Player Matchup

Skadi
Skadi
AchillesxRage
Skadi
Level 46
God Stats
8W - 8L
1,505 SR
Queue Stats
75W - 69L
1,441 Elo+
Party 1
Artemis
Artemis
Grimsmurffin
Artemis
Level 28
God Stats
9W - 1L
1,764 SR
Queue Stats
47W - 30L
1,507 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
vtech rekt
Ah Muzen Cab
Level 139
God Stats
25W - 15L
1,607 SR
Queue Stats
144W - 130L
1,594 Elo+
Party 1
Team Averages
Level 71
1,625 SR
1,514 Elo+

VS

Team Averages
Level 85
1,561 SR
1,466 Elo+
Chaac
Chaac
Asclepies
Chaac
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,418 Elo+
Party 2
Ah Puch
Ah Puch
HandedBanded
Ah Puch
Level 23
God Stats
1W - 2L
1,530 SR
Queue Stats
20W - 21L
1,501 Elo+
Party 2
Cthulhu
Cthulhu
THE ELITE COW
Cthulhu
Level 126
God Stats
1W - 1L
1,653 SR
Queue Stats
36W - 37L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 8
13,157
692
15,688
12,468
4,857
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Grimsmurffin
Artemis
15
2 / 4 / 11
11,780
620
15,994
15,085
5,899
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
vtech rekt
Ah Muzen Cab
17
6 / 4 / 10
13,481
710
21,500
17,335
11,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Asclepies
Chaac
17
6 / 3 / 4
13,730
723
9,399
24,457
25,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
HandedBanded
Ah Puch
15
1 / 6 / 11
11,567
609
16,957
17,254
8,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
16
6 / 7 / 7
13,453
708
13,122
24,189
32,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
35
16
Kills
13
13
Deaths
16
29
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
5
8
2.4
L
Chaac
Asclepies
Chaac
6
3
4
2.67
W
Artemis
Grimsmurffin
Artemis
2
4
11
1.88
L
Ah Puch
HandedBanded
Ah Puch
1
6
11
1.08
L
Cthulhu
6
7
7
1.36
W
Ah Muzen Cab
vtech rekt
Ah Muzen Cab
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,182
Damage
39,478
44,888
Taken
65,900
22,339
Mitigated
67,175
10,097
Healing
17,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,688
6,722
0
1,010
12,468
4,857
1,265
8,474
3,994
0
41,706
L
Chaac
Asclepies
Chaac
9,399
1,416
0
10,212
24,457
25,702
584
799
23,658
0
48,325
W
Artemis
Grimsmurffin
Artemis
15,994
5,057
0
1,942
15,085
5,899
546
11,113
3,972
0
42,826
L
Ah Puch
HandedBanded
Ah Puch
16,957
585
0
2,671
17,254
8,632
669
0
17,254
52,299
0
L
Cthulhu
13,122
793
1,223
3,444
24,189
32,841
264
136
24,053
33,649
0
W
Ah Muzen Cab
vtech rekt
Ah Muzen Cab
21,500
10,250
0
7,145
17,335
11,583
1,367
11,174
6,161
0
64,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,418
Gold Earned
38,750
233
Minions Killed
219
7
Camps Cleared
7
949,398
Distance Traveled
961,703
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,157
692
61
3
2
305,969
3
L
Chaac
13,730
723
86
5
4
357,579
3
W
Artemis
11,780
620
77
4
2
319,695
4
L
Ah Puch
11,567
609
92
5
3
305,299
3
L
Cthulhu
13,453
708
41
2
0
298,825
3
W
Ah Muzen Cab
13,481
710
95
5
3
323,734
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role