Player Matchup

Athena
Athena
Platinum IV
 
Athena
Platinum IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond V
DSOYR1
King Arthur
Diamond V
Level 160
God Stats
15W - 26L
1,484 SR
Queue Stats
397W - 405L
2,055 MMR
Solo
Raijin
Raijin
Platinum II
HBCentral
Raijin
Platinum II
Level 157
God Stats
0W - 6L
1,306 SR
Queue Stats
332W - 317L
1,969 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
SensoryRaven
Ah Muzen Cab
Diamond III
Level 160
God Stats
99W - 80L
1,598 SR
Queue Stats
1,145W - 1,139L
2,072 MMR
Solo
Fenrir
Fenrir
Diamond IV
xFrawsty
Fenrir
Diamond IV
Level 160
God Stats
16W - 8L
1,766 SR
Queue Stats
406W - 390L
2,001 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,531 SR
1,919 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,504 SR
2,011 MMR
Zeus
Zeus
Diamond V
Armenius
Zeus
Diamond V
Level 160
God Stats
14W - 6L
1,622 SR
Queue Stats
609W - 580L
2,061 MMR
Party 1
Camazotz
Camazotz
Diamond V
Braided
Camazotz
Diamond V
Level 157
God Stats
14W - 5L
1,500 SR
Queue Stats
174W - 136L
1,952 MMR
Solo
Ganesha
Ganesha
Diamond V
Brigchain
Ganesha
Diamond V
Level 142
God Stats
1W - 1L
1,458 SR
Queue Stats
127W - 125L
1,908 MMR
Solo
Apollo
Apollo
Diamond I
cthulusbusted
Apollo
Diamond I
Level 153
God Stats
2W - 2L
1,438 SR
Queue Stats
232W - 212L
2,036 MMR
Solo
He Bo
He Bo
Platinum I
joshua251234
He Bo
Platinum I
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 43L
2,099 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
2 / 2 / 0
5,536
554
2,820
7,799
2,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
DSOYR1
King Arthur
9
0 / 4 / 0
5,150
515
3,271
7,469
3,266
Raijin
HBCentral
Raijin
10
1 / 3 / 1
5,673
567
1,380
4,707
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
SensoryRaven
Ah Muzen Cab
11
0 / 1 / 1
5,766
577
3,688
4,003
1,144
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
xFrawsty
Fenrir
8
0 / 3 / 2
5,106
511
3,007
8,798
4,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Da JiGilgameshOdinTiamat

VS

Bans
CliodhnaGebSolArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
3 / 2 / 4
6,631
663
7,219
4,937
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Camazotz
Braided
Camazotz
13
5 / 0 / 0
7,251
725
5,142
9,043
3,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
Brigchain
Ganesha
9
0 / 0 / 7
5,607
561
1,990
5,244
1,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 2
6,488
649
3,440
4,801
1,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 0 / 6
6,610
661
4,261
4,993
1,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
13
13
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
2
0
1
W
Zeus
3
2
4
2.5
W
Camazotz
Braided
Camazotz
5
0
0
5
W
Ganesha
Brigchain
Ganesha
0
0
7
3.5
L
King Arthur
DSOYR1
King Arthur
0
4
0
0
L
Raijin
HBCentral
Raijin
1
3
1
0.5
L
Ah Muzen Cab
SensoryRaven
Ah Muzen Cab
0
1
1
0.5
W
2
1
2
3
W
3
0
6
6
L
Fenrir
xFrawsty
Fenrir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,166
Damage
22,052
32,776
Taken
29,018
13,126
Mitigated
9,254
9,281
Healing
15,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,820
740
0
3,305
7,799
2,732
0
3,840
3,913
30,523
0
W
Zeus
7,219
662
0
699
4,937
1,405
0
1,809
3,008
44,126
0
W
Camazotz
Braided
Camazotz
5,142
1,265
0
6,660
9,043
3,700
294
801
8,242
0
42,993
W
Ganesha
Brigchain
Ganesha
1,990
32
1,132
1,959
5,244
1,580
69
817
4,403
12,962
0
L
King Arthur
DSOYR1
King Arthur
3,271
560
0
1,230
7,469
3,266
0
956
5,993
0
27,096
L
Raijin
HBCentral
Raijin
1,380
181
0
630
4,707
1,456
0
2,619
2,088
29,444
0
L
Ah Muzen Cab
SensoryRaven
Ah Muzen Cab
3,688
1,454
0
1,356
4,003
1,144
0
949
3,054
0
47,475
W
3,440
2,133
0
847
4,801
1,218
0
351
4,450
0
40,841
W
4,261
792
0
4,063
4,993
1,351
0
248
4,715
38,081
0
L
Fenrir
xFrawsty
Fenrir
3,007
776
218
2,542
8,798
4,528
0
5,106
3,646
0
8,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,231
Gold Earned
32,587
335
Minions Killed
391
0
Camps Cleared
0
1,058,134
Distance Traveled
1,038,440
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,536
554
79
8
0
249,044
2
W
Zeus
6,631
663
91
9
0
192,597
4
W
Camazotz
7,251
725
91
9
0
207,281
1
W
Ganesha
5,607
561
6
1
0
221,240
7
L
King Arthur
5,150
515
68
7
0
204,629
1
L
Raijin
5,673
567
87
9
0
193,897
3
L
Ah Muzen Cab
5,766
577
86
9
0
195,394
6
W
Apollo
6,488
649
125
13
0
215,782
2
W
He Bo
6,610
661
78
8
0
201,540
4
L
Fenrir
5,106
511
15
2
0
215,170
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role