Player Matchup

Tsukuyomi
Tsukuyomi
cdomer
Tsukuyomi
Level 28
God Stats
9W - 5L
1,645 SR
Queue Stats
67W - 55L
1,368 Elo+
Party 1
Agni
Agni
efs5
Agni
Level 17
God Stats
0W - 3L
1,187 SR
Queue Stats
38W - 35L
1,336 Elo+
Solo
Kukulkan
Kukulkan
kthsnyder
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,346 Elo+
Party 1
Anubis
Anubis
nplxx_
Anubis
Level 15
God Stats
10W - 14L
1,564 SR
Queue Stats
39W - 59L
1,336 Elo+
Party 3
Jormungandr
Jormungandr
unmade_fridge5
Jormungandr
Level 5
God Stats
2W - 2L
1,594 SR
Queue Stats
3W - 5L
1,295 Elo+
Party 3
Team Averages
Level 14
1,498 SR
1,336 Elo+

VS

Team Averages
Level 54
1,523 SR
1,519 Elo+
Bakasura
Bakasura
 
Bakasura
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Alqsi
Neith
Level 11
God Stats
8W - 8L
1,527 SR
Queue Stats
8W - 9L
1,659 Elo+
Party 2
Ra
Ra
Karri Str55
Ra
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
13W - 11L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
KodRedPhoenix55
Danzaburou
Level 123
God Stats
7W - 4L
1,511 SR
Queue Stats
78W - 68L
1,564 Elo+
Party 2
Ganesha
Ganesha
xX_Tailspin_Xx
Ganesha
Level 24
God Stats
5W - 1L
1,576 SR
Queue Stats
29W - 22L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
cdomer
Tsukuyomi
9
1 / 7 / 1
5,828
486
4,114
8,794
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
efs5
Agni
9
1 / 9 / 0
5,457
455
3,266
10,091
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
kthsnyder
Kukulkan
7
0 / 8 / 1
5,136
428
2,818
6,728
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
nplxx_
Anubis
9
1 / 6 / 0
5,255
438
2,922
8,254
3,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
unmade_fridge5
Jormungandr
5
0 / 5 / 0
4,274
356
167
5,579
1,843
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
7 / 1 / 8
7,974
665
6,641
8,558
3,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Alqsi
Neith
11
7 / 0 / 4
7,223
602
3,372
4,052
1,191
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 0 / 7
8,030
669
8,350
7,340
2,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
KodRedPhoenix55
Danzaburou
13
11 / 1 / 4
8,205
684
9,010
6,294
2,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 4
7,450
621
2,968
8,154
4,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
61
3
Kills
34
35
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
1
8
11
W
Neith
Alqsi
Neith
7
0
4
9
W
7
0
7
10.5
W
Danzaburou
KodRedPhoenix55
Danzaburou
11
1
4
13
L
Tsukuyomi
cdomer
Tsukuyomi
1
7
1
0.21
L
Agni
efs5
Agni
1
9
0
0.11
L
Kukulkan
kthsnyder
Kukulkan
0
8
1
0.06
L
Anubis
nplxx_
Anubis
1
6
0
0.17
L
Jormungandr
unmade_fridge5
Jormungandr
0
5
0
0
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,287
Damage
30,341
39,446
Taken
34,398
11,832
Mitigated
13,952
4,144
Healing
12,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,641
4,547
0
5,042
8,558
3,703
120
2,157
6,363
0
38,073
W
Neith
Alqsi
Neith
3,372
637
0
506
4,052
1,191
1,452
2,072
1,858
0
17,439
W
8,350
613
698
3,784
7,340
2,394
872
2,834
4,398
47,248
0
W
Danzaburou
KodRedPhoenix55
Danzaburou
9,010
3,006
0
1,900
6,294
2,350
2,808
524
5,712
0
45,208
L
Tsukuyomi
cdomer
Tsukuyomi
4,114
763
0
810
8,794
2,091
117
1,613
7,161
0
21,063
L
Agni
efs5
Agni
3,266
491
0
1,580
10,091
2,807
0
3,544
6,379
20,608
0
L
Kukulkan
kthsnyder
Kukulkan
2,818
676
0
0
6,728
1,863
135
2,512
4,129
16,801
0
L
Anubis
nplxx_
Anubis
2,922
244
0
1,358
8,254
3,228
0
3,140
5,114
27,284
0
L
Jormungandr
unmade_fridge5
Jormungandr
167
53
0
396
5,579
1,843
0
509
4,980
6,047
0
W
2,968
554
0
276
8,154
4,314
1,617
1,260
6,894
27,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,950
Gold Earned
38,882
168
Minions Killed
306
0
Camps Cleared
0
1,039,064
Distance Traveled
1,205,924
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,974
665
73
6
0
270,944
4
W
Neith
7,223
602
40
3
0
216,270
2
W
Ra
8,030
669
85
7
0
247,351
3
W
Danzaburou
8,205
684
69
6
0
243,928
2
L
Tsukuyomi
5,828
486
37
3
0
216,991
1
L
Agni
5,457
455
34
3
0
205,665
1
L
Kukulkan
5,136
428
34
3
0
219,997
0
L
Anubis
5,255
438
45
4
0
192,682
0
L
Jormungandr
4,274
356
18
2
0
203,729
1
W
Ganesha
7,450
621
39
3
0
227,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role