Player Matchup

Ne Zha
Ne Zha
BaneoffKings
Ne Zha
Level 88
God Stats
11W - 16L
1,515 SR
Queue Stats
81W - 65L
1,530 Elo+
Party 1
Nu Wa
Nu Wa
SirenDrake
Nu Wa
Level 126
God Stats
2W - 2L
1,355 SR
Queue Stats
19W - 38L
1,286 Elo+
Party 1
Bellona
Bellona
itachfire
Bellona
Level 156
God Stats
2W - 2L
1,497 SR
Queue Stats
115W - 123L
1,524 Elo+
Party 1
Team Averages
Level 123
1,456 SR
1,446 Elo+

VS

Team Averages
Level 96
1,389 SR
1,506 Elo+
Agni
Agni
Camivp44
Agni
Level 93
God Stats
6W - 19L
1,378 SR
Queue Stats
134W - 174L
1,453 Elo+
Solo
Hel
Hel
FreedxFairytail
Hel
Level 114
God Stats
6W - 6L
1,429 SR
Queue Stats
99W - 82L
1,516 Elo+
Party 2
Mercury
Mercury
WizeIII
Mercury
Level 82
God Stats
4W - 1L
1,359 SR
Queue Stats
149W - 138L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
10 / 7 / 11
12,675
746
15,535
14,634
6,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
15
3 / 6 / 20
12,249
721
12,749
11,732
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
itachfire
Bellona
17
20 / 4 / 8
14,739
867
26,365
24,832
20,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
8 / 11 / 3
12,733
749
15,717
18,420
5,926
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 12 / 10
12,645
744
10,799
19,899
9,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
WizeIII
Mercury
14
4 / 10 / 6
11,609
683
5,762
23,586
9,771
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
33
Kills
17
17
Deaths
33
39
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
10
7
11
2.21
L
Agni
8
11
3
0.86
L
5
12
10
0.83
W
Nu Wa
3
6
20
2.17
L
Mercury
WizeIII
Mercury
4
10
6
0.7
W
Bellona
itachfire
Bellona
20
4
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,649
Damage
32,278
51,198
Taken
61,905
31,195
Mitigated
25,371
6,547
Healing
10,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
15,535
4,273
0
2,108
14,634
6,754
478
8,304
6,330
0
40,123
L
Agni
15,717
1,953
158
1,050
18,420
5,926
0
3,949
14,399
48,404
0
L
10,799
967
2,823
5,207
19,899
9,674
0
3,730
16,109
38,472
0
W
Nu Wa
12,749
4,032
1,375
889
11,732
3,927
682
7,208
4,524
40,044
0
L
Mercury
WizeIII
Mercury
5,762
1,568
72
1,242
23,586
9,771
0
5,238
18,277
0
25,241
W
Bellona
itachfire
Bellona
26,365
10,709
0
2,175
24,832
20,514
990
11,233
11,946
0
48,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,663
Gold Earned
36,987
155
Minions Killed
146
7
Camps Cleared
3
894,204
Distance Traveled
788,056
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,675
746
56
3
3
292,741
0
L
Agni
12,733
749
65
4
1
244,681
1
L
Hel
12,645
744
47
3
1
251,827
2
W
Nu Wa
12,249
721
55
3
1
283,132
6
L
Mercury
11,609
683
34
2
1
291,548
4
W
Bellona
14,739
867
44
3
3
318,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role