Player Matchup

Odin
Odin
BlueCrime1546
Odin
Level 13
God Stats
1W - 0L
1,829 SR
Queue Stats
8W - 6L
1,650 Elo+
Party 1
Ymir
Ymir
Comedyne
Ymir
Level 29
God Stats
2W - 2L
1,648 SR
Queue Stats
59W - 30L
1,675 Elo+
Party 3
Bastet
Bastet
DoUKnoDeaWay
Bastet
Level 26
God Stats
4W - 1L
1,908 SR
Queue Stats
12W - 4L
1,730 Elo+
Party 1
Zeus
Zeus
Smitesuckspeen
Zeus
Level 29
God Stats
4W - 1L
1,514 SR
Queue Stats
115W - 53L
1,690 Elo+
Party 3
Hachiman
Hachiman
TrulyBattleborn
Hachiman
Level 7
God Stats
16W - 17L
1,769 SR
Queue Stats
118W - 111L
1,675 Elo+
Solo
Team Averages
Level 21
1,733 SR
1,684 Elo+

VS

Team Averages
Level 17
1,554 SR
1,671 Elo+
Anubis
Anubis
CxP Jane
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 22L
1,750 Elo+
Party 4
King Arthur
King Arthur
JustQuitBro1486
King Arthur
Level 18
God Stats
1W - 1L
1,869 SR
Queue Stats
27W - 14L
1,675 Elo+
Solo
Ra
Ra
KichiGirl
Ra
Level 8
God Stats
0W - 2L
1,260 SR
Queue Stats
39W - 24L
1,729 Elo+
Party 4
Danzaburou
Danzaburou
SNKxINHUMAN3
Danzaburou
Level 18
God Stats
24W - 38L
1,542 SR
Queue Stats
109W - 112L
1,587 Elo+
Party 2
Loki
Loki
eG Space9642
Loki
Level 17
God Stats
3W - 5L
1,599 SR
Queue Stats
92W - 79L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,764
576
3,415
5,417
2,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
10
2 / 2 / 8
6,252
625
1,633
7,388
4,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
11
4 / 1 / 3
6,411
641
5,295
6,619
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 3 / 1
6,163
616
4,183
4,530
964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
11
6 / 0 / 2
6,572
657
5,009
5,446
1,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CxP Jane
Anubis
9
1 / 3 / 0
5,145
515
3,580
4,914
1,757
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
JustQuitBro1486
King Arthur
10
0 / 2 / 0
5,386
539
3,355
7,912
3,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 3 / 2
5,232
523
1,919
4,281
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SNKxINHUMAN3
Danzaburou
8
1 / 5 / 0
4,964
496
4,759
6,031
1,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 3 / 0
5,991
599
3,160
6,118
1,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
16
Kills
6
6
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Ymir
2
2
8
3
L
Anubis
CxP Jane
Anubis
1
3
0
0.33
W
Bastet
4
1
3
5.5
L
King Arthur
JustQuitBro1486
King Arthur
0
2
0
0
L
1
3
2
0.67
L
Danzaburou
SNKxINHUMAN3
Danzaburou
1
5
0
0.2
W
3
3
1
1.17
W
Hachiman
6
0
2
7
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,535
Damage
16,773
29,400
Taken
29,256
10,331
Mitigated
9,564
10,319
Healing
9,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,415
626
0
1,440
5,417
2,563
232
137
4,919
0
26,216
W
Ymir
1,633
653
1,369
1,589
7,388
4,028
460
1,489
5,763
16,850
0
L
Anubis
CxP Jane
Anubis
3,580
495
0
1,949
4,914
1,757
0
599
4,275
29,433
0
W
Bastet
5,295
1,075
0
3,142
6,619
1,691
0
2,415
4,069
0
32,218
L
King Arthur
JustQuitBro1486
King Arthur
3,355
894
0
3,660
7,912
3,809
0
334
7,002
0
29,885
L
1,919
343
0
838
4,281
1,171
0
1,889
2,314
16,098
0
L
Danzaburou
SNKxINHUMAN3
Danzaburou
4,759
2,202
0
490
6,031
1,174
29
579
5,452
0
25,110
W
4,183
350
0
300
4,530
964
0
714
3,738
28,340
0
W
Hachiman
5,009
2,388
0
2,479
5,446
1,085
1,596
503
4,925
0
34,872
L
3,160
749
0
2,312
6,118
1,653
0
2,141
3,821
0
27,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,162
Gold Earned
26,718
300
Minions Killed
284
0
Camps Cleared
0
1,045,994
Distance Traveled
976,236
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,764
576
65
7
0
225,457
1
W
Ymir
6,252
625
27
3
0
193,252
1
L
Anubis
5,145
515
64
6
0
186,113
0
W
Bastet
6,411
641
71
7
0
243,143
1
L
King Arthur
5,386
539
67
7
0
195,973
5
L
Ra
5,232
523
50
5
0
199,006
0
L
Danzaburou
4,964
496
40
4
0
180,326
2
W
Zeus
6,163
616
72
7
0
191,149
2
W
Hachiman
6,572
657
65
7
0
192,993
3
L
Loki
5,991
599
63
6
0
214,818
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role