Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Tipy_Junk
Zeus
Level 113
God Stats
20W - 25L
1,546 SR
Queue Stats
509W - 503L
1,549 Elo+
Solo
Ymir
Ymir
VitoSavage
Ymir
Level 69
God Stats
8W - 2L
1,729 SR
Queue Stats
175W - 151L
1,570 Elo+
Solo
Team Averages
Level 109
1,555 SR
1,524 Elo+

VS

Team Averages
Level 128
1,562 SR
1,589 Elo+
Ymir
Ymir
MarcosM214
Ymir
Level 109
God Stats
0W - 2L
1,173 SR
Queue Stats
260W - 243L
1,584 Elo+
Solo
Pele
Pele
NooAnswer
Pele
Level 121
God Stats
15W - 12L
1,545 SR
Queue Stats
166W - 145L
1,617 Elo+
Solo
Ah Puch
Ah Puch
StonedMoutain63
Ah Puch
Level 128
God Stats
0W - 1L
1,617 SR
Queue Stats
191W - 166L
1,588 Elo+
Solo
Hou Yi
Hou Yi
WALDEEZIE
Hou Yi
Level 160
God Stats
4W - 5L
1,730 SR
Queue Stats
125W - 126L
1,552 Elo+
Party 2
Hercules
Hercules
llmagmall
Hercules
Level 122
God Stats
0W - 1L
1,743 SR
Queue Stats
295W - 279L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
6 / 2 / 0
7,998
571
9,090
10,604
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
 
Xbalanque
13
2 / 2 / 1
7,868
562
10,050
10,338
2,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
 
Hercules
13
0 / 2 / 0
7,438
531
2,755
8,011
8,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
13
0 / 1 / 6
7,510
536
9,598
9,009
3,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 0 / 7
7,823
559
6,039
12,193
8,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,959
426
4,059
17,214
13,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
13
3 / 2 / 1
7,422
530
6,811
13,060
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 3 / 1
7,054
504
6,068
7,595
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
WALDEEZIE
Hou Yi
12
2 / 2 / 1
7,123
509
8,069
9,474
2,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
llmagmall
Hercules
14
1 / 0 / 2
7,955
568
5,930
8,018
5,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
10
Kills
7
7
Deaths
11
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
2
0
3
W
Xbalanque
 
Xbalanque
2
2
1
1.25
W
Hercules
 
Hercules
0
2
0
0
L
0
4
1
0.13
L
Pele
3
2
1
1.75
L
1
3
1
0.5
W
Zeus
0
1
6
3
W
2
0
7
5.5
L
Hou Yi
WALDEEZIE
Hou Yi
2
2
1
1.25
L
Hercules
llmagmall
Hercules
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,532
Damage
30,937
50,155
Taken
55,361
27,053
Mitigated
27,443
21,735
Healing
17,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,090
1,237
0
4,518
10,604
3,683
0
1,437
9,080
0
54,069
W
Xbalanque
 
Xbalanque
10,050
3,387
0
2,865
10,338
2,748
0
806
9,532
0
64,031
W
Hercules
 
Hercules
2,755
1,128
0
3,010
8,011
8,776
0
164
7,074
0
40,056
L
4,059
1,155
258
5,204
17,214
13,181
0
8,294
8,920
20,842
0
L
Pele
6,811
1,530
0
4,768
13,060
4,295
0
3,773
9,287
0
47,771
L
6,068
698
0
1,444
7,595
2,268
0
2,648
4,947
47,142
0
W
Zeus
9,598
1,068
73
3,985
9,009
3,025
0
3,410
5,551
61,061
0
W
6,039
2,350
2,438
4,846
12,193
8,821
87
4,310
7,883
23,604
0
L
Hou Yi
WALDEEZIE
Hou Yi
8,069
5,324
0
2,266
9,474
2,635
0
184
9,290
0
48,527
L
Hercules
llmagmall
Hercules
5,930
1,474
0
4,045
8,018
5,064
0
738
7,280
0
44,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,637
Gold Earned
35,513
462
Minions Killed
423
0
Camps Cleared
0
1,347,532
Distance Traveled
1,335,708
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,998
571
86
6
0
274,315
4
W
Xbalanque
7,868
562
130
9
0
268,737
7
W
Hercules
7,438
531
105
8
0
266,310
4
L
Ymir
5,959
426
29
2
0
249,562
2
L
Pele
7,422
530
84
6
0
280,197
4
L
Ah Puch
7,054
504
101
7
0
268,215
5
W
Zeus
7,510
536
121
9
0
268,034
7
W
Ymir
7,823
559
20
1
0
270,136
1
L
Hou Yi
7,123
509
99
7
0
251,022
6
L
Hercules
7,955
568
110
8
0
286,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role