Player Matchup

Anubis
Anubis
DigitalAthlete
Anubis
Level 96
God Stats
4W - 2L
1,583 SR
Queue Stats
22W - 11L
1,628 Elo+
Party 1
Arachne
Arachne
HarryPotter2525
Arachne
Level 38
God Stats
2W - 0L
1,447 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
LogeeThaOG
Kuzenbo
Level 108
God Stats
5W - 2L
1,635 SR
Queue Stats
22W - 11L
1,628 Elo+
Party 1
Team Averages
Level 81
1,555 SR
1,586 Elo+

VS

Team Averages
Level 65
1,537 SR
1,401 Elo+
Baron Samedi
Baron Samedi
Minty999
Baron Samedi
Level 23
God Stats
2W - 2L
1,527 SR
Queue Stats
6W - 8L
1,416 Elo+
Solo
Sylvanus
Sylvanus
NOTTHATGUY23
Sylvanus
Level 125
God Stats
5W - 10L
1,396 SR
Queue Stats
83W - 120L
1,389 Elo+
Party 2
Jing Wei
Jing Wei
TimmyDrew
Jing Wei
Level 47
God Stats
6W - 3L
1,687 SR
Queue Stats
87W - 110L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 6
7,991
726
11,354
8,175
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 0 / 6
8,082
735
5,311
4,705
1,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
LogeeThaOG
Kuzenbo
12
2 / 1 / 8
7,323
666
6,048
10,533
11,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Minty999
Baron Samedi
8
0 / 7 / 2
6,110
555
3,354
9,975
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
NOTTHATGUY23
Sylvanus
11
2 / 3 / 2
7,209
655
9,284
10,609
8,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
TimmyDrew
Jing Wei
12
2 / 2 / 2
7,155
650
7,728
7,202
2,279
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
4
4
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
W
5
0
6
8
W
Kuzenbo
LogeeThaOG
Kuzenbo
2
1
8
6
L
Baron Samedi
Minty999
Baron Samedi
0
7
2
0.14
L
Sylvanus
NOTTHATGUY23
Sylvanus
2
3
2
1
L
Jing Wei
TimmyDrew
Jing Wei
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,713
Damage
20,366
23,413
Taken
27,786
17,317
Mitigated
13,325
7,762
Healing
6,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,354
357
350
3,094
8,175
3,911
0
4,275
3,900
37,216
0
W
5,311
4,896
0
959
4,705
1,808
0
3,316
1,389
0
14,154
W
Kuzenbo
LogeeThaOG
Kuzenbo
6,048
2,321
1,016
2,343
10,533
11,598
60
4,225
6,308
17,830
0
L
Baron Samedi
Minty999
Baron Samedi
3,354
315
261
800
9,975
2,926
17
5,928
3,704
11,724
0
L
Sylvanus
NOTTHATGUY23
Sylvanus
9,284
2,427
844
2,724
10,609
8,120
185
5,745
4,522
20,043
4,067
L
Jing Wei
TimmyDrew
Jing Wei
7,728
5,930
0
1,528
7,202
2,279
196
5,070
2,049
0
33,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,396
Gold Earned
20,474
117
Minions Killed
131
5
Camps Cleared
3
590,746
Distance Traveled
506,696
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,991
726
64
6
2
174,216
3
W
Arachne
8,082
735
27
2
2
204,138
0
W
Kuzenbo
7,323
666
26
2
1
212,392
1
L
Baron Samedi
6,110
555
23
2
0
157,915
0
L
Sylvanus
7,209
655
45
4
1
157,481
2
L
Jing Wei
7,155
650
63
6
2
191,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role