Player Matchup

Danzaburou
Danzaburou
GeorgeTheGlac
Danzaburou
Level 20
God Stats
0W - 1L
1,475 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Qkarman-Lizer
Baron Samedi
Level 65
God Stats
8W - 10L
1,684 SR
Queue Stats
109W - 109L
1,504 Elo+
Party 2
King Arthur
King Arthur
TornMusician39
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 57L
1,512 Elo+
Party 2
Team Averages
Level 33
1,553 SR
1,505 Elo+

VS

Team Averages
Level 46
1,530 SR
1,416 Elo+
Janus
Janus
CeengO96
Janus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,299 Elo+
Party 1
Cthulhu
Cthulhu
Don Jayleone398
Cthulhu
Level 107
God Stats
11W - 13L
1,590 SR
Queue Stats
152W - 176L
1,497 Elo+
Solo
Da Ji
Da Ji
ShiniqamiRyuk
Da Ji
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GeorgeTheGlac
Danzaburou
13
1 / 8 / 6
10,186
599
10,930
16,477
5,595
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Qkarman-Lizer
Baron Samedi
14
5 / 5 / 3
10,737
632
13,146
18,216
6,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TornMusician39
King Arthur
14
3 / 9 / 5
10,768
633
10,527
24,006
22,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CeengO96
Janus
17
4 / 1 / 17
12,542
738
25,485
11,413
4,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
9 / 4 / 9
12,922
760
14,248
24,167
19,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
9 / 4 / 9
12,435
731
11,485
12,777
5,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
9
Kills
22
22
Deaths
9
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Janus
CeengO96
Janus
4
1
17
12.5
W
9
4
9
3.38
L
Danzaburou
GeorgeTheGlac
Danzaburou
1
8
6
0.5
L
Baron Samedi
Qkarman-Lizer
Baron Samedi
5
5
3
1.3
W
9
4
9
3.38
L
King Arthur
TornMusician39
King Arthur
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,603
Damage
51,218
58,699
Taken
48,357
34,151
Mitigated
28,783
14,646
Healing
18,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CeengO96
Janus
25,485
1,654
0
4,415
11,413
4,070
1,134
3,851
6,908
64,855
0
W
14,248
445
481
9,918
24,167
19,214
505
5,993
17,137
49,607
0
L
Danzaburou
GeorgeTheGlac
Danzaburou
10,930
4,391
0
1,426
16,477
5,595
0
12,119
4,358
0
37,434
L
Baron Samedi
Qkarman-Lizer
Baron Samedi
13,146
584
3,278
6,008
18,216
6,295
0
12,317
5,899
32,156
0
W
11,485
1,576
0
3,290
12,777
5,499
795
3,017
9,194
0
32,586
L
King Arthur
TornMusician39
King Arthur
10,527
642
163
3,771
24,006
22,261
0
15,644
8,362
0
22,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,691
Gold Earned
37,899
133
Minions Killed
206
2
Camps Cleared
13
855,686
Distance Traveled
961,712
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,542
738
106
6
3
317,818
2
W
Cthulhu
12,922
760
56
3
4
339,498
6
L
Danzaburou
10,186
599
56
3
0
264,089
2
L
Baron Samedi
10,737
632
60
4
1
277,016
3
W
Da Ji
12,435
731
44
3
6
304,396
2
L
King Arthur
10,768
633
17
1
1
314,581
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role