Player Matchup

Khepri
Khepri
Arctic5973
Khepri
Level 27
God Stats
11W - 11L
1,563 SR
Queue Stats
82W - 94L
1,451 Elo+
Party 1
Scylla
Scylla
Hipped12
Scylla
Level 32
God Stats
61W - 48L
1,576 SR
Queue Stats
107W - 102L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
Pricedeer21
Danzaburou
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 76L
1,479 Elo+
Party 1
Cliodhna
Cliodhna
iLitty o
Cliodhna
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 76L
1,450 Elo+
Party 1
Xing Tian
Xing Tian
xVelocityxAlt
Xing Tian
Level 29
God Stats
3W - 3L
1,721 SR
Queue Stats
89W - 113L
1,471 Elo+
Party 1
Team Averages
Level 27
1,572 SR
1,463 Elo+

VS

Team Averages
Level 13
1,471 SR
1,417 Elo+
Ares
Ares
BLA-K-24
Ares
Level 21
God Stats
2W - 2L
1,574 SR
Queue Stats
25W - 27L
1,423 Elo+
Solo
Bellona
Bellona
LOLBoy-senpai
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
Loli_190_
Chang'e
Level 6
God Stats
1W - 7L
1,215 SR
Queue Stats
13W - 18L
1,287 Elo+
Solo
Hachiman
Hachiman
SIR_DRIP84
Hachiman
Level 22
God Stats
6W - 5L
1,565 SR
Queue Stats
34W - 42L
1,377 Elo+
Solo
Nemesis
Nemesis
geoffreygrowl
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Arctic5973
Khepri
9
2 / 1 / 1
5,423
603
1,200
5,970
3,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Hipped12
Scylla
11
7 / 0 / 1
6,424
714
4,760
2,599
626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Pricedeer21
Danzaburou
9
4 / 0 / 2
5,742
638
4,949
3,975
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
iLitty o
Cliodhna
10
12 / 1 / 2
6,786
754
8,977
6,459
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
xVelocityxAlt
Xing Tian
8
3 / 1 / 4
5,308
590
2,652
5,898
3,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
1 / 6 / 0
4,812
535
3,334
7,407
3,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
5
0 / 5 / 1
4,206
467
1,760
4,571
2,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Loli_190_
Chang'e
6
0 / 6 / 0
4,083
454
1,058
6,856
1,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
SIR_DRIP84
Hachiman
8
1 / 3 / 0
4,255
473
2,597
5,163
1,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
4
0 / 9 / 0
3,532
392
1,947
6,514
1,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
28
Kills
2
3
Deaths
29
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Khepri
Arctic5973
Khepri
2
1
1
2.5
L
Ares
1
6
0
0.17
W
Scylla
Hipped12
Scylla
7
0
1
7.5
L
Bellona
0
5
1
0.1
L
Chang'e
Loli_190_
Chang'e
0
6
0
0
W
Danzaburou
Pricedeer21
Danzaburou
4
0
2
5
L
Hachiman
SIR_DRIP84
Hachiman
1
3
0
0.33
L
Nemesis
0
9
0
0
W
Cliodhna
iLitty o
Cliodhna
12
1
2
13
W
Xing Tian
xVelocityxAlt
Xing Tian
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,538
Damage
10,696
24,901
Taken
30,511
11,005
Mitigated
9,261
6,285
Healing
4,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Arctic5973
Khepri
1,200
14
181
1,891
5,970
3,546
255
0
5,970
13,359
0
L
Ares
3,334
566
0
609
7,407
3,311
0
1,647
5,513
13,458
0
W
Scylla
Hipped12
Scylla
4,760
448
0
720
2,599
626
1,342
207
2,392
33,383
0
L
Bellona
1,760
582
0
151
4,571
2,288
0
1,121
3,242
0
7,767
L
Chang'e
Loli_190_
Chang'e
1,058
656
60
1,483
6,856
1,467
0
1,712
4,976
10,762
0
W
Danzaburou
Pricedeer21
Danzaburou
4,949
3,004
0
1,250
3,975
1,410
1,212
0
3,975
0
31,131
L
Hachiman
SIR_DRIP84
Hachiman
2,597
1,182
0
1,526
5,163
1,092
0
1,076
4,087
0
13,276
L
Nemesis
1,947
1,006
0
458
6,514
1,103
0
2,223
4,081
0
5,611
W
Cliodhna
iLitty o
Cliodhna
8,977
1,476
0
662
6,459
1,981
0
1,828
4,400
0
30,318
W
Xing Tian
xVelocityxAlt
Xing Tian
2,652
362
0
1,581
5,898
3,442
288
1,771
3,772
13,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,683
Gold Earned
20,888
216
Minions Killed
101
0
Camps Cleared
0
902,533
Distance Traveled
736,156
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,423
603
27
3
0
185,117
2
L
Ares
4,812
535
26
3
0
160,458
2
W
Scylla
6,424
714
61
7
0
168,578
0
L
Bellona
4,206
467
12
1
0
139,922
1
L
Chang'e
4,083
454
29
3
0
151,402
0
W
Danzaburou
5,742
638
53
6
0
163,519
0
L
Hachiman
4,255
473
20
2
0
141,299
1
L
Nemesis
3,532
392
14
2
0
143,075
0
W
Cliodhna
6,786
754
47
5
0
211,015
2
W
Xing Tian
5,308
590
28
3
0
174,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role