Player Matchup

Zeus
Zeus
DChristMan
Zeus
Level 114
God Stats
4W - 3L
1,514 SR
Queue Stats
314W - 358L
1,391 Elo+
Party 2
Artemis
Artemis
Keluode
Artemis
Level 150
God Stats
114W - 79L
1,588 SR
Queue Stats
293W - 311L
1,440 Elo+
Solo
Artio
Artio
MasterTaters
Artio
Level 86
God Stats
7W - 9L
1,307 SR
Queue Stats
284W - 323L
1,433 Elo+
Party 2
Mulan
Mulan
SxcialSnipez
Mulan
Level 107
God Stats
5W - 4L
1,519 SR
Queue Stats
175W - 180L
1,453 Elo+
Solo
Bellona
Bellona
tedalas
Bellona
Level 115
God Stats
26W - 24L
1,506 SR
Queue Stats
355W - 418L
1,457 Elo+
Solo
Team Averages
Level 114
1,487 SR
1,435 Elo+

VS

Team Averages
Level 92
1,416 SR
1,404 Elo+
Danzaburou
Danzaburou
LNGSWRD
Danzaburou
Level 108
God Stats
25W - 35L
1,438 SR
Queue Stats
1,014W - 1,041L
1,495 Elo+
Solo
Thoth
Thoth
MLGhost01693
Thoth
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 288L
1,392 Elo+
Party 1
Thor
Thor
Mancubus420
Thor
Level 59
God Stats
4W - 9L
1,300 SR
Queue Stats
23W - 52L
1,269 Elo+
Party 1
Mulan
Mulan
UltimateAlvArO
Mulan
Level 135
God Stats
19W - 18L
1,527 SR
Queue Stats
499W - 577L
1,364 Elo+
Party 1
Sylvanus
Sylvanus
mayoradamwest77
Sylvanus
Level 88
God Stats
1W - 2L
1,315 SR
Queue Stats
174W - 168L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 4
9,060
533
4,796
5,100
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Keluode
Artemis
16
3 / 2 / 4
9,650
568
8,236
9,231
3,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 1 / 5
7,976
469
3,125
12,912
8,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
11 / 1 / 2
11,025
649
11,950
12,227
7,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
tedalas
Bellona
14
0 / 0 / 3
8,045
473
4,864
14,963
9,278
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LNGSWRD
Danzaburou
13
1 / 4 / 0
8,139
479
4,728
11,106
3,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 2
7,827
460
7,247
8,659
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 0
6,647
391
1,081
7,489
2,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 1 / 1
9,826
578
10,588
10,537
9,001
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
12
1 / 2 / 2
8,244
485
5,258
11,872
8,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
16
Kills
5
5
Deaths
16
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
Artemis
Keluode
Artemis
3
2
4
2.5
L
Danzaburou
LNGSWRD
Danzaburou
1
4
0
0.25
L
1
6
2
0.33
L
0
3
0
0
W
0
1
5
2.5
W
11
1
2
12
L
2
1
1
2.5
L
Sylvanus
1
2
2
1
W
Bellona
tedalas
Bellona
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,971
Damage
28,902
54,433
Taken
49,663
30,281
Mitigated
25,394
23,459
Healing
14,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,796
334
0
1,495
5,100
1,763
531
1,746
3,130
69,587
0
W
Artemis
Keluode
Artemis
8,236
4,748
0
1,906
9,231
3,371
0
3,016
6,117
0
71,643
L
Danzaburou
LNGSWRD
Danzaburou
4,728
2,539
0
1,707
11,106
3,195
1,056
527
10,579
0
50,175
L
7,247
250
0
1,482
8,659
2,498
169
3,205
5,454
44,800
0
L
1,081
238
0
2,078
7,489
2,149
65
1,337
6,152
0
22,105
W
3,125
405
2,592
5,525
12,912
8,569
29
3,586
9,146
22,895
0
W
11,950
1,813
0
6,160
12,227
7,300
552
1,414
10,753
0
87,553
L
10,588
1,245
0
4,444
10,537
9,001
188
1,345
9,192
6,573
69,444
L
Sylvanus
5,258
2,081
1,128
4,148
11,872
8,551
405
2,860
9,012
28,980
0
W
Bellona
tedalas
Bellona
4,864
721
0
5,781
14,963
9,278
0
3,859
11,038
4,156
33,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,756
Gold Earned
40,683
528
Minions Killed
446
0
Camps Cleared
0
1,632,669
Distance Traveled
1,537,821
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,060
533
122
7
0
352,439
4
W
Artemis
9,650
568
149
9
0
298,393
6
L
Danzaburou
8,139
479
90
5
0
296,398
6
L
Thoth
7,827
460
87
5
0
329,231
4
L
Thor
6,647
391
52
3
0
272,582
0
W
Artio
7,976
469
28
2
0
356,034
6
W
Mulan
11,025
649
141
8
0
367,800
6
L
Mulan
9,826
578
162
10
0
345,268
1
L
Sylvanus
8,244
485
55
3
0
294,342
4
W
Bellona
8,045
473
88
5
0
258,003
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role