Player Matchup

Artemis
Artemis
ExtraToasted914
Artemis
Level 18
God Stats
0W - 2L
1,551 SR
Queue Stats
4W - 12L
1,241 Elo+
Party 3
Hades
Hades
ItzMeD3zzerd
Hades
Level 23
God Stats
13W - 16L
1,478 SR
Queue Stats
126W - 132L
1,445 Elo+
Party 1
Geb
Geb
glizzieddup
Geb
Level 104
God Stats
9W - 12L
1,576 SR
Queue Stats
110W - 124L
1,486 Elo+
Party 1
Tiamat
Tiamat
iHaveED_
Tiamat
Level 35
God Stats
27W - 27L
1,320 SR
Queue Stats
229W - 255L
1,431 Elo+
Party 1
Aphrodite
Aphrodite
jakesid22
Aphrodite
Level 68
God Stats
1W - 4L
1,362 SR
Queue Stats
5W - 11L
1,227 Elo+
Party 3
Team Averages
Level 50
1,457 SR
1,366 Elo+

VS

Team Averages
Level 98
1,379 SR
1,495 Elo+
Geb
Geb
GordonF12345
Geb
Level 106
God Stats
18W - 15L
1,424 SR
Queue Stats
360W - 379L
1,529 Elo+
Party 2
Chronos
Chronos
LonelySurvivor4
Chronos
Level 121
God Stats
1W - 1L
1,172 SR
Queue Stats
324W - 365L
1,566 Elo+
Party 2
Ravana
Ravana
Sligzy
Ravana
Level 87
God Stats
2W - 3L
1,521 SR
Queue Stats
301W - 326L
1,545 Elo+
Party 2
King Arthur
King Arthur
VampiricStorm94
King Arthur
Level 106
God Stats
13W - 8L
1,492 SR
Queue Stats
228W - 279L
1,526 Elo+
Party 2
Izanami
Izanami
gonza1234556
Izanami
Level 68
God Stats
1W - 3L
1,284 SR
Queue Stats
87W - 94L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
6,194
295
2,929
10,193
1,789
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 6 / 2
7,534
359
3,687
14,573
6,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 6 / 2
10,410
496
12,807
19,748
7,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
iHaveED_
Tiamat
14
4 / 7 / 2
9,447
450
7,163
10,865
8,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Aphrodite
jakesid22
Aphrodite
11
0 / 5 / 2
7,769
370
2,981
9,412
4,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 10
10,220
487
5,320
12,094
13,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
9 / 3 / 3
11,521
549
13,164
14,144
5,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
Sligzy
Ravana
20
11 / 2 / 6
13,330
635
14,865
8,112
3,879
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
VampiricStorm94
King Arthur
16
6 / 2 / 10
11,309
539
12,289
16,213
14,057
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
gonza1234556
Izanami
16
4 / 1 / 5
10,252
488
6,714
11,535
4,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
8
Kills
32
32
Deaths
8
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
2
0
10
7
L
0
6
2
0.17
W
9
3
3
3.5
W
Ravana
Sligzy
Ravana
11
2
6
7
W
King Arthur
VampiricStorm94
King Arthur
6
2
10
5.5
L
4
6
2
0.83
W
Izanami
gonza1234556
Izanami
4
1
5
6.5
L
Tiamat
iHaveED_
Tiamat
4
7
2
0.71
L
Aphrodite
jakesid22
Aphrodite
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,567
Damage
52,352
64,791
Taken
62,098
28,977
Mitigated
40,771
15,789
Healing
17,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,929
678
0
375
10,193
1,789
0
1,872
8,321
0
14,727
W
5,320
388
0
1,753
12,094
13,335
50
3,829
8,265
29,095
0
L
3,687
967
821
2,930
14,573
6,230
0
6,753
7,547
20,089
0
W
13,164
5,174
0
1,781
14,144
5,232
181
9,433
4,711
66,374
0
W
Ravana
Sligzy
Ravana
14,865
4,293
0
2,796
8,112
3,879
773
3,315
4,797
0
137,634
W
King Arthur
VampiricStorm94
King Arthur
12,289
1,051
51
5,898
16,213
14,057
24
7,425
8,788
0
62,775
L
12,807
2,344
0
5,036
19,748
7,336
0
4,730
14,905
63,485
0
W
Izanami
gonza1234556
Izanami
6,714
3,546
153
4,575
11,535
4,268
2,710
3,034
8,501
0
84,818
L
Tiamat
iHaveED_
Tiamat
7,163
1,133
0
802
10,865
8,842
0
1,553
9,272
32,515
0
L
Aphrodite
jakesid22
Aphrodite
2,981
253
2,827
2,998
9,412
4,780
0
3,105
6,262
27,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,354
Gold Earned
56,632
281
Minions Killed
602
0
Camps Cleared
0
1,710,562
Distance Traveled
1,967,592
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,194
295
20
1
0
298,724
2
W
Geb
10,220
487
44
2
0
410,692
3
L
Hades
7,534
359
47
2
0
298,919
6
W
Chronos
11,521
549
118
6
0
361,958
0
W
Ravana
13,330
635
214
10
0
425,759
1
W
King Arthur
11,309
539
91
4
0
419,931
0
L
Geb
10,410
496
111
5
0
387,636
2
W
Izanami
10,252
488
135
6
0
349,252
1
L
Tiamat
9,447
450
49
2
0
349,197
3
L
Aphrodite
7,769
370
54
3
0
376,086
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role