Player Matchup

Raijin
Raijin
Glacier1998
Raijin
Level 45
God Stats
3W - 2L
1,460 SR
Queue Stats
16W - 17L
1,467 Elo+
Party 1
Thor
Thor
NickelPickle778
Thor
Level 125
God Stats
1W - 0L
1,238 SR
Queue Stats
547W - 438L
1,548 Elo+
Party 1
Gilgamesh
Gilgamesh
OC3ANK1SS
Gilgamesh
Level 85
God Stats
9W - 7L
1,582 SR
Queue Stats
334W - 346L
1,584 Elo+
Party 1
Team Averages
Level 85
1,427 SR
1,533 Elo+

VS

Team Averages
Level 63
1,521 SR
1,324 Elo+
Hera
Hera
SkaterBoi5683
Hera
Level 32
God Stats
2W - 2L
1,580 SR
Queue Stats
56W - 64L
1,320 Elo+
Solo
Zeus
Zeus
Tony2x
Zeus
Level 127
God Stats
2W - 4L
1,540 SR
Queue Stats
213W - 247L
1,339 Elo+
Party 2
Jing Wei
Jing Wei
UrbanTexan23
Jing Wei
Level 31
God Stats
20W - 27L
1,444 SR
Queue Stats
98W - 127L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
11 / 2 / 11
13,684
760
11,897
9,117
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 4 / 17
13,261
737
14,622
13,440
11,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
OC3ANK1SS
Gilgamesh
18
15 / 4 / 11
14,288
794
19,358
26,465
16,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 5
10,242
569
4,392
8,655
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zeus
Tony2x
Zeus
18
8 / 10 / 1
13,511
751
20,392
21,364
7,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
UrbanTexan23
Jing Wei
14
1 / 15 / 3
10,775
599
4,640
20,924
5,345
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
31
Kills
9
10
Deaths
31
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Raijin
11
2
11
8.25
W
5
4
17
3.38
W
Gilgamesh
OC3ANK1SS
Gilgamesh
15
4
11
5.13
L
0
6
5
0.42
L
Zeus
Tony2x
Zeus
8
10
1
0.85
L
Jing Wei
UrbanTexan23
Jing Wei
1
15
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,877
Damage
29,424
49,022
Taken
50,943
30,965
Mitigated
15,715
11,516
Healing
7,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
11,897
1,438
0
619
9,117
3,340
466
3,232
5,885
46,279
0
W
14,622
2,546
0
4,795
13,440
11,200
1,130
6,986
6,454
462
50,214
W
Gilgamesh
OC3ANK1SS
Gilgamesh
19,358
3,253
0
6,102
26,465
16,425
968
14,989
9,832
105
52,962
L
4,392
1,655
0
1,080
8,655
2,874
0
2,029
6,052
17,047
0
L
Zeus
Tony2x
Zeus
20,392
4,661
0
5,330
21,364
7,496
520
4,825
15,128
56,254
2,142
L
Jing Wei
UrbanTexan23
Jing Wei
4,640
3,126
0
1,449
20,924
5,345
663
4,949
14,586
0
34,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,233
Gold Earned
34,528
199
Minions Killed
174
11
Camps Cleared
5
961,563
Distance Traveled
680,828
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,684
760
75
4
3
318,473
0
W
Thor
13,261
737
89
5
5
302,604
4
W
Gilgamesh
14,288
794
35
2
3
340,486
2
L
Hera
10,242
569
37
2
1
146,386
0
L
Zeus
13,511
751
87
5
1
239,110
0
L
Jing Wei
10,775
599
50
3
3
295,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role