Player Matchup

Thanatos
Thanatos
DaRkA55a51N
Thanatos
Level 140
God Stats
15W - 16L
1,398 SR
Queue Stats
72W - 75L
1,519 Elo+
Party 3
King Arthur
King Arthur
IXISpartanIXI
King Arthur
Level 38
God Stats
19W - 12L
1,837 SR
Queue Stats
249W - 208L
1,598 Elo+
Party 2
Cerberus
Cerberus
PeroxideGOOBER
Cerberus
Level 126
God Stats
4W - 0L
1,629 SR
Queue Stats
70W - 70L
1,521 Elo+
Party 3
Agni
Agni
Ripphazard
Agni
Level 56
God Stats
4W - 6L
1,456 SR
Queue Stats
288W - 237L
1,572 Elo+
Party 2
Skadi
Skadi
ianpollo77
Skadi
Level 67
God Stats
224W - 196L
1,570 SR
Queue Stats
329W - 333L
1,487 Elo+
Solo
Team Averages
Level 85
1,578 SR
1,539 Elo+

VS

Team Averages
Level 70
1,503 SR
1,558 Elo+
Loki
Loki
IAmTractor
Loki
Level 47
God Stats
3W - 2L
1,578 SR
Queue Stats
10W - 6L
1,643 Elo+
Party 1
Bakasura
Bakasura
SaibaStud
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,543 Elo+
Party 1
Baron Samedi
Baron Samedi
SlayerInFlames12
Baron Samedi
Level 64
God Stats
0W - 2L
1,275 SR
Queue Stats
185W - 188L
1,534 Elo+
Solo
Izanami
Izanami
SoulSword14
Izanami
Level 105
God Stats
4W - 4L
1,583 SR
Queue Stats
16W - 12L
1,572 Elo+
Party 1
Sun Wukong
Sun Wukong
spadam24
Sun Wukong
Level 129
God Stats
2W - 4L
1,580 SR
Queue Stats
23W - 21L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DaRkA55a51N
Thanatos
20
13 / 11 / 26
15,497
1,192
28,199
23,035
9,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
IXISpartanIXI
King Arthur
20
7 / 7 / 24
13,820
1,063
19,561
32,618
31,374
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
20
6 / 7 / 28
13,549
1,042
18,830
21,734
28,125
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 3 / 28
13,973
1,075
28,471
19,584
7,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
20
13 / 9 / 19
15,290
1,176
21,893
19,861
7,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

50

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 9 / 16
15,569
1,198
24,555
20,135
6,571
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
SaibaStud
Bakasura
20
1 / 17 / 22
12,522
963
5,652
31,767
13,377
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
SlayerInFlames12
Baron Samedi
20
6 / 5 / 16
13,818
1,063
21,043
17,173
6,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
SoulSword14
Izanami
20
10 / 10 / 21
15,623
1,202
40,072
25,875
9,548
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
spadam24
Sun Wukong
20
8 / 4 / 23
15,214
1,170
19,060
26,782
26,386
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
135
45
Kills
37
37
Deaths
45
125
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DaRkA55a51N
Thanatos
13
11
26
2.36
L
12
9
16
2.22
W
King Arthur
IXISpartanIXI
King Arthur
7
7
24
2.71
W
Cerberus
6
7
28
2.86
W
6
3
28
6.67
L
Bakasura
SaibaStud
Bakasura
1
17
22
0.71
L
Baron Samedi
SlayerInFlames12
Baron Samedi
6
5
16
2.8
L
Izanami
SoulSword14
Izanami
10
10
21
2.05
W
Skadi
13
9
19
2.5
L
Sun Wukong
spadam24
Sun Wukong
8
4
23
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,954
Damage
110,382
116,832
Taken
121,732
84,148
Mitigated
62,503
22,103
Healing
11,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DaRkA55a51N
Thanatos
28,199
11,729
0
10,834
23,035
9,924
0
1,932
20,798
0
47,596
L
24,555
4,087
0
0
20,135
6,571
0
8,355
11,780
0
43,554
W
King Arthur
IXISpartanIXI
King Arthur
19,561
2,367
0
4,306
32,618
31,374
0
10,008
22,452
414
42,033
W
Cerberus
18,830
588
0
2,712
21,734
28,125
0
5,204
16,195
36,833
0
W
28,471
612
390
2,244
19,584
7,609
0
1,015
18,569
50,729
0
L
Bakasura
SaibaStud
Bakasura
5,652
4,083
0
1,380
31,767
13,377
0
13,265
18,502
0
13,251
L
Baron Samedi
SlayerInFlames12
Baron Samedi
21,043
1,201
3,786
2,507
17,173
6,621
0
6,359
10,814
42,103
0
L
Izanami
SoulSword14
Izanami
40,072
34,411
0
634
25,875
9,548
0
8,407
17,468
0
73,791
W
Skadi
21,893
8,870
0
1,617
19,861
7,116
0
2,884
16,767
0
59,206
L
Sun Wukong
spadam24
Sun Wukong
19,060
3,177
0
2,792
26,782
26,386
0
11,329
15,453
0
45,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,129
Gold Earned
72,746
252
Minions Killed
223
7
Camps Cleared
9
1,310,328
Distance Traveled
1,249,865
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,497
1,192
40
3
4
268,050
1
L
Loki
15,569
1,198
13
1
3
265,387
4
W
King Arthur
13,820
1,063
49
4
1
259,369
0
W
Cerberus
13,549
1,042
54
4
0
248,956
0
W
Agni
13,973
1,075
47
4
0
290,154
0
L
Bakasura
12,522
963
34
3
2
252,114
0
L
Baron Samedi
13,818
1,063
47
4
0
236,008
0
L
Izanami
15,623
1,202
65
5
3
233,512
1
W
Skadi
15,290
1,176
62
5
2
243,799
0
L
Sun Wukong
15,214
1,170
64
5
1
262,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role