Player Matchup

Chaac
Chaac
BadgerDad777
Chaac
Level 120
God Stats
3W - 5L
1,389 SR
Queue Stats
244W - 353L
1,327 Elo+
Party 1
Hades
Hades
Necromancer36500
Hades
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
killerbunn3y
Jing Wei
Level 106
God Stats
1W - 2L
1,551 SR
Queue Stats
110W - 134L
1,262 Elo+
Party 1
Team Averages
Level 80
1,480 SR
1,363 Elo+

VS

Team Averages
Level 54
1,590 SR
1,461 Elo+
Hou Yi
Hou Yi
ArmoredGnat8088
Hou Yi
Level 27
God Stats
9W - 15L
1,392 SR
Queue Stats
215W - 274L
1,222 Elo+
Solo
Aphrodite
Aphrodite
DONDIDIT
Aphrodite
Level 125
God Stats
1W - 0L
1,562 SR
Queue Stats
4W - 3L
1,378 Elo+
Party 2
Yemoja
Yemoja
TheGodsBattle
Yemoja
Level 11
God Stats
1W - 0L
1,815 SR
Queue Stats
4W - 0L
1,782 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
7,886
563
10,862
17,533
10,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 8 / 0
7,583
542
6,717
15,644
8,349
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
killerbunn3y
Jing Wei
11
0 / 9 / 0
7,865
562
11,794
16,366
5,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 11
9,822
702
12,811
12,180
3,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
DONDIDIT
Aphrodite
15
13 / 0 / 6
11,051
789
19,038
12,760
6,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 0 / 15
10,030
716
10,224
16,659
17,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
51
0
Kills
19
19
Deaths
0
0
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
0
11
10.5
L
0
2
0
0
W
Aphrodite
DONDIDIT
Aphrodite
13
0
6
16
L
0
8
0
0
W
1
0
15
8.5
L
Jing Wei
killerbunn3y
Jing Wei
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,373
Damage
42,073
49,543
Taken
41,599
23,656
Mitigated
26,978
12,044
Healing
24,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,811
6,232
0
951
12,180
3,559
1,548
1,209
10,635
0
33,411
L
10,862
1,610
308
7,609
17,533
10,238
0
11,342
6,191
0
36,041
W
Aphrodite
DONDIDIT
Aphrodite
19,038
1,165
9,352
9,634
12,760
6,337
779
1,210
11,426
36,065
0
L
6,717
1,234
185
2,625
15,644
8,349
20
9,518
6,126
14,861
0
W
10,224
1,383
3,199
1,673
16,659
17,082
611
3,757
12,474
24,952
0
L
Jing Wei
killerbunn3y
Jing Wei
11,794
6,931
0
1,317
16,366
5,069
663
9,023
7,343
0
30,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,334
Gold Earned
30,903
129
Minions Killed
136
2
Camps Cleared
5
684,067
Distance Traveled
786,818
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,822
702
50
4
0
273,321
0
L
Chaac
7,886
563
41
3
2
276,871
5
W
Aphrodite
11,051
789
51
4
4
272,359
0
L
Hades
7,583
542
30
2
0
185,152
1
W
Yemoja
10,030
716
35
3
1
241,138
0
L
Jing Wei
7,865
562
58
4
0
222,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role