Player Matchup

Tyr
Tyr
Chibi_Cerberus
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,506 Elo+
Solo
Sylvanus
Sylvanus
OooMushu
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,524 Elo+
Solo
Thor
Thor
RilleReilly
Thor
Level 6
God Stats
1W - 2L
1,702 SR
Queue Stats
3W - 4L
1,636 Elo+
Party 1
Ra
Ra
SwaggyG-Monet
Ra
Level 12
God Stats
1W - 1L
1,736 SR
Queue Stats
17W - 14L
1,525 Elo+
Solo
Cupid
Cupid
TeslaTaco
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,566 Elo+
Party 1
Team Averages
Level 14
1,588 SR
1,551 Elo+

VS

Team Averages
Level 43
1,609 SR
1,567 Elo+
Ullr
Ullr
NyanteedaCreator
Ullr
Level 141
God Stats
1W - 1L
1,567 SR
Queue Stats
28W - 28L
1,619 Elo+
Party 2
He Bo
He Bo
SKARLTx
He Bo
Level 17
God Stats
3W - 1L
1,633 SR
Queue Stats
66W - 39L
1,617 Elo+
Solo
Xing Tian
Xing Tian
Space--Shuttle
Xing Tian
Level 28
God Stats
44W - 25L
1,624 SR
Queue Stats
193W - 110L
1,626 Elo+
Solo
Bellona
Bellona
THExHALFxBREED1
Bellona
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 16L
1,379 Elo+
Party 2
Neith
Neith
soulzdriftz
Neith
Level 24
God Stats
13W - 4L
1,721 SR
Queue Stats
40W - 44L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 6
11,784
842
17,272
20,375
19,880
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
OooMushu
Sylvanus
18
2 / 2 / 4
12,027
859
15,684
19,394
20,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
0 / 17 / 5
11,255
804
8,567
32,780
18,878
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 5 / 4
12,466
890
19,768
10,891
4,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cupid
TeslaTaco
Cupid
19
3 / 16 / 5
12,741
910
8,256
27,561
11,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 17
15,134
1,081
27,010
18,313
9,377
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
SKARLTx
He Bo
20
12 / 0 / 21
15,266
1,090
33,948
8,750
4,710
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Space--Shuttle
Xing Tian
20
2 / 1 / 30
14,704
1,050
10,852
16,119
25,424
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
4 / 3 / 20
13,564
969
13,589
21,440
22,711
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 2 / 12
12,842
917
19,639
12,804
6,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
141
8
Kills
41
41
Deaths
8
24
Assists
100
Player
Kills
Deaths
Assists
KDA
L
1
1
6
4
W
16
2
17
12.25
L
Sylvanus
OooMushu
Sylvanus
2
2
4
2
L
0
17
5
0.15
W
He Bo
SKARLTx
He Bo
12
0
21
22.5
W
Xing Tian
Space--Shuttle
Xing Tian
2
1
30
17
L
2
5
4
0.8
W
4
3
20
4.67
L
Cupid
TeslaTaco
Cupid
3
16
5
0.34
W
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,547
Damage
105,038
111,001
Taken
77,426
74,910
Mitigated
69,211
19,412
Healing
12,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,272
1,036
0
2,070
20,375
19,880
0
9,331
10,842
10,104
27,705
W
27,010
14,583
0
818
18,313
9,377
0
10,786
7,527
0
51,045
L
Sylvanus
OooMushu
Sylvanus
15,684
3,706
3,218
3,938
19,394
20,573
0
6,946
12,302
29,464
4,372
L
8,567
1,252
142
0
32,780
18,878
0
9,816
22,690
0
24,558
W
He Bo
SKARLTx
He Bo
33,948
2,161
0
257
8,750
4,710
0
3,285
5,465
80,809
0
W
Xing Tian
Space--Shuttle
Xing Tian
10,852
920
2,560
1,930
16,119
25,424
0
9,287
6,832
23,288
0
L
19,768
1,744
5,973
2,140
10,891
4,160
0
5,501
5,320
61,943
0
W
13,589
4,451
2,608
2,121
21,440
22,711
0
9,885
11,555
0
22,311
L
Cupid
TeslaTaco
Cupid
8,256
5,437
709
1,222
27,561
11,419
0
12,326
15,047
0
28,155
W
19,639
7,760
0
1,809
12,804
6,989
0
5,518
7,286
0
41,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,273
Gold Earned
71,510
261
Minions Killed
279
2
Camps Cleared
16
1,260,213
Distance Traveled
1,227,076
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,784
842
57
4
1
309,774
2
W
Ullr
15,134
1,081
75
5
3
239,839
0
L
Sylvanus
12,027
859
28
2
0
229,519
0
L
Thor
11,255
804
29
2
0
225,412
0
W
He Bo
15,266
1,090
120
9
3
263,803
2
W
Xing Tian
14,704
1,050
25
2
1
251,505
0
L
Ra
12,466
890
101
7
1
245,338
0
W
Bellona
13,564
969
21
2
2
261,991
0
L
Cupid
12,741
910
46
3
0
250,170
0
W
Neith
12,842
917
38
3
7
209,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role