Player Matchup

Awilix
Awilix
 
Awilix
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Arata-dono
Ymir
Level 86
God Stats
27W - 28L
1,627 SR
Queue Stats
351W - 303L
1,542 Elo+
Party 1
Hel
Hel
Astora_sunshine
Hel
Level 83
God Stats
0W - 2L
1,255 SR
Queue Stats
299W - 249L
1,538 Elo+
Party 1
Jormungandr
Jormungandr
YusuMkZ
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,565 Elo+
Party 1
Izanami
Izanami
gothmasamune
Izanami
Level 76
God Stats
35W - 38L
1,547 SR
Queue Stats
317W - 286L
1,532 Elo+
Party 1
Team Averages
Level 69
1,486 SR
1,535 Elo+

VS

Team Averages
Level 73
1,641 SR
1,556 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DrDOODLEZ
Skadi
Level 10
God Stats
9W - 1L
1,783 SR
Queue Stats
13W - 3L
1,669 Elo+
Party 2
Olorun
Olorun
InstaKillerLOL
Olorun
Level 32
God Stats
3W - 3L
1,754 SR
Queue Stats
107W - 77L
1,571 Elo+
Party 2
Bellona
Bellona
Unknown_Monsta91
Bellona
Level 127
God Stats
13W - 1L
1,565 SR
Queue Stats
72W - 60L
1,533 Elo+
Party 2
Thor
Thor
zT-Immortep
Thor
Level 73
God Stats
5W - 3L
1,601 SR
Queue Stats
15W - 13L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
4 / 1 / 0
6,201
620
2,835
6,161
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 3 / 1
5,041
504
2,351
8,888
4,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 7 / 1
4,863
486
1,335
7,672
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
YusuMkZ
Jormungandr
6
0 / 3 / 1
4,094
409
1,389
5,890
2,418
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
gothmasamune
Izanami
8
1 / 4 / 1
4,831
483
2,899
4,923
1,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
3 / 2 / 6
6,498
650
4,266
6,266
5,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
DrDOODLEZ
Skadi
11
5 / 1 / 5
6,460
646
4,984
5,054
1,570
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
7 / 0 / 2
7,643
764
7,479
4,476
1,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 2 / 1
6,360
636
4,700
6,421
5,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 1
6,003
600
1,515
3,327
1,194
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
18
18
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
4
1
0
4
W
Zhong Kui
 
Zhong Kui
3
2
6
3
L
0
3
1
0.17
L
0
7
1
0.07
W
Skadi
DrDOODLEZ
Skadi
5
1
5
7.5
W
7
0
2
8
W
1
2
1
0.75
L
Jormungandr
YusuMkZ
Jormungandr
0
3
1
0.17
L
Izanami
gothmasamune
Izanami
1
4
1
0.38
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,809
Damage
22,944
33,534
Taken
25,544
12,139
Mitigated
15,005
7,003
Healing
9,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,835
837
0
2,417
6,161
1,739
0
1,396
4,765
0
28,578
W
Zhong Kui
 
Zhong Kui
4,266
265
1,205
2,412
6,266
5,180
790
644
5,622
14,829
0
L
2,351
529
0
2,176
8,888
4,042
0
1,913
6,975
25,020
0
L
1,335
101
0
2,136
7,672
2,406
0
3,810
3,862
25,748
0
W
Skadi
DrDOODLEZ
Skadi
4,984
2,977
0
453
5,054
1,570
1,316
658
4,396
0
34,486
W
7,479
4,439
114
2,416
4,476
1,888
4,287
1,319
3,157
41,619
4,011
W
4,700
855
0
1,967
6,421
5,173
735
2,236
4,185
0
32,126
L
Jormungandr
YusuMkZ
Jormungandr
1,389
121
30
45
5,890
2,418
72
1,887
4,003
7,153
0
L
Izanami
gothmasamune
Izanami
2,899
1,452
0
199
4,923
1,534
328
2,075
2,848
0
25,765
W
1,515
501
0
766
3,327
1,194
68
218
3,109
0
22,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,030
Gold Earned
32,964
228
Minions Killed
293
0
Camps Cleared
0
903,786
Distance Traveled
950,630
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,201
620
57
6
0
217,890
2
W
Zhong Kui
6,498
650
29
3
0
182,777
3
L
Ymir
5,041
504
54
5
0
166,881
1
L
Hel
4,863
486
47
5
0
166,946
1
W
Skadi
6,460
646
55
6
0
177,630
2
W
Olorun
7,643
764
96
10
0
194,068
2
W
Bellona
6,360
636
64
6
0
186,663
1
L
Jormungandr
4,094
409
8
1
0
166,038
0
L
Izanami
4,831
483
62
6
0
186,031
1
W
Thor
6,003
600
49
5
0
209,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role