Player Matchup

Thor
Thor
AcnologiasWinter
Thor
Level 4
God Stats
1W - 2L
1,415 SR
Queue Stats
1W - 3L
1,540 Elo+
Party 1
Baron Samedi
Baron Samedi
Archer786
Baron Samedi
Level 11
God Stats
4W - 9L
1,284 SR
Queue Stats
4W - 13L
1,184 Elo+
Party 1
Cthulhu
Cthulhu
Drakon2021
Cthulhu
Level 24
God Stats
6W - 7L
1,440 SR
Queue Stats
10W - 15L
1,297 Elo+
Party 1
Heimdallr
Heimdallr
ElderSage538
Heimdallr
Level 8
God Stats
1W - 3L
1,399 SR
Queue Stats
5W - 12L
1,462 Elo+
Party 1
Skadi
Skadi
Mushroomba
Skadi
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 33L
1,392 Elo+
Solo
Team Averages
Level 14
1,408 SR
1,375 Elo+

VS

Team Averages
Level 35
1,493 SR
1,460 Elo+
Jing Wei
Jing Wei
FunLizard216805
Jing Wei
Level 12
God Stats
1W - 2L
1,188 SR
Queue Stats
12W - 14L
1,307 Elo+
Solo
Scylla
Scylla
HF_ZOPILOTE
Scylla
Level 29
God Stats
168W - 152L
1,630 SR
Queue Stats
346W - 320L
1,480 Elo+
Solo
Mulan
Mulan
II Vyper II
Mulan
Level 24
God Stats
4W - 2L
1,646 SR
Queue Stats
56W - 45L
1,501 Elo+
Solo
Chiron
Chiron
Lesum
Chiron
Level 106
God Stats
4W - 0L
1,500 SR
Queue Stats
96W - 84L
1,512 Elo+
Party 2
Nemesis
Nemesis
Osji8910
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 61L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 22 / 1
7,015
319
3,210
23,901
6,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
Archer786
Baron Samedi
11
1 / 12 / 0
8,001
364
3,707
16,299
7,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Drakon2021
Cthulhu
13
1 / 13 / 2
8,834
402
11,123
26,473
14,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
ElderSage538
Heimdallr
11
0 / 15 / 1
7,557
344
5,389
23,407
6,981
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
12
1 / 13 / 1
8,360
380
9,439
20,174
6,495
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
3 / 1 / 9
12,363
562
10,523
11,052
4,205
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
18
26 / 1 / 20
13,283
604
29,626
9,975
5,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
15 / 0 / 19
12,380
563
16,779
13,108
10,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chiron
Lesum
Chiron
20
14 / 1 / 7
14,635
665
17,195
19,425
8,202
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Osji8910
Nemesis
19
14 / 1 / 15
13,242
602
16,985
16,711
6,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
142
3
Kills
72
75
Deaths
4
5
Assists
70
Player
Kills
Deaths
Assists
KDA
L
0
22
1
0.02
L
Baron Samedi
Archer786
Baron Samedi
1
12
0
0.08
L
Cthulhu
Drakon2021
Cthulhu
1
13
2
0.15
L
Heimdallr
ElderSage538
Heimdallr
0
15
1
0.03
W
Jing Wei
3
1
9
7.5
W
Scylla
26
1
20
36
W
15
0
19
24.5
W
Chiron
Lesum
Chiron
14
1
7
17.5
L
Skadi
1
13
1
0.12
W
Nemesis
Osji8910
Nemesis
14
1
15
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,868
Damage
91,108
110,254
Taken
70,271
42,755
Mitigated
35,371
6,192
Healing
35,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,210
1,433
0
843
23,901
6,709
0
7,783
15,386
0
28,514
L
Baron Samedi
Archer786
Baron Samedi
3,707
70
293
887
16,299
7,914
578
5,548
10,096
23,943
0
L
Cthulhu
Drakon2021
Cthulhu
11,123
239
173
1,636
26,473
14,656
0
4,566
20,954
39,693
0
L
Heimdallr
ElderSage538
Heimdallr
5,389
1,518
0
323
23,407
6,981
76
4,213
18,903
0
32,144
W
Jing Wei
10,523
7,376
0
4,961
11,052
4,205
6,961
1,202
9,784
0
75,755
W
Scylla
29,626
4,107
0
2,300
9,975
5,937
919
3,377
5,677
77,613
0
W
16,779
1,614
0
5,980
13,108
10,169
230
1,953
10,902
6,662
43,935
W
Chiron
Lesum
Chiron
17,195
11,496
250
14,796
19,425
8,202
2,766
4,006
15,195
0
122,790
L
Skadi
9,439
3,249
0
2,037
20,174
6,495
0
6,798
12,632
0
28,163
W
Nemesis
Osji8910
Nemesis
16,985
6,761
0
7,218
16,711
6,858
2,381
3,257
13,278
0
90,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,767
Gold Earned
65,903
237
Minions Killed
643
0
Camps Cleared
0
1,605,850
Distance Traveled
2,181,712
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,015
319
38
2
0
338,031
0
L
Baron Samedi
8,001
364
39
2
0
279,860
0
L
Cthulhu
8,834
402
70
3
0
331,926
5
L
Heimdallr
7,557
344
44
2
0
338,418
0
W
Jing Wei
12,363
562
153
7
0
397,228
4
W
Scylla
13,283
604
95
4
0
436,875
3
W
Mulan
12,380
563
63
3
0
412,134
2
W
Chiron
14,635
665
197
9
0
447,273
0
L
Skadi
8,360
380
46
2
0
317,615
2
W
Nemesis
13,242
602
135
6
0
488,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role