Player Matchup

Ganesha
Ganesha
Bzzztt
Ganesha
Level 15
God Stats
30W - 11L
1,914 SR
Queue Stats
59W - 24L
1,735 Elo+
Party 1
Achilles
Achilles
Coofers
Achilles
Level 19
God Stats
8W - 4L
1,901 SR
Queue Stats
58W - 32L
1,612 Elo+
Party 1
Cthulhu
Cthulhu
CritikalMiss
Cthulhu
Level 48
God Stats
10W - 2L
1,506 SR
Queue Stats
70W - 38L
1,733 Elo+
Party 1
Anubis
Anubis
GangDaFrump
Anubis
Level 21
God Stats
26W - 12L
1,939 SR
Queue Stats
124W - 69L
1,686 Elo+
Party 1
Mercury
Mercury
Zedcarnage
Mercury
Level 18
God Stats
14W - 3L
1,691 SR
Queue Stats
95W - 46L
1,669 Elo+
Party 1
Team Averages
Level 24
1,790 SR
1,687 Elo+

VS

Team Averages
Level 17
1,469 SR
1,518 Elo+
Hercules
Hercules
Ceonfe
Hercules
Level 18
God Stats
4W - 6L
1,339 SR
Queue Stats
51W - 46L
1,527 Elo+
Party 2
Chang'e
Chang'e
Derameter
Chang'e
Level 28
God Stats
25W - 24L
1,513 SR
Queue Stats
33W - 36L
1,485 Elo+
Solo
Danzaburou
Danzaburou
Geo2442
Danzaburou
Level 15
God Stats
1W - 2L
1,517 SR
Queue Stats
7W - 4L
1,629 Elo+
Solo
Xing Tian
Xing Tian
Texanito_2005
Xing Tian
Level 17
God Stats
6W - 6L
1,565 SR
Queue Stats
55W - 38L
1,542 Elo+
Solo
Ra
Ra
WendysStraw
Ra
Level 5
God Stats
7W - 9L
1,409 SR
Queue Stats
10W - 11L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bzzztt
Ganesha
20
0 / 3 / 26
13,322
1,025
17,650
17,933
25,592
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Coofers
Achilles
20
5 / 2 / 16
11,963
920
17,955
16,192
18,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Cthulhu
CritikalMiss
Cthulhu
19
7 / 3 / 15
13,185
1,014
23,026
23,694
28,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
20
7 / 1 / 20
14,101
1,085
33,482
13,968
8,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Zedcarnage
Mercury
20
11 / 4 / 11
14,134
1,087
25,734
15,101
7,505
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

187

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ceonfe
Hercules
19
1 / 6 / 11
11,873
913
15,686
30,478
28,836
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Chang'e
Derameter
Chang'e
18
2 / 6 / 7
11,386
876
16,635
18,138
5,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
Geo2442
Danzaburou
18
4 / 5 / 5
11,953
919
18,252
19,225
5,747
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Xing Tian
Texanito_2005
Xing Tian
18
3 / 4 / 5
11,725
902
9,463
37,544
28,113
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 9 / 8
11,947
919
16,717
16,970
6,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
49
30
Kills
13
13
Deaths
30
88
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Bzzztt
Ganesha
0
3
26
4.33
L
Hercules
Ceonfe
Hercules
1
6
11
1.08
W
Achilles
Coofers
Achilles
5
2
16
6.5
W
Cthulhu
CritikalMiss
Cthulhu
7
3
15
4.83
L
Chang'e
Derameter
Chang'e
2
6
7
0.92
W
Anubis
7
1
20
17
L
Danzaburou
Geo2442
Danzaburou
4
5
5
1.3
L
Xing Tian
Texanito_2005
Xing Tian
3
4
5
1.38
L
3
9
8
0.78
W
Mercury
Zedcarnage
Mercury
11
4
11
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,847
Damage
76,753
86,888
Taken
122,355
88,980
Mitigated
74,472
21,938
Healing
35,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Bzzztt
Ganesha
17,650
598
1,272
2,137
17,933
25,592
0
7,602
9,979
33,530
0
L
Hercules
Ceonfe
Hercules
15,686
3,857
0
9,261
30,478
28,836
0
17,206
12,565
0
29,321
W
Achilles
Coofers
Achilles
17,955
3,400
0
1,533
16,192
18,828
0
8,917
6,950
0
29,788
W
Cthulhu
CritikalMiss
Cthulhu
23,026
1,531
1,605
6,780
23,694
28,589
0
10,469
12,896
51,507
0
L
Chang'e
Derameter
Chang'e
16,635
274
5,332
4,908
18,138
5,640
0
10,959
6,978
34,810
0
W
Anubis
33,482
1,928
0
7,895
13,968
8,466
0
6,819
7,019
69,562
0
L
Danzaburou
Geo2442
Danzaburou
18,252
6,426
138
1,023
19,225
5,747
0
14,453
4,525
0
39,157
L
Xing Tian
Texanito_2005
Xing Tian
9,463
830
552
9,893
37,544
28,113
0
22,493
14,639
26,022
0
L
16,717
2,228
3,099
1,479
16,970
6,136
0
9,047
7,923
46,046
0
W
Mercury
Zedcarnage
Mercury
25,734
16,602
0
716
15,101
7,505
0
7,706
7,229
0
43,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,705
Gold Earned
58,884
237
Minions Killed
230
14
Camps Cleared
4
1,350,536
Distance Traveled
1,184,531
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,322
1,025
2
0
0
255,897
0
L
Hercules
11,873
913
35
3
0
258,132
1
W
Achilles
11,963
920
31
2
2
267,187
0
W
Cthulhu
13,185
1,014
77
6
0
265,522
0
L
Chang'e
11,386
876
50
4
1
265,921
0
W
Anubis
14,101
1,085
99
8
3
262,406
0
L
Danzaburou
11,953
919
44
3
0
195,180
0
L
Xing Tian
11,725
902
18
1
1
230,585
0
L
Ra
11,947
919
83
6
2
234,713
1
W
Mercury
14,134
1,087
28
2
9
299,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role