Player Matchup

Sobek
Sobek
RubberDuckyBoi
Sobek
Level 24
God Stats
30W - 13L
1,695 SR
Queue Stats
122W - 108L
1,641 Elo+
Party 1
Horus
Horus
SoraKai96
Horus
Level 18
God Stats
4W - 5L
1,320 SR
Queue Stats
90W - 78L
1,631 Elo+
Solo
Zeus
Zeus
alottadot
Zeus
Level 23
God Stats
2W - 2L
1,325 SR
Queue Stats
134W - 106L
1,601 Elo+
Party 1
Izanami
Izanami
carrothigh
Izanami
Level 28
God Stats
8W - 0L
1,906 SR
Queue Stats
200W - 196L
1,583 Elo+
Solo
Awilix
Awilix
xDatPrestox
Awilix
Level 19
God Stats
4W - 5L
1,218 SR
Queue Stats
104W - 69L
1,668 Elo+
Solo
Team Averages
Level 22
1,493 SR
1,625 Elo+

VS

Team Averages
Level 20
1,553 SR
1,577 Elo+
Izanami
Izanami
COLEREX
Izanami
Level 24
God Stats
19W - 23L
1,654 SR
Queue Stats
79W - 99L
1,609 Elo+
Party 2
King Arthur
King Arthur
Chaddix
King Arthur
Level 29
God Stats
3W - 4L
1,530 SR
Queue Stats
59W - 58L
1,597 Elo+
Solo
Thanatos
Thanatos
GSWarhawk
Thanatos
Level 18
God Stats
7W - 4L
1,589 SR
Queue Stats
91W - 91L
1,653 Elo+
Party 2
Aphrodite
Aphrodite
MaestroOD
Aphrodite
Level 15
God Stats
0W - 2L
1,492 SR
Queue Stats
2W - 2L
1,560 Elo+
Party 3
Baron Samedi
Baron Samedi
Mambark
Baron Samedi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 17
12,313
493
6,985
25,337
35,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
SoraKai96
Horus
18
3 / 3 / 14
12,670
507
15,188
23,299
28,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
20
8 / 4 / 12
13,867
555
18,086
14,577
7,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
carrothigh
Izanami
19
15 / 6 / 5
14,156
566
21,241
20,127
7,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
20
18 / 6 / 9
15,625
625
31,941
21,864
8,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
COLEREX
Izanami
19
4 / 9 / 3
12,534
501
12,240
19,225
6,369
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Chaddix
King Arthur
19
7 / 5 / 4
13,180
527
25,507
35,131
37,692
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
GSWarhawk
Thanatos
19
7 / 9 / 2
12,842
514
19,287
26,321
10,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
MaestroOD
Aphrodite
13
0 / 10 / 7
9,398
376
4,599
15,604
15,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Mambark
Baron Samedi
14
1 / 14 / 6
10,159
406
7,036
18,410
7,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
41
46
Kills
19
20
Deaths
47
57
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
COLEREX
Izanami
4
9
3
0.61
L
King Arthur
Chaddix
King Arthur
7
5
4
1.8
L
Thanatos
GSWarhawk
Thanatos
7
9
2
0.89
L
Aphrodite
MaestroOD
Aphrodite
0
10
7
0.35
L
Baron Samedi
Mambark
Baron Samedi
1
14
6
0.29
W
2
1
17
10.5
W
Horus
SoraKai96
Horus
3
3
14
3.33
W
Zeus
8
4
12
3.5
W
Izanami
carrothigh
Izanami
15
6
5
2.92
W
Awilix
18
6
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,441
Damage
68,669
105,204
Taken
114,691
87,127
Mitigated
77,722
28,366
Healing
40,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
COLEREX
Izanami
12,240
7,520
19
3,159
19,225
6,369
727
2,620
16,256
0
101,292
L
King Arthur
Chaddix
King Arthur
25,507
2,496
0
10,106
35,131
37,692
0
8,864
24,844
10,541
83,918
L
Thanatos
GSWarhawk
Thanatos
19,287
6,628
0
17,613
26,321
10,614
0
7,631
17,977
0
75,108
L
Aphrodite
MaestroOD
Aphrodite
4,599
684
3,810
3,649
15,604
15,422
316
5,265
10,020
15,031
0
L
Baron Samedi
Mambark
Baron Samedi
7,036
1,074
810
1,271
18,410
7,625
664
4,283
13,611
32,439
0
W
6,985
1,279
984
7,788
25,337
35,700
489
5,561
19,511
19,288
0
W
Horus
SoraKai96
Horus
15,188
4,026
3,172
7,890
23,299
28,031
882
4,642
18,487
19,655
45,190
W
Zeus
18,086
2,328
0
3,708
14,577
7,508
150
2,597
11,885
103,817
0
W
Izanami
carrothigh
Izanami
21,241
14,007
0
3,884
20,127
7,464
1,032
4,814
15,184
0
120,586
W
Awilix
31,941
16,326
0
940
21,864
8,424
1,207
2,743
18,869
0
120,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,631
Gold Earned
58,113
576
Minions Killed
481
0
Camps Cleared
0
2,398,562
Distance Traveled
2,242,051
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,534
501
149
6
0
432,926
5
L
King Arthur
13,180
527
149
6
0
507,584
3
L
Thanatos
12,842
514
99
4
0
478,282
4
L
Aphrodite
9,398
376
27
1
0
466,510
10
L
Baron Samedi
10,159
406
57
2
0
356,749
4
W
Sobek
12,313
493
26
1
0
519,839
6
W
Horus
12,670
507
98
4
0
453,795
8
W
Zeus
13,867
555
143
6
0
448,433
0
W
Izanami
14,156
566
149
6
0
454,576
0
W
Awilix
15,625
625
160
6
0
521,919
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role