Player Matchup

Ymir
Ymir
EtherONE1504
Ymir
Level 6
God Stats
3W - 8L
1,648 SR
Queue Stats
3W - 29L
1,356 Elo+
Party 1
Ra
Ra
Thunder pDarky
Ra
Level 17
God Stats
1W - 1L
1,648 SR
Queue Stats
5W - 7L
1,322 Elo+
Party 1
Loki
Loki
WapioGamer
Loki
Level 27
God Stats
63W - 71L
1,488 SR
Queue Stats
83W - 105L
1,420 Elo+
Party 1
Izanami
Izanami
YoSoyLeo09
Izanami
Level 25
God Stats
9W - 20L
1,433 SR
Queue Stats
37W - 66L
1,349 Elo+
Party 1
Merlin
Merlin
proprodaddy
Merlin
Level 15
God Stats
0W - 3L
1,304 SR
Queue Stats
20W - 33L
1,455 Elo+
Solo
Team Averages
Level 18
1,505 SR
1,381 Elo+

VS

Team Averages
Level 34
1,479 SR
1,517 Elo+
Chaac
Chaac
BDA1910
Chaac
Level 22
God Stats
67W - 77L
1,517 SR
Queue Stats
108W - 120L
1,539 Elo+
Solo
Hachiman
Hachiman
FSG x Coach
Hachiman
Level 31
God Stats
1W - 0L
1,332 SR
Queue Stats
10W - 7L
1,512 Elo+
Solo
Fafnir
Fafnir
KiddCris
Fafnir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,459 Elo+
Solo
Ra
Ra
Le_R0n1x
Ra
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 3L
1,564 Elo+
Party 2
Bastet
Bastet
ShadeXe0n
Bastet
Level 89
God Stats
4W - 7L
1,544 SR
Queue Stats
205W - 193L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 5
8,503
405
7,861
17,663
22,282
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 9 / 5
10,327
492
6,220
15,770
5,642
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 4 / 4
11,135
530
8,748
17,073
5,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
YoSoyLeo09
Izanami
15
5 / 6 / 2
10,276
489
5,923
11,676
4,564
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
14
0 / 7 / 0
9,028
430
3,633
12,243
3,829
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BDA1910
Chaac
20
8 / 1 / 2
12,788
609
15,900
16,773
15,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
FSG x Coach
Hachiman
18
11 / 4 / 4
12,497
595
17,257
12,503
5,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
KiddCris
Fafnir
15
2 / 2 / 13
11,283
537
5,625
16,928
24,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

18
7 / 4 / 5
12,256
584
9,992
10,838
4,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
ShadeXe0n
Bastet
17
3 / 2 / 9
11,190
533
10,886
12,154
4,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
13
Kills
31
31
Deaths
13
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chaac
BDA1910
Chaac
8
1
2
9
L
1
5
5
0.7
W
Hachiman
FSG x Coach
Hachiman
11
4
4
3.25
W
Fafnir
KiddCris
Fafnir
2
2
13
4.25
W
7
4
5
2.38
W
Bastet
ShadeXe0n
Bastet
3
2
9
3.75
L
3
9
5
0.61
L
4
4
4
1.5
L
Izanami
YoSoyLeo09
Izanami
5
6
2
1
L
Merlin
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,385
Damage
59,660
74,425
Taken
69,196
42,123
Mitigated
54,854
10,112
Healing
25,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BDA1910
Chaac
15,900
2,899
0
8,505
16,773
15,620
2,926
5,214
11,559
12,327
83,524
L
7,861
2,001
0
868
17,663
22,282
0
3,996
13,391
32,467
0
W
Hachiman
FSG x Coach
Hachiman
17,257
9,617
0
2,056
12,503
5,233
6,479
2,678
9,825
0
77,100
W
Fafnir
KiddCris
Fafnir
5,625
1,643
802
4,062
16,928
24,662
1,004
4,024
12,904
33,993
0
W
9,992
670
1,153
3,243
10,838
4,930
1,967
3,609
7,229
76,337
0
W
Bastet
ShadeXe0n
Bastet
10,886
2,692
0
6,111
12,154
4,409
935
2,189
9,965
0
62,519
L
6,220
783
393
2,246
15,770
5,642
441
6,260
9,120
46,243
0
L
8,748
3,140
0
5,190
17,073
5,806
105
2,435
14,240
0
72,297
L
Izanami
YoSoyLeo09
Izanami
5,923
3,986
0
448
11,676
4,564
0
2,891
8,657
0
43,116
L
Merlin
3,633
238
0
967
12,243
3,829
1,995
1,383
10,059
50,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,269
Gold Earned
60,014
447
Minions Killed
566
0
Camps Cleared
0
1,869,050
Distance Traveled
1,962,442
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,788
609
169
8
0
415,554
2
L
Ymir
8,503
405
54
3
0
376,220
0
W
Hachiman
12,497
595
123
6
0
333,505
2
W
Fafnir
11,283
537
44
2
0
358,249
5
W
Ra
12,256
584
136
6
0
404,034
2
W
Bastet
11,190
533
94
4
0
451,100
6
L
Ra
10,327
492
88
4
0
350,098
1
L
Loki
11,135
530
118
6
0
429,469
0
L
Izanami
10,276
489
78
4
0
379,790
2
L
Merlin
9,028
430
109
5
0
333,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role