Player Matchup

Bellona
Bellona
BlackMosques
Bellona
Level 28
God Stats
4W - 2L
1,492 SR
Queue Stats
4W - 3L
1,375 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tityboi_Potoy7
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,188 SR
Queue Stats
41W - 50L
1,343 Elo+
Solo
Khepri
Khepri
TruelyABeast
Khepri
Level 27
God Stats
4W - 4L
1,360 SR
Queue Stats
74W - 67L
1,471 Elo+
Solo
Nemesis
Nemesis
dMANDERSONb
Nemesis
Level 29
God Stats
10W - 4L
1,559 SR
Queue Stats
110W - 127L
1,422 Elo+
Solo
Neith
Neith
jonahstonah
Neith
Level 24
God Stats
8W - 7L
1,407 SR
Queue Stats
52W - 70L
1,383 Elo+
Solo
Team Averages
Level 27
1,401 SR
1,399 Elo+

VS

Team Averages
Level 20
1,291 SR
1,334 Elo+
Rama
Rama
Octo MrSanz
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 95L
1,359 Elo+
Solo
The Morrigan
The Morrigan
PeenJoo
The Morrigan
Level 14
God Stats
0W - 4L
1,132 SR
Queue Stats
9W - 13L
1,323 Elo+
Party 1
Geb
Geb
crayceeclos
Geb
Level 26
God Stats
5W - 4L
1,284 SR
Queue Stats
11W - 7L
1,500 Elo+
Solo
Thanatos
Thanatos
nineballumi
Thanatos
Level 16
God Stats
2W - 11L
1,041 SR
Queue Stats
6W - 12L
1,096 Elo+
Solo
Amaterasu
Amaterasu
xKeyan
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlackMosques
Bellona
18
2 / 3 / 6
11,807
492
9,886
16,276
13,734
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Tityboi_Potoy7
Morgan Le Fay
19
14 / 5 / 13
13,587
566
30,601
22,788
10,338
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
17
3 / 3 / 18
12,449
519
8,251
15,793
21,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
dMANDERSONb
Nemesis
17
6 / 6 / 9
11,725
489
14,546
19,572
8,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
13 / 1 / 6
12,903
538
19,227
12,094
6,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 13 / 5
9,892
412
8,968
21,623
6,473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
PeenJoo
The Morrigan
15
3 / 14 / 6
9,860
411
17,160
21,008
7,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 8
8,492
354
5,785
24,112
27,542
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
nineballumi
Thanatos
15
3 / 4 / 4
10,074
420
7,990
17,808
6,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
xKeyan
Amaterasu
17
7 / 3 / 5
11,156
465
14,812
24,242
20,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
44
38
Kills
16
18
Deaths
38
52
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
BlackMosques
Bellona
2
3
6
1.67
L
2
13
5
0.35
L
The Morrigan
PeenJoo
The Morrigan
3
14
6
0.43
W
Morgan Le Fay
Tityboi_Potoy7
Morgan Le Fay
14
5
13
4.1
W
Khepri
3
3
18
4
L
1
4
8
1.25
W
Nemesis
dMANDERSONb
Nemesis
6
6
9
1.75
W
13
1
6
16
L
Thanatos
nineballumi
Thanatos
3
4
4
1.25
L
Amaterasu
xKeyan
Amaterasu
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,511
Damage
54,715
86,523
Taken
108,793
60,743
Mitigated
68,301
28,502
Healing
26,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BlackMosques
Bellona
9,886
3,708
0
3,904
16,276
13,734
1,252
2,816
12,720
0
72,277
L
8,968
7,142
0
3,359
21,623
6,473
1,554
8,236
13,387
0
60,776
L
The Morrigan
PeenJoo
The Morrigan
17,160
5,068
153
1,473
21,008
7,501
1,038
9,962
11,046
54,965
4,145
W
Morgan Le Fay
Tityboi_Potoy7
Morgan Le Fay
30,601
6,612
770
8,611
22,788
10,338
2,363
10,061
12,180
100,196
0
W
Khepri
8,251
784
0
3,101
15,793
21,056
184
4,453
10,930
35,687
0
L
5,785
923
0
230
24,112
27,542
104
7,802
16,310
29,709
0
W
Nemesis
dMANDERSONb
Nemesis
14,546
4,609
0
6,254
19,572
8,876
950
3,998
15,394
0
77,951
W
19,227
11,168
0
5,862
12,094
6,739
4,781
3,029
9,065
0
99,142
L
Thanatos
nineballumi
Thanatos
7,990
1,289
0
9,056
17,808
6,392
0
4,392
13,416
0
61,933
L
Amaterasu
xKeyan
Amaterasu
14,812
4,407
0
11,829
24,242
20,393
452
8,460
15,782
9,543
46,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,471
Gold Earned
49,474
522
Minions Killed
412
0
Camps Cleared
0
2,189,880
Distance Traveled
2,072,452
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,807
492
129
5
0
465,164
0
L
Rama
9,892
412
103
4
0
340,826
0
L
The Morrigan
9,860
411
97
4
0
318,523
2
W
Morgan Le Fay
13,587
566
99
4
0
432,854
0
W
Khepri
12,449
519
52
2
0
432,232
9
L
Geb
8,492
354
31
1
0
433,434
0
W
Nemesis
11,725
489
117
5
0
488,863
0
W
Neith
12,903
538
125
5
0
370,767
5
L
Thanatos
10,074
420
83
3
0
514,993
7
L
Amaterasu
11,156
465
98
4
0
464,676
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role