Player Matchup

Nemesis
Nemesis
Fortnitesuperfan
Nemesis
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,417 Elo+
Party 2
Athena
Athena
KingStarch
Athena
Level 67
God Stats
15W - 19L
1,443 SR
Queue Stats
191W - 227L
1,309 Elo+
Solo
King Arthur
King Arthur
Omega Harambe
King Arthur
Level 69
God Stats
1W - 4L
1,338 SR
Queue Stats
1W - 5L
1,246 Elo+
Party 2
Sol
Sol
hydro244
Sol
Level 67
God Stats
0W - 2L
1,456 SR
Queue Stats
2W - 6L
1,186 Elo+
Solo
Anhur
Anhur
swift1232199
Anhur
Level 107
God Stats
0W - 3L
1,348 SR
Queue Stats
604W - 724L
1,321 Elo+
Solo
Team Averages
Level 88
1,417 SR
1,296 Elo+

VS

Team Averages
Level 85
1,437 SR
1,387 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Bored-Gamer0401
Gilgamesh
Level 32
God Stats
10W - 8L
1,372 SR
Queue Stats
92W - 114L
1,348 Elo+
Party 1
Mulan
Mulan
DoodleBahp
Mulan
Level 46
God Stats
7W - 10L
1,326 SR
Queue Stats
38W - 46L
1,320 Elo+
Solo
Zhong Kui
Zhong Kui
PapiLogan
Zhong Kui
Level 124
God Stats
5W - 7L
1,382 SR
Queue Stats
64W - 82L
1,305 Elo+
Solo
Artemis
Artemis
TaeKwonJoee
Artemis
Level 108
God Stats
13W - 6L
1,607 SR
Queue Stats
380W - 366L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 7 / 2
7,867
463
8,914
14,637
4,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
KingStarch
Athena
12
1 / 8 / 4
7,720
454
4,339
20,544
17,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
Omega Harambe
King Arthur
14
6 / 4 / 4
8,942
526
12,602
13,917
16,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 6 / 4
7,835
461
9,703
13,932
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 8 / 0
8,058
474
9,089
12,685
3,149
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
8 / 3 / 16
10,173
598
13,603
23,788
20,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Bored-Gamer0401
Gilgamesh
13
3 / 6 / 9
8,466
498
10,246
16,460
11,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
12
2 / 4 / 2
7,866
463
4,058
11,794
6,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
PapiLogan
Zhong Kui
12
1 / 4 / 8
7,899
465
7,840
12,119
6,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
TaeKwonJoee
Artemis
18
19 / 1 / 6
11,794
694
21,942
10,935
4,065
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
74
17
Kills
33
33
Deaths
18
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
8
3
16
5.33
W
Gilgamesh
Bored-Gamer0401
Gilgamesh
3
6
9
1.25
W
Mulan
2
4
2
0.75
L
5
7
2
0.86
L
Athena
KingStarch
Athena
1
8
4
0.38
L
King Arthur
Omega Harambe
King Arthur
6
4
4
2
W
Zhong Kui
PapiLogan
Zhong Kui
1
4
8
1.25
W
Artemis
TaeKwonJoee
Artemis
19
1
6
22
L
3
6
4
0.83
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,647
Damage
57,689
75,715
Taken
75,096
45,400
Mitigated
49,589
15,719
Healing
23,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
13,603
2,872
3,053
7,947
23,788
20,672
1,209
4,699
19,089
336
48,878
W
Gilgamesh
Bored-Gamer0401
Gilgamesh
10,246
3,495
0
1,449
16,460
11,164
0
3,905
12,555
0
39,953
W
Mulan
4,058
744
0
4,507
11,794
6,861
688
977
10,817
0
26,437
L
8,914
3,797
0
3,313
14,637
4,649
887
1,388
13,071
0
33,059
L
Athena
KingStarch
Athena
4,339
1,607
0
2,863
20,544
17,561
230
2,067
18,339
23,222
0
L
King Arthur
Omega Harambe
King Arthur
12,602
1,038
303
1,926
13,917
16,275
259
113
13,271
7,564
40,224
W
Zhong Kui
PapiLogan
Zhong Kui
7,840
1,734
0
1,631
12,119
6,827
942
4,129
7,990
31,985
0
W
Artemis
TaeKwonJoee
Artemis
21,942
13,439
1,612
3,664
10,935
4,065
2,967
2,329
8,606
0
75,050
L
9,703
2,614
0
5,601
13,932
3,766
764
3,471
10,104
47,578
0
L
9,089
5,996
0
1,713
12,685
3,149
0
576
12,063
0
49,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,422
Gold Earned
46,198
338
Minions Killed
359
0
Camps Cleared
0
1,494,326
Distance Traveled
1,491,967
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,173
598
80
5
0
324,441
0
W
Gilgamesh
8,466
498
55
3
0
293,607
0
W
Mulan
7,866
463
55
3
0
282,406
2
L
Nemesis
7,867
463
55
3
0
339,204
0
L
Athena
7,720
454
44
3
0
276,198
0
L
King Arthur
8,942
526
80
5
0
331,747
0
W
Zhong Kui
7,899
465
51
3
0
273,394
0
W
Artemis
11,794
694
118
7
0
318,119
2
L
Sol
7,835
461
70
4
0
282,850
3
L
Anhur
8,058
474
89
5
0
264,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role