Player Matchup

Erlang Shen
Erlang Shen
George Hennon2
Erlang Shen
Level 58
God Stats
9W - 6L
1,427 SR
Queue Stats
208W - 194L
1,549 Elo+
Party 2
Baron Samedi
Baron Samedi
MrWhite012
Baron Samedi
Level 128
God Stats
4W - 6L
1,457 SR
Queue Stats
121W - 112L
1,533 Elo+
Party 2
Izanami
Izanami
SeanBryo
Izanami
Level 48
God Stats
4W - 3L
1,621 SR
Queue Stats
63W - 48L
1,563 Elo+
Solo
Arachne
Arachne
Trynzi
Arachne
Level 25
God Stats
8W - 6L
1,425 SR
Queue Stats
18W - 16L
1,706 Elo+
Party 2
Kuzenbo
Kuzenbo
nickwrecksall88
Kuzenbo
Level 128
God Stats
1W - 2L
1,224 SR
Queue Stats
148W - 125L
1,566 Elo+
Party 2
Team Averages
Level 77
1,431 SR
1,583 Elo+

VS

Team Averages
Level 33
1,518 SR
1,420 Elo+
Bellona
Bellona
ApeEscapeKid2510
Bellona
Level 27
God Stats
56W - 55L
1,506 SR
Queue Stats
63W - 78L
1,402 Elo+
Party 1
Terra
Terra
Okano1991
Terra
Level 26
God Stats
16W - 28L
1,365 SR
Queue Stats
45W - 85L
1,309 Elo+
Party 1
Hades
Hades
RedBandanaSam
Hades
Level 60
God Stats
32W - 30L
1,422 SR
Queue Stats
205W - 253L
1,345 Elo+
Party 1
Pele
Pele
Ultimage17
Pele
Level 48
God Stats
21W - 23L
1,502 SR
Queue Stats
127W - 177L
1,331 Elo+
Party 1
Izanami
Izanami
Xentriovun
Izanami
Level 6
God Stats
1W - 1L
1,794 SR
Queue Stats
20W - 28L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
George Hennon2
Erlang Shen
14
3 / 4 / 1
8,681
543
5,526
11,249
9,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
MrWhite012
Baron Samedi
15
3 / 2 / 4
9,039
565
6,660
6,481
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
SeanBryo
Izanami
17
11 / 0 / 1
10,603
663
11,510
8,172
3,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Trynzi
Arachne
13
1 / 5 / 3
7,683
480
4,758
10,403
3,015
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 0 / 11
8,989
562
4,913
8,522
7,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 4
8,845
553
9,224
10,907
8,703
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Terra
Okano1991
Terra
12
0 / 2 / 0
7,626
477
898
7,254
5,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 4 / 2
6,784
424
3,796
11,390
4,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
5 / 4 / 2
8,624
539
7,791
12,087
5,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Xentriovun
Izanami
13
0 / 5 / 0
7,250
453
2,063
12,062
3,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
19
Kills
11
11
Deaths
19
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
6
4
4
2
W
Erlang Shen
George Hennon2
Erlang Shen
3
4
1
0.88
W
Baron Samedi
MrWhite012
Baron Samedi
3
2
4
2.5
L
Terra
Okano1991
Terra
0
2
0
0
L
0
4
2
0.25
W
Izanami
SeanBryo
Izanami
11
0
1
11.5
W
Arachne
Trynzi
Arachne
1
5
3
0.5
L
5
4
2
1.5
L
Izanami
Xentriovun
Izanami
0
5
0
0
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,367
Damage
23,772
44,827
Taken
53,700
26,102
Mitigated
27,013
16,441
Healing
17,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,224
3,657
0
2,730
10,907
8,703
1,428
1,801
9,062
0
35,000
W
Erlang Shen
George Hennon2
Erlang Shen
5,526
1,927
0
1,900
11,249
9,341
781
0
10,811
11,811
32,575
W
Baron Samedi
MrWhite012
Baron Samedi
6,660
696
176
2,159
6,481
3,086
1,071
2,750
3,687
54,240
0
L
Terra
Okano1991
Terra
898
66
2,396
1,598
7,254
5,356
0
2,080
5,162
23,512
0
L
3,796
364
53
4,082
11,390
4,683
460
5,046
6,095
26,893
0
W
Izanami
SeanBryo
Izanami
11,510
7,680
0
4,864
8,172
3,142
4,100
700
7,472
0
88,362
W
Arachne
Trynzi
Arachne
4,758
2,784
256
2,406
10,403
3,015
572
507
9,768
0
28,931
L
7,791
2,403
0
4,011
12,087
5,239
702
1,779
10,286
0
61,968
L
Izanami
Xentriovun
Izanami
2,063
1,135
0
2,436
12,062
3,032
0
2,463
9,553
0
59,816
W
4,913
2,250
2,258
2,422
8,522
7,518
215
805
7,717
23,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,995
Gold Earned
39,129
467
Minions Killed
413
0
Camps Cleared
0
1,540,929
Distance Traveled
1,455,486
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,845
553
82
5
0
299,875
2
W
Erlang Shen
8,681
543
82
5
0
300,793
2
W
Baron Samedi
9,039
565
113
7
0
300,831
4
L
Terra
7,626
477
47
3
0
292,903
4
L
Hades
6,784
424
52
3
0
260,437
3
W
Izanami
10,603
663
183
11
0
298,870
3
W
Arachne
7,683
480
61
4
0
297,089
0
L
Pele
8,624
539
114
7
0
325,392
5
L
Izanami
7,250
453
118
7
0
276,879
1
W
Kuzenbo
8,989
562
28
2
0
343,346
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role