Player Matchup

Sun Wukong
Sun Wukong
DraxKK
Sun Wukong
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,547 Elo+
Solo
Thanatos
Thanatos
Moretalio
Thanatos
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
NotoriousYC
Baron Samedi
Level 17
God Stats
3W - 1L
1,677 SR
Queue Stats
10W - 5L
1,493 Elo+
Solo
Jing Wei
Jing Wei
Plaguepawz
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 53L
1,496 Elo+
Solo
Cthulhu
Cthulhu
Watzitoyah
Cthulhu
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 19L
1,477 Elo+
Solo
Team Averages
Level 20
1,535 SR
1,503 Elo+

VS

Team Averages
Level 30
1,543 SR
1,489 Elo+
Cliodhna
Cliodhna
Monjke
Cliodhna
Level 25
God Stats
13W - 19L
1,490 SR
Queue Stats
35W - 45L
1,495 Elo+
Solo
Kukulkan
Kukulkan
iim meh
Kukulkan
Level 36
God Stats
5W - 11L
1,413 SR
Queue Stats
34W - 48L
1,423 Elo+
Party 1
Ymir
Ymir
iimadequate
Ymir
Level 27
God Stats
3W - 1L
1,817 SR
Queue Stats
6W - 10L
1,393 Elo+
Party 1
Odin
Odin
iimaight
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,756 Elo+
Party 1
Ullr
Ullr
tantenton123
Ullr
Level 59
God Stats
24W - 23L
1,497 SR
Queue Stats
93W - 124L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DraxKK
Sun Wukong
17
5 / 1 / 3
10,257
641
12,558
15,220
9,979
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
Moretalio
Thanatos
15
8 / 5 / 3
9,476
592
6,263
11,279
4,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
NotoriousYC
Baron Samedi
16
5 / 1 / 9
9,886
618
8,728
11,324
6,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Plaguepawz
Jing Wei
13
6 / 3 / 11
8,456
529
13,751
13,711
5,194
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Watzitoyah
Cthulhu
14
7 / 0 / 14
10,166
635
11,758
19,330
16,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Monjke
Cliodhna
13
4 / 4 / 4
8,220
514
10,617
10,680
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
iim meh
Kukulkan
14
4 / 6 / 0
8,322
520
4,828
9,151
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 9 / 2
6,369
398
6,189
19,932
13,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Odin
10
1 / 5 / 1
6,474
405
6,708
12,945
8,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 8 / 3
6,927
433
6,540
14,866
4,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
31
Kills
10
10
Deaths
32
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DraxKK
Sun Wukong
5
1
3
6.5
L
Cliodhna
Monjke
Cliodhna
4
4
4
1.5
W
Thanatos
Moretalio
Thanatos
8
5
3
1.9
W
Baron Samedi
NotoriousYC
Baron Samedi
5
1
9
9.5
W
Jing Wei
Plaguepawz
Jing Wei
6
3
11
3.83
W
Cthulhu
Watzitoyah
Cthulhu
7
0
14
14
L
Kukulkan
iim meh
Kukulkan
4
6
0
0.67
L
0
9
2
0.11
L
Odin
1
5
1
0.3
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,058
Damage
34,882
70,864
Taken
67,574
41,891
Mitigated
33,254
38,012
Healing
12,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DraxKK
Sun Wukong
12,558
2,947
0
8,902
15,220
9,979
2,478
1,002
13,387
0
77,825
L
Cliodhna
Monjke
Cliodhna
10,617
1,116
0
3,550
10,680
3,216
0
2,492
8,188
0
43,557
W
Thanatos
Moretalio
Thanatos
6,263
2,226
0
7,862
11,279
4,441
468
1,426
9,813
0
48,755
W
Baron Samedi
NotoriousYC
Baron Samedi
8,728
1,006
1,486
5,794
11,324
6,130
1,131
2,978
8,077
62,524
0
W
Jing Wei
Plaguepawz
Jing Wei
13,751
11,688
0
1,749
13,711
5,194
697
3,488
10,178
0
45,251
W
Cthulhu
Watzitoyah
Cthulhu
11,758
1,960
3,963
8,256
19,330
16,147
447
3,666
15,424
37,845
0
L
Kukulkan
iim meh
Kukulkan
4,828
545
0
473
9,151
3,179
0
3,652
5,499
33,714
0
L
6,189
232
0
3,009
19,932
13,509
0
7,847
12,085
17,147
0
L
Odin
6,708
1,517
0
3,591
12,945
8,970
0
1,840
11,105
3,919
16,980
L
6,540
2,817
0
1,655
14,866
4,380
192
4,655
10,211
0
37,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,241
Gold Earned
36,312
481
Minions Killed
277
0
Camps Cleared
0
1,553,931
Distance Traveled
1,427,383
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,257
641
134
8
0
343,496
0
L
Cliodhna
8,220
514
71
4
0
328,173
4
W
Thanatos
9,476
592
106
7
0
306,672
5
W
Baron Samedi
9,886
618
119
7
0
300,105
4
W
Jing Wei
8,456
529
70
4
0
286,978
1
W
Cthulhu
10,166
635
52
3
0
316,680
4
L
Kukulkan
8,322
520
72
5
0
280,045
5
L
Ymir
6,369
398
21
1
0
264,196
7
L
Odin
6,474
405
36
2
0
278,889
2
L
Ullr
6,927
433
77
5
0
276,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role