Player Matchup

Ymir
Ymir
PapiPayasito
Ymir
Level 29
God Stats
7W - 5L
1,575 SR
Queue Stats
60W - 28L
1,627 Elo+
Party 1
Sol
Sol
StratosKing23
Sol
Level 149
God Stats
4W - 0L
1,476 SR
Queue Stats
150W - 81L
1,746 Elo+
Party 1
Izanami
Izanami
wildchasm
Izanami
Level 154
God Stats
3W - 0L
1,483 SR
Queue Stats
390W - 242L
1,655 Elo+
Party 1
Team Averages
Level 111
1,511 SR
1,676 Elo+

VS

Team Averages
Level 34
1,627 SR
1,449 Elo+
Gilgamesh
Gilgamesh
BENIDRIL1
Gilgamesh
Level 75
God Stats
15W - 11L
1,882 SR
Queue Stats
47W - 46L
1,479 Elo+
Party 2
Apollo
Apollo
MrMuerte128
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,500 Elo+
Party 2
Thoth
Thoth
PhattBoiBarrage
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 15
7,851
872
1,811
7,322
7,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
10 / 0 / 6
8,258
918
13,219
8,256
3,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
wildchasm
Izanami
11
5 / 1 / 11
7,493
833
5,779
3,716
1,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BENIDRIL1
Gilgamesh
9
1 / 5 / 0
5,650
628
3,994
8,790
3,935
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
8
0 / 5 / 0
5,019
558
2,374
7,293
2,385
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 7 / 0
5,262
585
4,925
8,037
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
1
17
Kills
1
1
Deaths
17
32
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BENIDRIL1
Gilgamesh
1
5
0
0.2
L
Apollo
0
5
0
0
W
2
0
15
9.5
L
0
7
0
0
W
10
0
6
13
W
Izanami
wildchasm
Izanami
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,809
Damage
11,293
19,294
Taken
24,120
12,059
Mitigated
8,795
6,790
Healing
3,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BENIDRIL1
Gilgamesh
3,994
557
502
672
8,790
3,935
0
4,405
4,385
0
18,480
L
Apollo
2,374
1,038
139
1,157
7,293
2,385
0
5,260
2,033
0
5,320
W
1,811
402
0
823
7,322
7,335
0
1,687
5,309
5,639
0
L
4,925
106
0
686
8,037
2,475
0
5,790
2,247
16,310
0
W
13,219
5,842
0
5,338
8,256
3,103
1,152
2,672
5,276
39,354
0
W
Izanami
wildchasm
Izanami
5,779
3,014
0
629
3,716
1,621
886
114
3,562
0
27,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,602
Gold Earned
15,931
121
Minions Killed
59
7
Camps Cleared
2
469,122
Distance Traveled
404,687
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,650
628
18
2
1
158,833
1
L
Apollo
5,019
558
9
1
0
112,783
0
W
Ymir
7,851
872
6
1
0
165,885
0
L
Thoth
5,262
585
32
4
1
133,071
1
W
Sol
8,258
918
69
8
2
152,411
3
W
Izanami
7,493
833
46
5
5
150,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role