Player Matchup

Yemoja
Yemoja
BUSETINHO
Yemoja
Level 15
God Stats
3W - 1L
1,057 SR
Queue Stats
8W - 8L
1,258 Elo+
Party 2
Medusa
Medusa
IloveMendiguinha
Medusa
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 22L
1,444 Elo+
Solo
Tyr
Tyr
Lupin1420
Tyr
Level 27
God Stats
8W - 5L
1,463 SR
Queue Stats
21W - 25L
1,330 Elo+
Party 2
Vulcan
Vulcan
Rafavegeta
Vulcan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,451 Elo+
Solo
Loki
Loki
bllxxx
Loki
Level 27
God Stats
27W - 42L
1,387 SR
Queue Stats
74W - 88L
1,452 Elo+
Solo
Team Averages
Level 17
1,382 SR
1,387 Elo+

VS

Team Averages
Level 22
1,499 SR
1,405 Elo+
Amaterasu
Amaterasu
Asuka1991
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,358 Elo+
Party 1
Bakasura
Bakasura
GuilleVelez90
Bakasura
Level 33
God Stats
2W - 7L
1,230 SR
Queue Stats
108W - 111L
1,397 Elo+
Party 1
Fafnir
Fafnir
KryStiller
Fafnir
Level 38
God Stats
3W - 2L
1,815 SR
Queue Stats
84W - 122L
1,382 Elo+
Party 3
Danzaburou
Danzaburou
ghost_sev7n
Danzaburou
Level 15
God Stats
3W - 4L
1,497 SR
Queue Stats
16W - 14L
1,439 Elo+
Party 3
Merlin
Merlin
zarlingh
Merlin
Level 8
God Stats
0W - 2L
1,455 SR
Queue Stats
5W - 7L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BUSETINHO
Yemoja
13
3 / 1 / 11
9,801
467
5,439
12,065
11,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 5 / 8
9,738
464
12,160
10,886
3,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 10
10,814
515
6,656
12,487
11,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Rafavegeta
Vulcan
20
11 / 1 / 4
13,354
636
23,541
9,877
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
bllxxx
Loki
18
7 / 2 / 5
11,473
546
9,031
11,774
4,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Asuka1991
Amaterasu
12
1 / 5 / 4
7,988
380
2,891
13,943
8,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
GuilleVelez90
Bakasura
12
2 / 7 / 2
8,325
396
5,882
19,191
7,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fafnir
KryStiller
Fafnir
12
0 / 4 / 6
8,780
418
4,602
17,973
20,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
ghost_sev7n
Danzaburou
13
4 / 5 / 3
8,956
426
9,678
13,016
4,672
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
zarlingh
Merlin
15
2 / 5 / 1
9,192
438
8,843
11,672
4,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
26
Kills
9
10
Deaths
26
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Asuka1991
Amaterasu
1
5
4
0.6
W
Yemoja
BUSETINHO
Yemoja
3
1
11
8.5
L
Bakasura
GuilleVelez90
Bakasura
2
7
2
0.43
W
2
5
8
1.2
L
Fafnir
KryStiller
Fafnir
0
4
6
0.75
W
3
1
10
8
W
Vulcan
Rafavegeta
Vulcan
11
1
4
13
W
Loki
bllxxx
Loki
7
2
5
4.75
L
Danzaburou
ghost_sev7n
Danzaburou
4
5
3
1.1
L
Merlin
zarlingh
Merlin
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,827
Damage
31,896
57,089
Taken
75,795
33,268
Mitigated
45,707
16,802
Healing
17,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Asuka1991
Amaterasu
2,891
1,229
0
1,160
13,943
8,953
0
6,317
7,626
0
18,061
W
Yemoja
BUSETINHO
Yemoja
5,439
1,225
3,059
3,593
12,065
11,005
517
3,300
8,178
18,165
0
L
Bakasura
GuilleVelez90
Bakasura
5,882
3,702
0
6,948
19,191
7,409
0
7,279
11,912
0
44,452
W
12,160
6,627
0
1,909
10,886
3,310
4,446
3,737
6,811
0
54,245
L
Fafnir
KryStiller
Fafnir
4,602
1,180
0
4,273
17,973
20,650
0
4,973
13,000
20,886
0
W
6,656
1,306
0
1,737
12,487
11,206
1,423
988
11,298
0
50,805
W
Vulcan
Rafavegeta
Vulcan
23,541
5,747
0
2,786
9,877
3,707
2,035
4,029
5,355
127,810
0
W
Loki
bllxxx
Loki
9,031
2,266
0
3,718
11,774
4,040
1,059
604
10,888
0
67,204
L
Danzaburou
ghost_sev7n
Danzaburou
9,678
3,272
0
3,413
13,016
4,672
0
3,869
9,147
0
54,409
L
Merlin
zarlingh
Merlin
8,843
217
45
1,995
11,672
4,023
335
6,581
5,091
59,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,180
Gold Earned
43,241
566
Minions Killed
359
0
Camps Cleared
0
2,047,168
Distance Traveled
1,932,374
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,988
380
39
2
0
358,179
7
W
Yemoja
9,801
467
34
2
0
355,856
4
L
Bakasura
8,325
396
79
4
0
426,640
3
W
Medusa
9,738
464
100
5
0
353,024
2
L
Fafnir
8,780
418
30
1
0
401,970
3
W
Tyr
10,814
515
97
5
0
419,162
5
W
Vulcan
13,354
636
211
10
0
441,027
8
W
Loki
11,473
546
124
6
0
478,099
3
L
Danzaburou
8,956
426
85
4
0
391,656
0
L
Merlin
9,192
438
126
6
0
353,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role