Player Matchup

Thor
Thor
 
Thor
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Fluffskins
Zhong Kui
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,231 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Hollur
Cu Chulainn
Level 88
God Stats
0W - 2L
1,241 SR
Queue Stats
104W - 112L
1,389 Elo+
Solo
Ullr
Ullr
TBOinsanity
Ullr
Level 67
God Stats
1W - 2L
1,271 SR
Queue Stats
62W - 70L
1,297 Elo+
Party 1
Team Averages
Level 86
1,402 SR
1,383 Elo+

VS

Team Averages
Level 61
1,412 SR
1,267 Elo+
Discordia
Discordia
AbledPlatypus11
Discordia
Level 71
God Stats
8W - 4L
1,492 SR
Queue Stats
271W - 294L
1,341 Elo+
Solo
Fafnir
Fafnir
LautaroPaez-0614
Fafnir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,056 Elo+
Solo
Hel
Hel
MamaKelAid
Hel
Level 64
God Stats
2W - 1L
1,300 SR
Queue Stats
39W - 44L
1,321 Elo+
Party 2
Sobek
Sobek
hexwolf
Sobek
Level 62
God Stats
1W - 0L
1,268 SR
Queue Stats
34W - 46L
1,281 Elo+
Solo
Hun Batz
Hun Batz
setthreat3326
Hun Batz
Level 81
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 45L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
1 / 5 / 7
8,152
815
4,880
10,600
7,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
 
Yemoja
8
0 / 1 / 0
5,906
591
1,691
3,976
2,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
Fluffskins
Zhong Kui
17
3 / 7 / 4
9,052
905
12,083
14,966
8,306
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Hollur
Cu Chulainn
1
0 / 0 / 0
2,508
251
0
0
0
16
6 / 8 / 3
9,029
903
10,858
14,036
5,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AbledPlatypus11
Discordia
15
5 / 2 / 12
9,438
944
11,772
9,843
4,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 16
9,104
910
3,251
10,398
11,532
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 2 / 15
8,509
851
6,082
9,695
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sobek
hexwolf
Sobek
15
4 / 2 / 9
9,584
958
3,210
11,721
13,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
setthreat3326
Hun Batz
16
9 / 3 / 8
10,412
1,041
10,881
11,954
5,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
81
10
Kills
21
21
Deaths
10
14
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
5
7
0.9
L
Yemoja
 
Yemoja
0
1
0
0
W
Discordia
AbledPlatypus11
Discordia
5
2
12
5.5
L
Zhong Kui
Fluffskins
Zhong Kui
3
7
4
0.71
L
Cu Chulainn
Hollur
Cu Chulainn
0
0
0
0
W
2
1
16
10
W
1
2
15
4.25
L
6
8
3
0.94
W
Sobek
hexwolf
Sobek
4
2
9
4.25
W
Hun Batz
setthreat3326
Hun Batz
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,512
Damage
35,196
43,578
Taken
53,611
23,858
Mitigated
39,245
11,556
Healing
20,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,880
179
530
1,512
10,600
7,172
0
6,370
4,230
0
14,153
L
Yemoja
 
Yemoja
1,691
193
569
1,709
3,976
2,661
0
3,078
898
3,449
0
W
Discordia
AbledPlatypus11
Discordia
11,772
1,113
1,079
1,566
9,843
4,226
1,303
3,544
6,299
26,966
0
L
Zhong Kui
Fluffskins
Zhong Kui
12,083
982
776
4,267
14,966
8,306
0
7,856
7,110
28,090
0
L
Cu Chulainn
Hollur
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
3,251
979
720
1,925
10,398
11,532
358
2,469
7,929
10,742
0
W
6,082
368
6,728
4,075
9,695
4,238
1,040
2,064
7,631
14,478
0
L
10,858
7,742
424
1,769
14,036
5,719
0
7,011
7,025
0
17,409
W
Sobek
hexwolf
Sobek
3,210
220
796
1,962
11,721
13,256
1,179
3,626
8,095
7,583
0
W
Hun Batz
setthreat3326
Hun Batz
10,881
1,645
1,056
819
11,954
5,993
1,359
2,071
9,883
0
23,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,647
Gold Earned
47,047
65
Minions Killed
88
0
Camps Cleared
0
553,872
Distance Traveled
1,014,865
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,152
815
16
2
0
170,619
0
L
Yemoja
5,906
591
3
0
0
70,100
0
W
Discordia
9,438
944
21
2
0
193,751
0
L
Zhong Kui
9,052
905
38
4
0
165,794
0
L
Cu Chulainn
2,508
251
0
0
0
0
0
W
Fafnir
9,104
910
9
1
0
197,785
3
W
Hel
8,509
851
19
2
0
217,879
0
L
Ullr
9,029
903
8
1
0
147,359
0
W
Sobek
9,584
958
11
1
0
189,983
0
W
Hun Batz
10,412
1,041
28
3
0
215,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role