Player Matchup

Osiris
Osiris
JyuubiWolf
Osiris
Level 135
God Stats
0W - 1L
1,240 SR
Queue Stats
110W - 111L
1,483 Elo+
Party 2
Geb
Geb
KILLAKIRBYKID
Geb
Level 160
God Stats
10W - 8L
1,594 SR
Queue Stats
101W - 94L
1,566 Elo+
Party 2
Cliodhna
Cliodhna
RedWolfSoulEater
Cliodhna
Level 160
God Stats
18W - 11L
1,644 SR
Queue Stats
239W - 221L
1,581 Elo+
Party 2
Izanami
Izanami
YSoPro
Izanami
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
xD-MADNESSxX
Zeus
Level 157
God Stats
10W - 2L
1,829 SR
Queue Stats
305W - 300L
1,622 Elo+
Party 2
Team Averages
Level 146
1,562 SR
1,550 Elo+

VS

Team Averages
Level 111
1,623 SR
1,505 Elo+
Cerberus
Cerberus
Caeruleum Mors
Cerberus
Level 108
God Stats
17W - 11L
1,599 SR
Queue Stats
538W - 515L
1,513 Elo+
Party 1
Sol
Sol
Cilisia
Sol
Level 128
God Stats
7W - 1L
1,694 SR
Queue Stats
188W - 209L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
Imperceive
Danzaburou
Level 104
God Stats
56W - 41L
1,744 SR
Queue Stats
609W - 565L
1,542 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lyss14Molody
Tsukuyomi
Level 103
God Stats
21W - 24L
1,455 SR
Queue Stats
795W - 744L
1,536 Elo+
Solo
Cthulhu
Cthulhu
M1A2C
Cthulhu
Level 114
God Stats
3W - 1L
1,623 SR
Queue Stats
130W - 120L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JyuubiWolf
Osiris
10
0 / 3 / 0
5,565
464
4,381
6,707
4,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 1
5,350
446
1,226
9,336
4,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 3 / 1
5,800
483
4,848
6,485
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
YSoPro
Izanami
9
1 / 5 / 0
5,706
476
1,848
6,491
1,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 0
6,235
520
5,606
5,324
1,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
2 / 0 / 0
6,654
555
3,675
7,684
4,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
11
0 / 1 / 2
6,215
518
2,949
5,173
1,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Imperceive
Danzaburou
13
5 / 0 / 6
8,014
668
7,410
5,454
2,054
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Lyss14Molody
Tsukuyomi
11
4 / 2 / 4
6,912
576
4,078
5,924
1,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
M1A2C
Cthulhu
11
5 / 1 / 2
6,392
533
3,991
8,566
4,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
16
16
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
0
0
2
W
Sol
0
1
2
1
W
Danzaburou
Imperceive
Danzaburou
5
0
6
8
L
Osiris
JyuubiWolf
Osiris
0
3
0
0
L
0
3
1
0.17
W
Tsukuyomi
Lyss14Molody
Tsukuyomi
4
2
4
3
W
Cthulhu
M1A2C
Cthulhu
5
1
2
6
L
1
3
1
0.5
L
Izanami
YSoPro
Izanami
1
5
0
0.2
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,909
Damage
22,103
34,343
Taken
32,801
14,015
Mitigated
15,115
9,789
Healing
11,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
3,675
141
0
3,421
7,684
4,852
0
698
6,207
33,747
0
W
Sol
2,949
749
0
2,779
5,173
1,695
50
2,746
2,427
33,738
5,747
W
Danzaburou
Imperceive
Danzaburou
7,410
3,901
0
1,016
5,454
2,054
0
200
5,254
0
55,737
L
Osiris
JyuubiWolf
Osiris
4,381
804
0
2,045
6,707
4,339
299
2,959
3,058
0
28,159
L
1,226
217
0
2,256
9,336
4,897
0
2,416
6,571
10,478
0
W
Tsukuyomi
Lyss14Molody
Tsukuyomi
4,078
1,048
0
2,917
5,924
1,592
0
261
5,663
0
32,844
W
Cthulhu
M1A2C
Cthulhu
3,991
599
133
970
8,566
4,922
0
2,927
5,603
18,892
0
L
4,848
115
0
2,430
6,485
1,838
0
849
5,471
0
34,962
L
Izanami
YSoPro
Izanami
1,848
865
0
832
6,491
1,474
0
481
5,923
0
30,236
L
5,606
1,469
0
2,226
5,324
1,467
0
2,330
2,876
40,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,656
Gold Earned
34,187
312
Minions Killed
381
0
Camps Cleared
0
1,141,337
Distance Traveled
1,169,316
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,654
555
89
7
0
229,893
4
W
Sol
6,215
518
84
7
0
209,294
2
W
Danzaburou
8,014
668
107
9
0
222,396
4
L
Osiris
5,565
464
62
5
0
205,268
1
L
Geb
5,350
446
10
1
0
226,081
6
W
Tsukuyomi
6,912
576
68
6
0
263,252
7
W
Cthulhu
6,392
533
33
3
0
244,481
2
L
Cliodhna
5,800
483
79
7
0
276,849
5
L
Izanami
5,706
476
76
6
0
221,474
1
L
Zeus
6,235
520
85
7
0
211,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role