Player Matchup

Ganesha
Ganesha
Bzzztt
Ganesha
Level 15
God Stats
30W - 11L
1,901 SR
Queue Stats
59W - 24L
1,728 Elo+
Party 1
Achilles
Achilles
Coofers
Achilles
Level 19
God Stats
8W - 4L
1,836 SR
Queue Stats
58W - 32L
1,602 Elo+
Party 1
Nox
Nox
CritikalMiss
Nox
Level 48
God Stats
3W - 2L
1,706 SR
Queue Stats
70W - 38L
1,725 Elo+
Party 1
Anubis
Anubis
GangDaFrump
Anubis
Level 21
God Stats
26W - 12L
1,923 SR
Queue Stats
124W - 69L
1,679 Elo+
Party 1
Mercury
Mercury
Zedcarnage
Mercury
Level 18
God Stats
14W - 3L
1,633 SR
Queue Stats
95W - 46L
1,661 Elo+
Party 1
Team Averages
Level 24
1,800 SR
1,679 Elo+

VS

Team Averages
Level 30
1,611 SR
1,524 Elo+
Danzaburou
Danzaburou
GrimVisage
Danzaburou
Level 68
God Stats
7W - 3L
1,643 SR
Queue Stats
27W - 17L
1,604 Elo+
Party 2
Mulan
Mulan
PrettyBoiK
Mulan
Level 18
God Stats
33W - 21L
1,604 SR
Queue Stats
107W - 95L
1,531 Elo+
Solo
Guan Yu
Guan Yu
Ragnarokzcf
Guan Yu
Level 13
God Stats
1W - 1L
1,658 SR
Queue Stats
24W - 22L
1,510 Elo+
Party 2
Sol
Sol
SnazzyPanda4
Sol
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 126L
1,413 Elo+
Solo
Bacchus
Bacchus
SumerianXD
Bacchus
Level 23
God Stats
9W - 6L
1,649 SR
Queue Stats
12W - 9L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bzzztt
Ganesha
18
0 / 0 / 33
11,261
1,126
7,366
8,271
9,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
Coofers
Achilles
18
14 / 1 / 22
12,388
1,239
18,157
10,310
10,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 1 / 28
10,700
1,070
11,468
4,812
1,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
18
7 / 2 / 24
11,360
1,136
15,736
9,208
4,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Zedcarnage
Mercury
18
13 / 2 / 19
11,361
1,136
27,363
9,004
3,274
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

297

VS

Team 2 Tickets

58

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GrimVisage
Danzaburou
15
3 / 7 / 2
10,451
1,045
15,969
14,044
5,110
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
15
0 / 5 / 3
8,213
821
3,387
10,462
6,833
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
Ragnarokzcf
Guan Yu
15
2 / 8 / 2
9,231
923
5,143
21,793
22,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 11 / 3
9,323
932
7,553
18,773
6,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
SumerianXD
Bacchus
15
0 / 8 / 4
8,798
880
5,223
20,058
22,728
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
20
39
Kills
6
6
Deaths
39
126
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Bzzztt
Ganesha
0
0
33
16.5
W
Achilles
Coofers
Achilles
14
1
22
25
W
5
1
28
19
W
Anubis
7
2
24
9.5
L
Danzaburou
GrimVisage
Danzaburou
3
7
2
0.57
L
Mulan
0
5
3
0.3
L
Guan Yu
Ragnarokzcf
Guan Yu
2
8
2
0.38
L
1
11
3
0.23
L
Bacchus
SumerianXD
Bacchus
0
8
4
0.25
W
Mercury
Zedcarnage
Mercury
13
2
19
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,090
Damage
37,275
41,605
Taken
85,130
28,818
Mitigated
64,028
8,958
Healing
10,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Bzzztt
Ganesha
7,366
932
1,231
2,343
8,271
9,340
0
3,617
4,517
25,576
0
W
Achilles
Coofers
Achilles
18,157
4,713
0
1,490
10,310
10,048
0
2,231
7,682
0
27,598
W
11,468
1,596
0
250
4,812
1,769
0
1,201
3,520
22,539
0
W
Anubis
15,736
948
0
3,644
9,208
4,387
0
2,538
6,576
39,631
0
L
Danzaburou
GrimVisage
Danzaburou
15,969
6,631
0
1,698
14,044
5,110
0
6,032
7,814
0
36,788
L
Mulan
3,387
574
0
211
10,462
6,833
0
4,622
5,653
0
7,452
L
Guan Yu
Ragnarokzcf
Guan Yu
5,143
480
2,831
3,197
21,793
22,644
0
10,398
11,030
0
11,076
L
7,553
3,392
0
2,106
18,773
6,713
0
5,114
13,473
36,164
0
L
Bacchus
SumerianXD
Bacchus
5,223
1,314
0
0
20,058
22,728
0
8,404
11,285
10,071
0
W
Mercury
Zedcarnage
Mercury
27,363
19,925
0
0
9,004
3,274
0
3,189
5,677
0
38,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,070
Gold Earned
46,016
185
Minions Killed
157
10
Camps Cleared
5
1,008,595
Distance Traveled
769,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,261
1,126
1
0
0
205,172
0
W
Achilles
12,388
1,239
30
3
3
209,611
0
W
Nox
10,700
1,070
46
5
3
187,733
0
W
Anubis
11,360
1,136
77
8
2
189,667
0
L
Danzaburou
10,451
1,045
56
6
1
161,141
0
L
Mulan
8,213
821
10
1
0
96,014
0
L
Guan Yu
9,231
923
15
2
0
189,378
0
L
Sol
9,323
932
73
7
4
154,169
0
L
Bacchus
8,798
880
3
0
0
168,472
0
W
Mercury
11,361
1,136
31
3
2
216,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role