Player Matchup

Nike
Nike
Jacktown
Nike
Level 93
God Stats
2W - 0L
1,820 SR
Queue Stats
68W - 66L
1,501 Elo+
Party 2
Zeus
Zeus
NotThatGuyPal
Zeus
Level 109
God Stats
3W - 3L
1,296 SR
Queue Stats
91W - 76L
1,539 Elo+
Party 2
Gilgamesh
Gilgamesh
box4thehigh
Gilgamesh
Level 83
God Stats
11W - 5L
1,737 SR
Queue Stats
228W - 206L
1,588 Elo+
Party 2
Team Averages
Level 95
1,618 SR
1,543 Elo+

VS

Team Averages
Level 101
1,532 SR
1,526 Elo+
Sol
Sol
BluntQueenXo
Sol
Level 160
God Stats
12W - 9L
1,575 SR
Queue Stats
179W - 147L
1,545 Elo+
Party 1
Cerberus
Cerberus
Player__009
Cerberus
Level 134
God Stats
4W - 8L
1,521 SR
Queue Stats
74W - 54L
1,613 Elo+
Party 1
Tyr
Tyr
SavageNinja1269
Tyr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
6 / 1 / 14
8,223
822
6,368
8,670
4,540
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
6 / 2 / 14
8,607
861
14,247
5,623
1,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
box4thehigh
Gilgamesh
13
10 / 3 / 8
9,099
910
9,400
8,514
3,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 7 / 0
9,487
949
4,898
12,052
3,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
Player__009
Cerberus
9
0 / 4 / 3
6,575
658
2,307
10,815
7,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 11 / 4
6,763
676
2,233
11,213
4,805
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
22
Kills
6
6
Deaths
22
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
6
7
0
0.86
W
Nike
6
1
14
13
W
6
2
14
6.5
L
Cerberus
Player__009
Cerberus
0
4
3
0.38
L
0
11
4
0.18
W
Gilgamesh
box4thehigh
Gilgamesh
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,015
Damage
9,438
22,807
Taken
34,080
9,662
Mitigated
16,397
2,749
Healing
4,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,898
1,882
0
2,185
12,052
3,787
0
4,790
7,262
22,267
1,754
W
Nike
6,368
377
491
464
8,670
4,540
183
1,899
6,771
66
16,327
W
14,247
6,463
0
1,342
5,623
1,840
1,288
2,587
3,036
38,962
0
L
Cerberus
Player__009
Cerberus
2,307
28
0
2,290
10,815
7,805
0
5,523
5,292
7,508
0
L
2,233
463
0
80
11,213
4,805
20
4,044
7,169
0
7,119
W
Gilgamesh
box4thehigh
Gilgamesh
9,400
2,778
0
452
8,514
3,282
371
2,540
5,974
0
24,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,929
Gold Earned
22,825
137
Minions Killed
80
8
Camps Cleared
2
543,711
Distance Traveled
473,051
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,487
949
53
5
1
166,229
1
W
Nike
8,223
822
25
3
2
186,636
0
W
Zeus
8,607
861
67
7
4
170,181
2
L
Cerberus
6,575
658
14
1
0
140,337
1
L
Tyr
6,763
676
13
1
1
166,485
0
W
Gilgamesh
9,099
910
45
5
2
186,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role