Player Matchup

Khepri
Khepri
DarkMist_07
Khepri
Level 29
God Stats
8W - 12L
1,434 SR
Queue Stats
85W - 85L
1,500 Elo+
Party 1
Nemesis
Nemesis
FirmerMage36
Nemesis
Level 28
God Stats
57W - 44L
1,546 SR
Queue Stats
109W - 110L
1,474 Elo+
Solo
Neith
Neith
LLewis22
Neith
Level 18
God Stats
34W - 32L
1,530 SR
Queue Stats
130W - 146L
1,451 Elo+
Solo
King Arthur
King Arthur
Malvablue15
King Arthur
Level 12
God Stats
1W - 2L
1,577 SR
Queue Stats
15W - 16L
1,672 Elo+
Solo
Sun Wukong
Sun Wukong
dragonhunter505
Sun Wukong
Level 5
God Stats
1W - 1L
1,623 SR
Queue Stats
2W - 2L
1,346 Elo+
Party 1
Team Averages
Level 18
1,542 SR
1,489 Elo+

VS

Team Averages
Level 16
1,479 SR
1,449 Elo+
Yemoja
Yemoja
Death night9392
Yemoja
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,215 Elo+
Solo
Bastet
Bastet
KiddCris
Bastet
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,427 Elo+
Solo
Nu Wa
Nu Wa
Sweettooth69192
Nu Wa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,685 Elo+
Solo
Cupid
Cupid
blazedking99
Cupid
Level 16
God Stats
1W - 2L
1,165 SR
Queue Stats
20W - 35L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
xcap83
Gilgamesh
Level 29
God Stats
1W - 0L
1,732 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 6 / 3
7,454
414
4,619
16,574
16,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
FirmerMage36
Nemesis
18
10 / 6 / 1
10,678
593
12,094
14,917
6,498
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
LLewis22
Neith
13
3 / 6 / 4
8,181
455
8,694
12,341
2,978
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Malvablue15
King Arthur
14
2 / 4 / 2
9,340
519
5,668
13,279
11,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sun Wukong
dragonhunter505
Sun Wukong
12
2 / 9 / 4
7,497
417
5,907
13,652
8,945
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
7,224
401
2,216
14,088
8,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bastet
KiddCris
Bastet
20
14 / 2 / 8
12,382
688
20,808
14,933
5,853
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
16 / 0 / 5
12,052
670
21,693
12,079
4,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 3 / 3
7,511
417
4,428
8,185
2,529
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
xcap83
Gilgamesh
12
1 / 5 / 7
8,351
464
4,884
11,444
4,722
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
17
Kills
31
31
Deaths
17
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
6
3
0.25
W
0
7
0
0
L
Nemesis
FirmerMage36
Nemesis
10
6
1
1.75
W
Bastet
KiddCris
Bastet
14
2
8
9
L
Neith
LLewis22
Neith
3
6
4
0.83
L
King Arthur
Malvablue15
King Arthur
2
4
2
0.75
W
16
0
5
18.5
W
0
3
3
0.5
L
Sun Wukong
dragonhunter505
Sun Wukong
2
9
4
0.44
W
Gilgamesh
xcap83
Gilgamesh
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,982
Damage
54,029
70,763
Taken
60,729
45,953
Mitigated
26,808
11,463
Healing
17,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
4,619
994
0
1,078
16,574
16,296
41
7,880
8,694
28,380
0
W
2,216
686
239
1,126
14,088
8,851
471
393
13,649
21,009
0
L
Nemesis
FirmerMage36
Nemesis
12,094
6,755
0
3,646
14,917
6,498
0
2,115
12,802
0
84,639
W
Bastet
KiddCris
Bastet
20,808
6,929
0
8,184
14,933
5,853
92
646
13,969
0
92,181
L
Neith
LLewis22
Neith
8,694
2,155
0
2,608
12,341
2,978
642
4,384
7,957
0
50,762
L
King Arthur
Malvablue15
King Arthur
5,668
566
0
1,733
13,279
11,236
0
3,982
9,297
0
54,423
W
21,693
7,278
93
3,309
12,079
4,853
3,192
1,821
10,167
96,354
0
W
4,428
1,783
883
3,387
8,185
2,529
1,805
350
7,788
0
34,885
L
Sun Wukong
dragonhunter505
Sun Wukong
5,907
2,019
103
2,295
13,652
8,945
363
5,548
8,104
0
32,833
W
Gilgamesh
xcap83
Gilgamesh
4,884
1,097
0
79
11,444
4,722
94
1,409
9,792
0
25,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,150
Gold Earned
47,520
418
Minions Killed
461
0
Camps Cleared
0
1,614,587
Distance Traveled
1,609,864
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,454
414
40
2
0
317,343
0
W
Yemoja
7,224
401
29
2
0
236,832
0
L
Nemesis
10,678
593
139
8
0
352,332
0
W
Bastet
12,382
688
142
8
0
413,808
3
L
Neith
8,181
455
81
5
0
280,583
0
L
King Arthur
9,340
519
100
6
0
336,990
4
W
Nu Wa
12,052
670
162
9
0
341,879
0
W
Cupid
7,511
417
71
4
0
313,847
5
L
Sun Wukong
7,497
417
58
3
0
327,339
0
W
Gilgamesh
8,351
464
57
3
0
303,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role