Player Matchup

Ymir
Ymir
CPtSHRIBS
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,243 Elo+
Party 1
Hel
Hel
ChloBoCop
Hel
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,203 Elo+
Party 1
Medusa
Medusa
radjackson
Medusa
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,243 Elo+
Party 1
Team Averages
Level 30
1,500 SR
1,229 Elo+

VS

Team Averages
Level 45
1,522 SR
1,422 Elo+
Apollo
Apollo
Mershbandit420
Apollo
Level 49
God Stats
18W - 16L
1,601 SR
Queue Stats
27W - 25L
1,438 Elo+
Party 2
Persephone
Persephone
chancho99
Persephone
Level 60
God Stats
16W - 14L
1,443 SR
Queue Stats
50W - 52L
1,412 Elo+
Solo
Odin
Odin
sicknandzzz
Odin
Level 26
God Stats
9W - 14L
1,521 SR
Queue Stats
49W - 62L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 8 / 4
7,787
649
3,558
16,133
11,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 5 / 4
7,410
618
1,201
7,017
2,538
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
radjackson
Medusa
13
4 / 7 / 2
9,516
793
7,723
10,192
3,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 3 / 8
10,197
850
13,628
9,474
3,530
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
chancho99
Persephone
14
5 / 2 / 14
9,845
820
11,463
6,795
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 1 / 15
8,633
719
4,372
8,730
8,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
5
Kills
20
20
Deaths
6
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
8
4
0.25
L
1
5
4
0.6
W
12
3
8
5.33
W
Persephone
chancho99
Persephone
5
2
14
6
L
Medusa
radjackson
Medusa
4
7
2
0.71
W
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,482
Damage
29,463
33,342
Taken
24,999
17,725
Mitigated
14,385
4,989
Healing
8,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,558
408
0
996
16,133
11,284
0
4,306
11,408
14,099
0
L
1,201
683
1,905
570
7,017
2,538
0
2,686
4,275
3,992
0
W
13,628
8,217
483
3,458
9,474
3,530
1,454
2,833
6,641
0
42,897
W
Persephone
chancho99
Persephone
11,463
1,539
0
3,362
6,795
2,489
515
986
5,807
38,386
0
L
Medusa
radjackson
Medusa
7,723
3,124
139
1,379
10,192
3,903
0
4,008
5,883
0
30,913
W
4,372
1,102
0
928
8,730
8,366
166
2,053
6,677
0
11,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,713
Gold Earned
28,675
84
Minions Killed
127
2
Camps Cleared
7
512,603
Distance Traveled
625,686
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,787
649
29
2
0
189,404
1
L
Hel
7,410
618
11
1
0
153,394
2
W
Apollo
10,197
850
44
4
4
202,117
0
W
Persephone
9,845
820
64
5
2
201,594
3
L
Medusa
9,516
793
44
4
2
169,805
0
W
Odin
8,633
719
19
2
1
221,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role