Player Matchup

Sun Wukong
Sun Wukong
Block79
Sun Wukong
Level 120
God Stats
10W - 4L
1,740 SR
Queue Stats
139W - 111L
1,577 Elo+
Party 3
Yemoja
Yemoja
Centiboi225
Yemoja
Level 105
God Stats
6W - 4L
1,563 SR
Queue Stats
676W - 825L
1,365 Elo+
Solo
Kali
Kali
FeelingRim
Kali
Level 104
God Stats
6W - 8L
1,451 SR
Queue Stats
213W - 183L
1,558 Elo+
Party 3
Scylla
Scylla
Manjaro
Scylla
Level 157
God Stats
31W - 22L
1,622 SR
Queue Stats
124W - 106L
1,541 Elo+
Party 3
Cernunnos
Cernunnos
Petros413
Cernunnos
Level 108
God Stats
4W - 0L
1,578 SR
Queue Stats
100W - 89L
1,578 Elo+
Party 3
Team Averages
Level 119
1,591 SR
1,524 Elo+

VS

Team Averages
Level 70
1,488 SR
1,389 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Dragonmaster2213
Bastet
Level 42
God Stats
0W - 1L
1,363 SR
Queue Stats
49W - 64L
1,344 Elo+
Party 1
Artio
Artio
Oniigiri-
Artio
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 84L
1,329 Elo+
Party 1
Poseidon
Poseidon
SeVeRe_Opticz
Poseidon
Level 44
God Stats
4W - 2L
1,646 SR
Queue Stats
118W - 128L
1,403 Elo+
Party 2
Charybdis
Charybdis
SilenceXV
Charybdis
Level 55
God Stats
19W - 26L
1,429 SR
Queue Stats
156W - 188L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Block79
Sun Wukong
15
8 / 0 / 11
8,670
619
10,443
13,347
7,157
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
11
4 / 2 / 15
7,898
564
6,030
9,793
8,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
8 / 1 / 11
8,154
582
8,791
10,120
4,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Manjaro
Scylla
13
11 / 1 / 6
8,163
583
11,893
5,467
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Petros413
Cernunnos
13
8 / 2 / 13
8,217
587
16,389
11,343
3,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
1 / 6 / 3
6,929
495
8,372
14,955
11,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
1 / 11 / 2
6,193
442
8,701
13,657
3,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
Oniigiri-
Artio
9
1 / 6 / 3
6,982
499
3,697
13,946
12,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
SeVeRe_Opticz
Poseidon
9
0 / 9 / 2
5,925
423
3,431
9,758
3,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
SilenceXV
Charybdis
10
2 / 7 / 0
6,446
460
5,750
13,473
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
15
39
Kills
5
6
Deaths
39
56
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
6
3
0.42
W
Sun Wukong
Block79
Sun Wukong
8
0
11
13.5
W
Yemoja
4
2
15
5.75
L
1
11
2
0.18
W
8
1
11
13.5
W
Scylla
Manjaro
Scylla
11
1
6
14
L
Artio
Oniigiri-
Artio
1
6
3
0.42
W
Cernunnos
Petros413
Cernunnos
8
2
13
7.25
L
Poseidon
SeVeRe_Opticz
Poseidon
0
9
2
0.11
L
Charybdis
SilenceXV
Charybdis
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,546
Damage
29,951
50,070
Taken
65,789
26,107
Mitigated
35,165
23,834
Healing
15,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,372
2,964
0
2,665
14,955
11,820
0
3,117
11,746
35,590
0
W
Sun Wukong
Block79
Sun Wukong
10,443
1,894
0
7,402
13,347
7,157
0
5,835
7,512
0
52,770
W
Yemoja
6,030
1,878
3,666
3,382
9,793
8,558
467
2,728
7,065
17,526
0
L
8,701
1,264
0
1,976
13,657
3,823
0
2,628
10,965
0
23,074
W
8,791
4,096
0
4,936
10,120
4,751
0
1,705
8,415
0
52,506
W
Scylla
Manjaro
Scylla
11,893
1,119
0
1,100
5,467
1,784
187
1,694
3,773
34,840
0
L
Artio
Oniigiri-
Artio
3,697
160
1,314
3,124
13,946
12,873
0
4,706
9,146
11,353
0
W
Cernunnos
Petros413
Cernunnos
16,389
8,835
0
3,348
11,343
3,857
2,415
3,522
7,821
0
53,450
L
Poseidon
SeVeRe_Opticz
Poseidon
3,431
58
0
1,240
9,758
3,273
0
3,706
5,746
25,968
990
L
Charybdis
SilenceXV
Charybdis
5,750
3,111
0
4,813
13,473
3,376
0
3,140
10,263
0
37,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,102
Gold Earned
32,475
355
Minions Killed
211
0
Camps Cleared
0
1,393,955
Distance Traveled
1,124,731
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,929
495
58
4
0
195,245
0
W
Sun Wukong
8,670
619
113
8
0
304,214
1
W
Yemoja
7,898
564
28
2
0
232,924
6
L
Bastet
6,193
442
36
3
0
267,837
0
W
Kali
8,154
582
74
5
0
309,009
1
W
Scylla
8,163
583
62
4
0
295,793
8
L
Artio
6,982
499
14
1
0
239,575
0
W
Cernunnos
8,217
587
78
6
0
252,015
0
L
Poseidon
5,925
423
44
3
0
213,345
3
L
Charybdis
6,446
460
59
4
0
208,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role