Player Matchup

Thor
Thor
AcnologiasWinter
Thor
Level 5
God Stats
1W - 2L
1,314 SR
Queue Stats
1W - 3L
1,379 Elo+
Party 1
Baron Samedi
Baron Samedi
Archer786
Baron Samedi
Level 11
God Stats
4W - 9L
1,269 SR
Queue Stats
4W - 13L
1,168 Elo+
Party 1
Cthulhu
Cthulhu
Drakon2021
Cthulhu
Level 24
God Stats
6W - 7L
1,423 SR
Queue Stats
10W - 15L
1,283 Elo+
Party 1
Tiamat
Tiamat
ElderSage538
Tiamat
Level 8
God Stats
1W - 3L
1,309 SR
Queue Stats
5W - 12L
1,407 Elo+
Party 1
Fenrir
Fenrir
Skullman2021
Fenrir
Level 21
God Stats
9W - 9L
1,569 SR
Queue Stats
15W - 18L
1,335 Elo+
Party 1
Team Averages
Level 14
1,377 SR
1,315 Elo+

VS

Team Averages
Level 30
1,583 SR
1,402 Elo+
King Arthur
King Arthur
MoGator1
King Arthur
Level 17
God Stats
9W - 7L
1,639 SR
Queue Stats
22W - 25L
1,395 Elo+
Solo
Anubis
Anubis
TTN_JCE
Anubis
Level 24
God Stats
11W - 11L
1,539 SR
Queue Stats
52W - 60L
1,428 Elo+
Party 2
Neith
Neith
feroz-escolta692
Neith
Level 16
God Stats
24W - 18L
1,584 SR
Queue Stats
97W - 104L
1,474 Elo+
Party 2
Tsukuyomi
Tsukuyomi
temp-939104
Tsukuyomi
Level 88
God Stats
4W - 1L
1,653 SR
Queue Stats
246W - 255L
1,407 Elo+
Party 2
Geb
Geb
xXALEXG15Xx
Geb
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,873
420
215
8,895
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Archer786
Baron Samedi
7
2 / 10 / 0
6,264
447
3,484
10,021
3,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Drakon2021
Cthulhu
8
0 / 6 / 2
5,397
386
5,346
12,186
10,047
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tiamat
9
0 / 7 / 1
5,559
397
3,678
9,537
3,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
9
1 / 4 / 0
6,256
447
604
7,226
1,849
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MoGator1
King Arthur
11
2 / 1 / 7
7,001
500
3,993
9,379
5,565
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
TTN_JCE
Anubis
11
6 / 1 / 7
7,785
556
6,916
7,029
2,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 1 / 5
7,675
548
7,591
5,397
1,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
temp-939104
Tsukuyomi
15
15 / 1 / 1
9,060
647
9,940
7,511
2,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 1 / 8
7,165
512
2,339
9,057
6,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
3
Kills
30
30
Deaths
5
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Baron Samedi
Archer786
Baron Samedi
2
10
0
0.2
L
Cthulhu
Drakon2021
Cthulhu
0
6
2
0.17
L
Tiamat
0
7
1
0.07
W
King Arthur
MoGator1
King Arthur
2
1
7
5.5
L
Fenrir
1
4
0
0.25
W
Anubis
TTN_JCE
Anubis
6
1
7
9.5
W
5
1
5
7.5
W
Tsukuyomi
temp-939104
Tsukuyomi
15
1
1
15.5
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,327
Damage
30,779
47,865
Taken
38,373
21,149
Mitigated
19,954
5,797
Healing
10,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
215
0
0
3,209
8,895
2,383
0
551
8,344
0
34,192
L
Baron Samedi
Archer786
Baron Samedi
3,484
323
389
526
10,021
3,161
88
3,327
6,694
9,453
0
L
Cthulhu
Drakon2021
Cthulhu
5,346
426
0
380
12,186
10,047
92
3,697
8,489
20,419
0
L
Tiamat
3,678
187
0
496
9,537
3,709
0
1,370
8,167
22,120
0
W
King Arthur
MoGator1
King Arthur
3,993
226
0
1,948
9,379
5,565
1,067
4,039
5,340
0
23,779
L
Fenrir
604
245
0
797
7,226
1,849
676
310
6,916
0
26,201
W
Anubis
TTN_JCE
Anubis
6,916
539
0
3,438
7,029
2,904
654
2,860
4,169
32,239
0
W
7,591
3,655
0
1,833
5,397
1,899
2,876
1,190
4,207
0
39,385
W
Tsukuyomi
temp-939104
Tsukuyomi
9,940
2,973
0
2,277
7,511
2,817
487
2,009
5,502
0
50,728
W
2,339
376
0
1,004
9,057
6,769
624
2,410
6,647
15,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,349
Gold Earned
38,686
190
Minions Killed
318
0
Camps Cleared
0
1,206,365
Distance Traveled
1,385,960
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,873
420
65
5
0
256,650
0
L
Baron Samedi
6,264
447
9
1
0
193,629
0
L
Cthulhu
5,397
386
30
2
0
237,545
5
L
Tiamat
5,559
397
34
2
0
232,663
0
W
King Arthur
7,001
500
51
4
0
281,444
4
L
Fenrir
6,256
447
52
4
0
285,878
3
W
Anubis
7,785
556
66
5
0
267,426
0
W
Neith
7,675
548
81
6
0
261,375
0
W
Tsukuyomi
9,060
647
93
7
0
299,527
0
W
Geb
7,165
512
27
2
0
276,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role