W - 33L
1,538 SR
Queue Stats
600W - 598L
1,481 Elo+
Solo
Geb
Geb
senyour James
Geb
Level 149
God Stats
5W - 10L
1,490 SR
Queue Stats
141W - 123L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
1 / 1 / 14
11,019
689
16,515
14,554
6,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
ChiefMorris
Baron Samedi
18
5 / 4 / 13
12,313
770
11,671
16,458
8,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
18
2 / 3 / 16
12,446
778
5,896
20,922
24,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
WESDEN96
Hercules
19
5 / 2 / 19
14,125
883
8,860
33,128
39,526
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
crrman
Medusa
20
12 / 3 / 11
14,204
888
34,421
16,305
8,047
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jazaari
Scylla
17
3 / 4 / 6
10,820
676
26,132
11,696
4,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
LeGwah
Vamana
16
1 / 9 / 6
10,313
645
14,531
24,931
25,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Troll1221
Izanami
18
5 / 5 / 6
11,972
748
21,491
15,740
7,698
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
kennedy3178
Cliodhna
17
4 / 4 / 5
11,206
700
13,504
12,393
5,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 3 / 10
9,745
609
9,873
22,974
22,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
46
25
Kills
13
13
Deaths
25
73
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
14
8
W
Baron Samedi
ChiefMorris
Baron Samedi
5
4
13
2.88
W
Khepri
2
3
16
3.33
L
Scylla
Jazaari
Scylla
3
4
6
1.5
L
Vamana
LeGwah
Vamana
1
9
6
0.44
L
Izanami
Troll1221
Izanami
5
5
6
1.6
W
Hercules
WESDEN96
Hercules
5
2
19
7.25
W
Medusa
crrman
Medusa
12
3
11
5.83
L
Cliodhna
kennedy3178
Cliodhna
4
4
5
1.63
L
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,363
Damage
85,531
101,367
Taken
87,734
86,061
Mitigated
65,626
46,178
Healing
15,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,515
4,358
0
3,795
14,554
6,112
1,557
5,143
9,130
47,119
0
W
Baron Samedi
ChiefMorris
Baron Samedi
11,671
668
4,165
6,470
16,458
8,081
752
5,361
10,524
42,202
0
W
Khepri
5,896
272
563
4,767
20,922
24,295
71
7,316
12,862
16,526
0
L
Scylla
Jazaari
Scylla
26,132
2,259
760
744
11,696
4,868
130
5,805
5,629
50,798
0
L
Vamana
LeGwah
Vamana
14,531
7,175
0
5,355
24,931
25,144
0
7,075
17,595
0
40,897
L
Izanami
Troll1221
Izanami
21,491
14,575
0
2,846
15,740
7,698
374
5,807
9,640
0
58,615
W
Hercules
WESDEN96
Hercules
8,860
1,449
0
20,146
33,128
39,526
646
10,375
21,547
200
24,764
W
Medusa
crrman
Medusa
34,421
18,503
1,438
4,834
16,305
8,047
2,905
6,094
9,744
0
73,009
L
Cliodhna
kennedy3178
Cliodhna
13,504
456
0
557
12,393
5,563
1,204
3,617
8,576
0
26,041
L
9,873
253
0
5,135
22,974
22,353
0
11,137
11,078
29,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,107
Gold Earned
54,056
301
Minions Killed
332
5
Camps Cleared
6
1,484,127
Distance Traveled
1,461,510
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,019
689
74
5
0
285,735
2
W
Baron Samedi
12,313
770
71
4
1
272,573
0
W
Khepri
12,446
778
25
2
0
289,585
0
L
Scylla
10,820
676
80
5
1
278,772
2
L
Vamana
10,313
645
69
4
3
264,518
2
L
Izanami
11,972
748
112
7
1
282,770
1
W
Hercules
14,125
883
34
2
0
332,476
0
W
Medusa
14,204
888
97
6
4
303,758
1
L
Cliodhna
11,206
700
29
2
0
326,028
4
L
Geb
9,745
609
42
3
1
309,422
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role