Player Matchup

Ares
Ares
Danxul
Ares
Level 141
God Stats
1W - 1L
1,645 SR
Queue Stats
76W - 55L
1,641 Elo+
Party 1
Ravana
Ravana
Vanttik
Ravana
Level 136
God Stats
1W - 0L
1,546 SR
Queue Stats
76W - 63L
1,591 Elo+
Party 1
Zeus
Zeus
Zeth17
Zeus
Level 62
God Stats
1W - 1L
1,138 SR
Queue Stats
22W - 13L
1,603 Elo+
Party 1
Charybdis
Charybdis
Zimeil
Charybdis
Level 142
God Stats
4W - 0L
1,861 SR
Queue Stats
96W - 79L
1,600 Elo+
Solo
Tyr
Tyr
Zwi1dcard
Tyr
Level 137
God Stats
1W - 5L
1,520 SR
Queue Stats
223W - 201L
1,583 Elo+
Solo
Team Averages
Level 124
1,542 SR
1,604 Elo+

VS

Team Averages
Level 136
1,482 SR
1,588 Elo+
Tsukuyomi
Tsukuyomi
MomoDoom17
Tsukuyomi
Level 137
God Stats
18W - 27L
1,565 SR
Queue Stats
564W - 526L
1,581 Elo+
Party 2
Susano
Susano
One Corndog
Susano
Level 127
God Stats
6W - 1L
1,659 SR
Queue Stats
305W - 280L
1,609 Elo+
Solo
Odin
Odin
XbradywX
Odin
Level 156
God Stats
1W - 4L
1,475 SR
Queue Stats
225W - 206L
1,611 Elo+
Solo
Kuzenbo
Kuzenbo
lauchering
Kuzenbo
Level 159
God Stats
0W - 1L
1,342 SR
Queue Stats
14W - 13L
1,532 Elo+
Solo
Thoth
Thoth
snnnnek
Thoth
Level 99
God Stats
2W - 5L
1,368 SR
Queue Stats
411W - 345L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Danxul
Ares
17
9 / 4 / 15
11,947
853
14,656
24,076
38,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
Vanttik
Ravana
20
11 / 3 / 10
12,610
901
14,356
9,144
6,267
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zeus
Zeth17
Zeus
16
2 / 7 / 12
10,419
744
9,613
13,819
5,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Zimeil
Charybdis
20
4 / 5 / 20
12,013
858
15,064
16,149
8,012
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

18
4 / 5 / 21
11,391
814
14,227
24,044
28,298
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MomoDoom17
Tsukuyomi
19
11 / 6 / 12
12,394
885
25,497
18,400
15,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
17
5 / 4 / 14
11,068
791
15,622
16,629
8,848
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odin
16
3 / 5 / 15
10,562
754
7,353
13,538
17,461
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kuzenbo
lauchering
Kuzenbo
17
1 / 8 / 17
10,311
737
14,566
21,846
31,392
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
snnnnek
Thoth
18
4 / 8 / 9
11,167
798
12,923
12,829
4,099
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
91
30
Kills
24
24
Deaths
31
78
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Ares
Danxul
Ares
9
4
15
4.13
L
Tsukuyomi
MomoDoom17
Tsukuyomi
11
6
12
2.83
L
Susano
5
4
14
3
W
Ravana
Vanttik
Ravana
11
3
10
5.33
L
Odin
3
5
15
2.1
W
Zeus
Zeth17
Zeus
2
7
12
1.14
W
Charybdis
Zimeil
Charybdis
4
5
20
2.8
W
4
5
21
2.9
L
Kuzenbo
lauchering
Kuzenbo
1
8
17
1.19
L
Thoth
snnnnek
Thoth
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,916
Damage
75,961
87,232
Taken
83,242
86,457
Mitigated
77,030
22,193
Healing
26,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Danxul
Ares
14,656
890
2,672
4,912
24,076
38,036
552
6,097
17,979
24,475
0
L
Tsukuyomi
MomoDoom17
Tsukuyomi
25,497
6,291
1,950
5,343
18,400
15,230
437
4,935
13,465
0
39,457
L
Susano
15,622
3,163
4,504
4,907
16,629
8,848
1,169
7,491
9,138
0
25,889
W
Ravana
Vanttik
Ravana
14,356
2,781
0
1,963
9,144
6,267
1,316
2,402
6,742
0
27,400
L
Odin
7,353
1,530
2,606
1,317
13,538
17,461
190
3,373
10,165
782
12,462
W
Zeus
Zeth17
Zeus
9,613
895
408
1,058
13,819
5,844
500
4,873
8,946
27,159
0
W
Charybdis
Zimeil
Charybdis
15,064
9,287
2,049
3,570
16,149
8,012
3,794
6,666
9,483
0
41,078
W
14,227
2,005
1,278
4,283
24,044
28,298
831
7,892
16,152
0
25,077
L
Kuzenbo
lauchering
Kuzenbo
14,566
3,328
2,330
2,740
21,846
31,392
118
5,245
16,601
31,469
0
L
Thoth
snnnnek
Thoth
12,923
756
404
833
12,829
4,099
1,726
3,225
9,604
28,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,380
Gold Earned
55,502
170
Minions Killed
134
0
Camps Cleared
0
1,302,378
Distance Traveled
1,386,504
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,947
853
19
1
0
263,913
0
L
Tsukuyomi
12,394
885
39
3
0
287,467
2
L
Susano
11,068
791
13
1
0
293,707
2
W
Ravana
12,610
901
33
2
0
306,045
0
L
Odin
10,562
754
17
1
0
279,593
0
W
Zeus
10,419
744
34
2
0
229,308
0
W
Charybdis
12,013
858
64
5
0
222,997
1
W
Tyr
11,391
814
20
1
0
280,115
0
L
Kuzenbo
10,311
737
29
2
0
274,678
2
L
Thoth
11,167
798
36
3
0
251,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role